using System; using System.Collections.Generic; using System.Text; namespace CUETools.Codecs.LAME { public class LameEncoderSettings : AudioEncoderSettings { public override Type EncoderType => typeof(AudioEncoder); public LameEncoderSettings(string modes, string defaultMode) : base(modes, defaultMode) { } public virtual void Apply(IntPtr lame) { throw new MethodAccessException(); } } }