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https://github.com/claunia/cuetools.net.git
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118 lines
3.5 KiB
C#
118 lines
3.5 KiB
C#
using System;
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using System.ComponentModel;
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using System.Drawing;
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using System.Windows.Forms;
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using System.Collections.Generic;
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namespace ProgressODoom {
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/// <summary></summary>
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[ToolboxBitmapAttribute(typeof(ProgressODoom.BevelledGradientProgressPainter), "Icons.BevelledGradientProgressPainter.ico")]
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public class BevelledGradientProgressPainter : AbstractProgressPainter, IProgressPainter, IDisposable {
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private ColorRange min;
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private ColorRange max;
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/// <summary></summary>
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public BevelledGradientProgressPainter() {
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this.MinColor = Color.Cornsilk;
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this.MaxColor = Color.Gold;
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}
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/// <summary></summary>
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/// <param name="min"></param>
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/// <param name="max"></param>
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public BevelledGradientProgressPainter(Color min, Color max) {
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this.MinColor = min;
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this.MaxColor = max;
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}
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/// <summary></summary>
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[Category("Appearance"), Description("Gets or sets the left progress color"), Browsable(true)]
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public Color MinColor {
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get { return min.BaseColor; }
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set {
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min = new ColorRange(value);
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FireChange();
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}
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}
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/// <summary></summary>
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[Category("Appearance"), Description("Gets or sets the right progress color"), Browsable(true)]
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public Color MaxColor {
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get { return max.BaseColor; }
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set {
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max = new ColorRange(value);
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FireChange();
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}
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}
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/// <summary></summary>
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/// <param name="box"></param>
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/// <param name="g"></param>
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protected override void PaintThisProgress(Rectangle box, Graphics g) {
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try {
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box.Height -= 1;
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box.Width -= 1;
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} catch { }
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if (box.Width < 2) { return; }
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Point left = new Point(box.X, box.Y);
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Point right = new Point(box.Right, box.Y);
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Brush bottomOuter = new System.Drawing.Drawing2D.LinearGradientBrush(left, right, min.Darker, max.Darker);
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Brush bottomInner = new System.Drawing.Drawing2D.LinearGradientBrush(left, right, min.Dark, max.Dark);
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Brush topInner = new System.Drawing.Drawing2D.LinearGradientBrush(left, right, min.Light, max.Light);
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Brush topOuter = new System.Drawing.Drawing2D.LinearGradientBrush(left, right, min.Lighter, max.Lighter);
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Brush fill = new System.Drawing.Drawing2D.LinearGradientBrush(left, right, min.BaseColor, max.BaseColor);
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// fill box
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g.FillRectangle(fill, box);
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using (Pen p = new Pen(topInner, 1)) {
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// inner top
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g.DrawLine(p, box.X + 1, box.Y + 1, box.Right - 1, box.Y + 1);
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}
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using (Pen p = new Pen(min.Light, 1)) {
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// inner left
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g.DrawLine(p, box.X + 1, box.Y + 1, box.X + 1, box.Bottom - 1);
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}
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using (Pen p = new Pen(topOuter, 1)) {
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// outer top
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g.DrawLine(p, box.X, box.Y, box.Right, box.Y);
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}
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using (Pen p = new Pen(min.Lighter, 1)) {
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// outer left
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g.DrawLine(p, box.X, box.Y, box.X, box.Bottom);
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}
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// draw border
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using (Pen p = new Pen(bottomInner, 1)) {
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// inner bottom
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g.DrawLine(p, box.X + 1, box.Bottom - 1, box.Right - 1, box.Bottom - 1);
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}
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using (Pen p = new Pen(max.Dark, 1)) {
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// inner right
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g.DrawLine(p, box.Right - 1, box.Y + 1, box.Right - 1, box.Bottom - 1);
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}
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using (Pen p = new Pen(bottomOuter, 1)) {
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// outer bottom
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g.DrawLine(p, box.X, box.Bottom, box.Right, box.Bottom);
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}
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using (Pen p = new Pen(max.Darker, 1)) {
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// outer right
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g.DrawLine(p, box.Right, box.Y, box.Right, box.Bottom);
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}
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bottomOuter.Dispose();
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bottomInner.Dispose();
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topInner.Dispose();
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topOuter.Dispose();
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fill.Dispose();
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if (gloss != null) {
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gloss.PaintGloss(box, g);
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}
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}
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}
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} |