//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:2.0.50727.4200 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace CUETools.Codecs.FlaCuda.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CUETools.Codecs.FlaCuda.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to Use additional CPU threads. /// internal static string DescriptionCPUThreads { get { return ResourceManager.GetString("DescriptionCPUThreads", resourceCulture); } } /// /// Looks up a localized string similar to Use GPU on all stages. /// internal static string DescriptionGPUOnly { get { return ResourceManager.GetString("DescriptionGPUOnly", resourceCulture); } } /// /// Looks up a localized string similar to Calculate MD5 hash for audio stream. /// internal static string DoMD5Description { get { return ResourceManager.GetString("DoMD5Description", resourceCulture); } } /// /// Looks up a localized string similar to Decode each frame and compare with original. /// internal static string DoVerifyDescription { get { return ResourceManager.GetString("DoVerifyDescription", resourceCulture); } } /// /// Looks up a localized string similar to Samples written differs from the expected sample count. /// internal static string ExceptionSampleCount { get { return ResourceManager.GetString("ExceptionSampleCount", resourceCulture); } } /// /// Looks up a localized string similar to Validation failed. /// internal static string ExceptionValidationFailed { get { return ResourceManager.GetString("ExceptionValidationFailed", resourceCulture); } } } }