using System;
namespace CUETools.Codecs
{
///
/// This class provides an attribute for marking
/// classes that provide .
///
///
/// When plugins with classes that provide are
/// registered, their attributes are read.
///
///
/// using CUETools.Codecs;
///
///[AudioEncoderClass("libFLAC", "flac", true, "0 1 2 3 4 5 6 7 8", "5", 1)]
///public class MyEncoder : IAudioDest {
/// ...
///}
///
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
public sealed class AudioEncoderClass : Attribute
{
private string _encoderName, _extension;
private bool _lossless;
private int _priority;
private Type _settings;
public string EncoderName
{
get { return _encoderName; }
}
public string Extension
{
get { return _extension; }
}
public bool Lossless
{
get { return _lossless; }
}
public int Priority
{
get { return _priority; }
}
public Type Settings
{
get { return _settings; }
}
public AudioEncoderClass(string encoderName, string extension, bool lossless, int priority, Type settings)
{
_encoderName = encoderName;
_extension = extension;
_lossless = lossless;
_priority = priority;
_settings = settings;
}
}
}