using System; using System.Diagnostics; using System.IO; namespace CUETools.Codecs.CommandLine { public class AudioEncoder : IAudioDest { string _path; Process _encoderProcess; WAV.AudioEncoder wrt; CyclicBuffer outputBuffer = null; bool useTempFile = false; string tempFile = null; long _finalSampleCount = -1; bool closed = false; public long Position { get { return wrt.Position; } } public long FinalSampleCount { set { _finalSampleCount = wrt.FinalSampleCount = value; } } // !!!! Must not start the process in constructor, so that we can set CompressionLevel via Settings! private EncoderSettings m_settings; public AudioEncoderSettings Settings => m_settings; public string Path { get { return _path; } } public AudioEncoder(EncoderSettings settings, string path, Stream IO = null) { m_settings = settings; _path = path; useTempFile = m_settings.Parameters.Contains("%I"); tempFile = path + ".tmp.wav"; _encoderProcess = new Process(); _encoderProcess.StartInfo.FileName = m_settings.Path; _encoderProcess.StartInfo.Arguments = m_settings.Parameters.Replace("%O", "\"" + path + "\"").Replace("%M", m_settings.EncoderMode).Replace("%P", m_settings.Padding.ToString()).Replace("%I", "\"" + tempFile + "\""); _encoderProcess.StartInfo.CreateNoWindow = true; if (!useTempFile) _encoderProcess.StartInfo.RedirectStandardInput = true; _encoderProcess.StartInfo.UseShellExecute = false; if (!m_settings.Parameters.Contains("%O")) _encoderProcess.StartInfo.RedirectStandardOutput = true; if (useTempFile) { wrt = new WAV.AudioEncoder(new WAV.EncoderSettings(settings.PCM), tempFile); return; } bool started = false; Exception ex = null; try { started = _encoderProcess.Start(); if (started) _encoderProcess.PriorityClass = Process.GetCurrentProcess().PriorityClass; } catch (Exception _ex) { ex = _ex; } if (!started) throw new Exception(m_settings.Path + ": " + (ex == null ? "please check the path" : ex.Message)); if (_encoderProcess.StartInfo.RedirectStandardOutput) { Stream outputStream = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read); outputBuffer = new CyclicBuffer(2 * 1024 * 1024, _encoderProcess.StandardOutput.BaseStream, outputStream); } Stream inputStream = new CyclicBufferOutputStream(_encoderProcess.StandardInput.BaseStream, 128 * 1024); wrt = new WAV.AudioEncoder(new WAV.EncoderSettings(settings.PCM), path, inputStream); } public void Close() { if (closed) return; closed = true; wrt.Close(); if (useTempFile && (_finalSampleCount < 0 || wrt.Position == _finalSampleCount)) { bool started = false; Exception ex = null; try { started = _encoderProcess.Start(); if (started) _encoderProcess.PriorityClass = Process.GetCurrentProcess().PriorityClass; } catch (Exception _ex) { ex = _ex; } if (!started) throw new Exception(m_settings.Path + ": " + (ex == null ? "please check the path" : ex.Message)); } wrt = null; if (!_encoderProcess.HasExited) _encoderProcess.WaitForExit(); if (useTempFile) File.Delete(tempFile); if (outputBuffer != null) outputBuffer.Close(); if (_encoderProcess.ExitCode != 0) throw new Exception(String.Format("{0} returned error code {1}", m_settings.Path, _encoderProcess.ExitCode)); } public void Delete() { Close(); File.Delete(_path); } public void Write(AudioBuffer buff) { try { wrt.Write(buff); } catch (IOException ex) { if (_encoderProcess.HasExited) throw new IOException(string.Format("{0} has exited prematurely with code {1}", m_settings.Path, _encoderProcess.ExitCode), ex); else throw ex; } //_sampleLen += sampleCount; } } }