//#define FINETUNE using System; using System.Collections.Generic; using System.Text; using System.IO; using CUETools.Codecs; using CUETools.Codecs.FLAKE; namespace CUETools.FlakeExe { #if FINETUNE class FineTuneTask { public int code; public int size; public int no; public int gen; public int min_depth; public List parents; public bool IsImprovement { get { return this.parents.TrueForAll(p => this.size < p.size); } } public bool done { get { return this.size != int.MaxValue; } } public FineTuneTask(int code, int no) { this.code = code; this.gen = 0; this.no = no; this.size = int.MaxValue; this.min_depth = 0; this.parents = new List(); } public FineTuneTask(int code, int no, FineTuneTask parent) : this(code, no) { this.gen = parent.gen + 1; this.parents.Add(parent); } public List GetDerivativeCodes(int max_lpc_order) { var codes = new List(); for (int ft = 0; ft < max_lpc_order; ft++) { int c1 = this.code ^ (1 << ft); codes.Add(c1); } for (int ft = 0; ft < max_lpc_order; ft++) { for (int ft1 = ft + 1; ft1 < max_lpc_order; ft1++) if (((this.code >> ft1) & 1) != ((this.code >> ft) & 1)) { int c1 = this.code ^ (1 << ft) ^ (1 << ft1); codes.Add(c1); break; } for (int ft1 = ft - 1; ft1 >= 0; ft1--) if (((this.code >> ft1) & 1) != ((this.code >> ft) & 1)) { int c1 = this.code ^ (1 << ft) ^ (1 << ft1); codes.Add(c1); break; } } return codes; } } #endif class Program { static void Usage() { Console.WriteLine("Usage : CUETools.Flake.exe [options] "); Console.WriteLine(); Console.WriteLine("Options:"); Console.WriteLine(); Console.WriteLine(" -0 .. -11 Compression level, default 7; 9..11 require --lax"); Console.WriteLine(" -o Output filename, or \"-\" for stdout, or nul."); Console.WriteLine(" -p # Padding bytes."); Console.WriteLine(" -q --quiet Quiet mode."); Console.WriteLine(" --lax Allow non-subset modes"); Console.WriteLine(" --verify Verify during encoding."); Console.WriteLine(" --no-md5 Don't compute MD5 hash."); Console.WriteLine(" --no-seektable Don't generate a seektable."); Console.WriteLine(); Console.WriteLine("Advanced Options:"); Console.WriteLine(); Console.WriteLine(" -b # Block size."); Console.WriteLine(" -v # Variable block size mode (0,4)."); Console.WriteLine(" -t Prediction type (fixed,levinson,search)."); Console.WriteLine(" -s Stereo decorrelation (independent,estimate,evaluate,search)."); Console.WriteLine(" -r #[,#] Rice partition order {max} or {min},{max} (0..8)."); Console.WriteLine(); Console.WriteLine("LPC options:"); Console.WriteLine(); Console.WriteLine(" -m Prediction order search (akaike)."); Console.WriteLine(" -e # Prediction order search depth (1..32)."); Console.WriteLine(" -w [,] One or more window functions (bartlett,welch,hann,flattop,tukey)."); Console.WriteLine(" -l #[,#] Prediction order {max} or {min},{max} (1..32)."); Console.WriteLine(" --window-method Window selection method (estimate,evaluate,search)."); Console.WriteLine(" --max-precision Coefficients precision search (0..1)."); Console.WriteLine(); Console.WriteLine("Fixed prediction options:"); Console.WriteLine(); Console.WriteLine(" -f #[,#] Prediction order {max} or {min},{max} (0..4)."); } static int Main(string[] args) { TextWriter stdout = Console.Out; Console.SetOut(Console.Error); DateTime start = DateTime.Now; TimeSpan