using System; using System.IO; namespace CUETools.Codecs { public class CyclicBufferOutputStream : Stream { private CyclicBuffer _buffer; public override bool CanRead { get { return false; } } public override bool CanSeek { get { return false; } } public override bool CanWrite { get { return true; } } public override long Length { get { throw new NotSupportedException(); } } public override long Position { get { throw new NotSupportedException(); } set { throw new NotSupportedException(); } } public CyclicBufferOutputStream(CyclicBuffer buffer) { _buffer = buffer; } public CyclicBufferOutputStream(Stream output, int size) { _buffer = new CyclicBuffer(size); _buffer.WriteTo(output); } public override void Close() { _buffer.Close(); } public override void Flush() { throw new NotSupportedException(); } public override void SetLength(long value) { throw new NotSupportedException(); } public override int Read(byte[] array, int offset, int count) { throw new NotSupportedException(); } public override long Seek(long offset, SeekOrigin origin) { throw new NotSupportedException(); } public override void Write(byte[] array, int offset, int count) { _buffer.Read(array, offset, count); } } }