lastPrint = TimeSpan.FromMilliseconds(0); bool debug = false, quiet = false; string prediction_type = null; string stereo_method = null; string window_method = null; string order_method = null; string window_function = null; string input_file = null; string output_file = null; int min_partition_order = -1, max_partition_order = -1, min_lpc_order = -1, max_lpc_order = -1, min_fixed_order = -1, max_fixed_order = -1, min_precision = -1, max_precision = -1, estimation_depth = -1; int skip_a = 0, skip_b = 0; int intarg = -1, vbr_mode = -1, magic = -1; bool do_seektable = true; bool buffered = false; string coeffs = null; var settings = new FlakeWriterSettings() { AllowNonSubset = true }; bool allowNonSubset = false; #if FINETUNE int finetune_depth = -1; #endif for (int arg = 0; arg < args.Length; arg++) { bool ok = true; if (args[arg].Length == 0) ok = false; else if (args[arg] == "--debug") debug = true; else if ((args[arg] == "-q" || args[arg] == "--quiet")) quiet = true; else if (args[arg] == "--verify") settings.DoVerify = true; else if (args[arg] == "--no-seektable") do_seektable = false; else if (args[arg] == "--no-md5") settings.DoMD5 = false; else if (args[arg] == "--lax") allowNonSubset = true; else if (args[arg] == "--buffered") buffered = true; else if ((args[arg] == "-o" || args[arg] == "--output") && ++arg < args.Length) output_file = args[arg]; else if ((args[arg] == "-t" || args[arg] == "--prediction-type") && ++arg < args.Length) prediction_type = args[arg]; else if ((args[arg] == "-s" || args[arg] == "--stereo") && ++arg < args.Length) stereo_method = args[arg]; else if ((args[arg] == "-m" || args[arg] == "--order-method") && ++arg < args.Length) order_method = args[arg]; else if ((args[arg] == "-w" || args[arg] == "--window") && ++arg < args.Length) window_function = args[arg]; else if (args[arg] == "--window-method" && ++arg < args.Length) window_method = args[arg]; else if ((args[arg] == "-r" || args[arg] == "--partition-order") && ++arg < args.Length) { ok = (args[arg].Split(',').Length == 2 && int.TryParse(args[arg].Split(',')[0], out min_partition_order) && int.TryParse(args[arg].Split(',')[1], out max_partition_order)) || int.TryParse(args[arg], out max_partition_order); } else if ((args[arg] == "-l" || args[arg] == "--lpc-order") && ++arg < args.Length) { ok = (args[arg].Split(',').Length == 2 && int.TryParse(args[arg].Split(',')[0], out min_lpc_order) && int.TryParse(args[arg].Split(',')[1], out max_lpc_order)) || int.TryParse(args[arg], out max_lpc_order); } else if ((args[arg] == "-f" || args[arg] == "--fixed-order") && ++arg < args.Length) { ok = (args[arg].Split(',').Length == 2 && int.TryParse(args[arg].Split(',')[0], out min_fixed_order) && int.TryParse(args[arg].Split(',')[1], out max_fixed_order)) || int.TryParse(args[arg], out max_fixed_order); } else if (args[arg] == "--skip" && ++arg < args.Length) { ok = (args[arg].Split(',').Length == 2 && int.TryParse(args[arg].Split(',')[0], out skip_a) && int.TryParse(args[arg].Split(',')[1], out skip_b)) || int.TryParse(args[arg], out skip_a); } else if ((args[arg] == "-e" || args[arg] == "--estimation-depth") && ++arg < args.Length) ok = int.TryParse(args[arg], out estimation_depth); else if ((args[arg] == "-c" || args[arg] == "--max-precision") && ++arg < args.Length) { ok = (args[arg].Split(',').Length == 2 && int.TryParse(args[arg].Split(',')[0], out min_precision) && int.TryParse(args[arg].Split(',')[1], out max_precision)) || int.TryParse(args[arg], out max_precision); } else if ((args[arg] == "-v" || args[arg] == "--vbr")) ok = (++arg < args.Length) && int.TryParse(args[arg], out vbr_mode); else if ((args[arg] == "-b" || args[arg] == "--blocksize") && ++arg < args.Length && int.TryParse(args[arg], out intarg)) settings.BlockSize = intarg; else if ((args[arg] == "-p" || args[arg] == "--padding") && ++arg < args.Length && int.TryParse(args[arg], out intarg)) settings.Padding = intarg; else if (args[arg] == "--magic" && ++arg < args.Length) ok = int.TryParse(args[arg], out magic); #if FINETUNE else if (args[arg] == "--depth" && ++arg < args.Length) ok = int.TryParse(args[arg], out finetune_depth); #endif else if (args[arg] == "--coefs" && ++arg < args.Length) coeffs = args[arg]; else if (args[arg] != "-" && args[arg][0] == '-' && int.TryParse(args[arg].Substring(1), out intarg)) { ok = intarg >= 0 && intarg <= 11; settings.EncoderModeIndex = intarg; } else if ((args[arg][0] != '-' || args[arg] == "-") && input_file == null) input_file = args[arg]; else ok = false; if (!ok) { Usage(); return 1; } } if (input_file == null || ((input_file == "-" || Path.GetExtension(input_file) == ".flac") && output_file == null)) { Usage(); return 2; } if (!quiet) { Console.WriteLine("CUETools.Flake, Copyright (C) 2009 Grigory Chudov."); Console.WriteLine("Based on Flake encoder by Justin Ruggles, ."); Console.WriteLine("This is free software under the GNU GPLv3+ license; There is NO WARRANTY, to"); Console.WriteLine("the extent permitted by law. for details."); } #if FINETUNE var prefix = new List(); if (coeffs != null) { var ps = coeffs.Split(','); for (int i = 0; i < ps.Length; i++) prefix.Add(ps[i].StartsWith("0x") ? int.Parse(ps[i].Substring(2), System.Globalization.NumberStyles.HexNumber) : int.Parse(ps[i])); } string codefmt = "0x{0:x" + (max_lpc_order / 4 + 1).ToString() + "}"; int max_prefix = magic >= 0 ? magic : 8; do { FineTuneTask best_task = null; var tasks = new Dictionary(); if (prefix.Count == 0) { tasks.Add((1 << max_lpc_order) - 1, new FineTuneTask((1 << max_lpc_order) - 1, 1)); tasks.Add((2 << max_lpc_order) - 1, new FineTuneTask((2 << max_lpc_order) - 1, 2)); //tasks.Add((3 << max_lpc_order) - 1, new FineTuneTask((3 << max_lpc_order) - 1, 3)); //tasks.Add((4 << max_lpc_order) - 1, new FineTuneTask((4 << max_lpc_order) - 1, 4)); } else { foreach (var c in prefix) { tasks.Add(c, new FineTuneTask(c, 1)); tasks.Add((1 << max_lpc_order) ^ c, new FineTuneTask((1 << max_lpc_order) ^ c, 2)); } } int total_added_tasks = tasks.Values.Count; do { foreach (var task in tasks.Values) if (!task.done) { var prefixc = new List(prefix); prefixc.Add(task.code); for (int i = 1; i < max_lpc_order; i++) FlakeWriter.SetCoefs(i, new int[0]); FlakeWriter.SetCoefs(max_lpc_order, prefixc.ToArray()); magic = prefixc.Count; #endif IAudioSource audioSource; if (input_file == "-") audioSource = new WAVReader("", Console.OpenStandardInput()); else if (File.Exists(input_file) && Path.GetExtension(input_file) == ".wav") audioSource = new WAVReader(input_file, null); else if (File.Exists(input_file) && Path.GetExtension(input_file) == ".flac") audioSource = new FlakeReader(input_file, null); else { Usage(); return 3; } if (buffered) audioSource = new AudioPipe(audioSource, 0x10000); if (output_file == null) output_file = Path.ChangeExtension(input_file, "flac"); settings.PCM = audioSource.PCM; settings.AllowNonSubset = allowNonSubset; FlakeWriter flake = new FlakeWriter((output_file == "-" || output_file == "nul") ? "" : output_file, output_file == "-" ? Console.OpenStandardOutput() : output_file == "nul" ? new NullStream() : null, settings); flake.FinalSampleCount = audioSource.Length - skip_a - skip_b; IAudioDest audioDest = flake; AudioBuffer buff = new AudioBuffer(audioSource, 0x10000); try { settings.Validate(); if (prediction_type != null) flake.PredictionType = Flake.LookupPredictionType(prediction_type); if (stereo_method != null) flake.StereoMethod = Flake.LookupStereoMethod(stereo_method); if (window_method != null) flake.WindowMethod = Flake.LookupWindowMethod(window_method); if (order_method != null) flake.OrderMethod = Flake.LookupOrderMethod(order_method); if (window_function != null) flake.WindowFunction = Flake.LookupWindowFunction(window_function); if (min_partition_order >= 0) flake.MinPartitionOrder = min_partition_order; if (max_partition_order >= 0) flake.MaxPartitionOrder = max_partition_order; if (min_lpc_order >= 0) flake.MinLPCOrder = min_lpc_order; if (max_lpc_order >= 0) flake.MaxLPCOrder = max_lpc_order; if (min_fixed_order >= 0) flake.MinFixedOrder = min_fixed_order; if (max_fixed_order >= 0) flake.MaxFixedOrder = max_fixed_order; if (min_precision >= 0) flake.MinPrecisionSearch = min_precision; if (max_precision >= 0) flake.MaxPrecisionSearch = max_precision; if (estimation_depth >= 0) flake.EstimationDepth = estimation_depth; if (vbr_mode >= 0) flake.VBRMode = vbr_mode; if (magic >= 0) flake.DevelopmentMode = magic; flake.DoSeekTable = do_seektable; } catch (Exception ex) { Usage(); Console.WriteLine(""); Console.WriteLine("Error: {0}.", ex.Message); return 4; } if (!quiet) { Console.WriteLine("Filename : {0}", input_file); Console.WriteLine("File Info : {0}kHz; {1} channel; {2} bit; {3}", audioSource.PCM.SampleRate, audioSource.PCM.ChannelCount, audioSource.PCM.BitsPerSample, TimeSpan.FromSeconds(audioSource.Length * 1.0 / audioSource.PCM.SampleRate)); } bool keepRunning = true; Console.CancelKeyPress += delegate(object sender, ConsoleCancelEventArgs e) { keepRunning = false; if (e.SpecialKey == ConsoleSpecialKey.ControlC) e.Cancel = true; else audioDest.Delete(); }; start = DateTime.Now; #if !DEBUG try #endif { audioSource.Position = skip_a; while (audioSource.Read(buff, skip_b == 0 ? -1 : (int)audioSource.Remaining - skip_b) != 0) { audioDest.Write(buff); TimeSpan elapsed = DateTime.Now - start; if (!quiet) { if ((elapsed - lastPrint).TotalMilliseconds > 60) { Console.Error.Write("\rProgress : {0:00}%; {1:0.00}x; {2}/{3}", 100.0 * audioSource.Position / audioSource.Length, audioSource.Position / elapsed.TotalSeconds / audioSource.PCM.SampleRate, elapsed,//.ToString(@"[-][d’.’]hh’:’mm’:’ss[‘.’ff]"), TimeSpan.FromMilliseconds(elapsed.TotalMilliseconds / audioSource.Position * audioSource.Length) ); lastPrint = elapsed; } } if (!keepRunning) throw new Exception("Aborted"); } audioDest.Close(); } #if !DEBUG catch (Exception ex) { Console.Error.Write("\r \r"); Console.WriteLine("Error : {0}", ex.Message); audioDest.Delete(); audioSource.Close(); return 5; } #endif TimeSpan totalElapsed = DateTime.Now - start; if (!quiet) { Console.Error.Write("\r \r"); Console.WriteLine("Results : {0:0.00}x; {2} bytes in {1} seconds;", audioSource.Position / totalElapsed.TotalSeconds / audioSource.PCM.SampleRate, totalElapsed, flake.TotalSize ); } audioSource.Close(); #if FINETUNE task.size = flake.TotalSize; Console.SetOut(stdout); Console.Out.WriteLine("{0}\t{1:0.00}\t{2}..{3}\t{4}\t{5}\t{6}/{7}\t{8}\t{9}\t{10}\t{11}", flake.TotalSize, flake.UserProcessorTime.TotalSeconds > 0 ? flake.UserProcessorTime.TotalSeconds : totalElapsed.TotalSeconds, flake.MinLPCOrder, flake.MaxLPCOrder, flake.BlockSize, task.gen, task.no.ToString().PadLeft(total_added_tasks.ToString().Length, '0'), total_added_tasks, task.min_depth, best_task != null && task.size < best_task.size ? "+" + (best_task.size - task.size).ToString() : task.IsImprovement ? "*" : "", string.Join(",", prefixc.ConvertAll(x => string.Format(codefmt, x)).ToArray()), string.Join(",", task.parents.ConvertAll(p => string.Format(codefmt, p.code)).ToArray()) ); #else if (debug) { Console.SetOut(stdout); Console.Out.WriteLine("{0}\t{1:0.00}\t{2}\t{3}\t{4}\t{5}\t{6}..{7}\t{8}..{9}\t{10}..{11}\t{12}..{13}\t{14}\t{15}\t{16}", flake.TotalSize, flake.UserProcessorTime.TotalSeconds > 0 ? flake.UserProcessorTime.TotalSeconds : totalElapsed.TotalSeconds, flake.PredictionType.ToString().PadRight(15), flake.StereoMethod.ToString().PadRight(15), (flake.OrderMethod.ToString() + "(" + flake.EstimationDepth.ToString() + ")").PadRight(15), flake.WindowFunction, flake.MinPartitionOrder, flake.MaxPartitionOrder, flake.MinLPCOrder, flake.MaxLPCOrder, flake.MinFixedOrder, flake.MaxFixedOrder, flake.MinPrecisionSearch, flake.MaxPrecisionSearch, flake.Settings.BlockSize, flake.VBRMode, coeffs ?? "" ); } #endif #if FINETUNE if (best_task == null || task.size < best_task.size) best_task = task; } var promising_tasks = new List(); promising_tasks.AddRange(tasks.Values); promising_tasks.RemoveAll(task => !task.IsImprovement); promising_tasks.Sort((task1, task2) => task1.size.CompareTo(task2.size)); if (finetune_depth >= 0 && promising_tasks.Count > finetune_depth) promising_tasks.RemoveRange(finetune_depth, promising_tasks.Count - finetune_depth); total_added_tasks = 0; foreach (var c in promising_tasks) { foreach(var c1 in c.GetDerivativeCodes(max_lpc_order)) if (!tasks.ContainsKey(c1)) { var new_task = new FineTuneTask(c1, ++total_added_tasks, c); foreach(var c2 in new_task.GetDerivativeCodes(max_lpc_order)) if (tasks.ContainsKey(c2) && tasks[c2].done && !new_task.parents.Contains(tasks[c2])) new_task.parents.Add(tasks[c2]); new_task.min_depth = int.MaxValue; foreach(var p in new_task.parents) if (promising_tasks.IndexOf(p) >= 0) new_task.min_depth = Math.Min(new_task.min_depth, Math.Max(p.min_depth, promising_tasks.IndexOf(p) + 1)); tasks.Add(c1, new_task); } } if (total_added_tasks == 0) break; } while (true); prefix.Add(best_task.code); } while (prefix.Count < max_prefix); Console.Out.WriteLine("\t{0}", string.Join(",", prefix.ConvertAll(x => string.Format(codefmt, x)).ToArray())); #endif return 0; } } }