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119 lines
3.4 KiB
C#
119 lines
3.4 KiB
C#
using System;
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using System.ComponentModel;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Windows.Forms;
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using System.Collections.Generic;
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namespace ProgressODoom {
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/// <summary></summary>
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[ToolboxBitmapAttribute(typeof(ProgressODoom.GradientGlossPainter), "Icons.GradientGlossPainter.ico")]
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public class GradientGlossPainter : ChainedGlossPainter {
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private GlossStyle style = GlossStyle.Bottom;
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private int percent = 50;
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private Color color = Color.White;
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private int highAlpha = 240;
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private int lowAlpha = 0;
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private float angle = 90f;
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private Brush brush;
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/// <summary></summary>
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[Category("Appearance"), Description("Gets or sets the style for this progress gloss"), Browsable(true)]
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public GlossStyle Style {
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get { return this.style; }
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set {
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this.style = value;
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FireChange();
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}
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}
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/// <summary></summary>
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[Category("Appearance"), Description("Gets or sets the percentage of surface this gloss should cover"), Browsable(true)]
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public int PercentageCovered {
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get { return this.percent; }
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set {
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this.percent = value;
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FireChange();
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}
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}
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/// <summary></summary>
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[Category("Appearance"), Description("Gets or sets color to gloss"), Browsable(true)]
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public Color Color {
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get { return this.color; }
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set {
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this.color = value;
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FireChange();
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}
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}
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/// <summary></summary>
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[Category("Blending"), Description("Gets or sets the high alpha value"), Browsable(true)]
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public int AlphaHigh {
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get { return this.highAlpha; }
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set {
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if (value < 0 || value > 255) {
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throw new ArgumentException("Alpha values must be between 0 and 255.");
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}
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this.highAlpha = value;
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FireChange();
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}
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}
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/// <summary></summary>
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[Category("Blending"), Description("Gets or sets the low alpha value"), Browsable(true)]
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public int AlphaLow {
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get { return this.lowAlpha; }
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set {
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if (value < 0 || value > 255) {
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throw new ArgumentException("Alpha values must be between 0 and 255.");
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}
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this.lowAlpha = value;
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FireChange();
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}
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}
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/// <summary></summary>
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[Category("Blending"), Description("Gets or sets angle for the gradient"), Browsable(true)]
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public float Angle {
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get { return this.angle; }
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set {
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this.angle = value;
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FireChange();
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}
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}
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protected override void PaintThisGloss(Rectangle box, Graphics g) {
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int y = (int)(((float)box.Height * (float)percent) / 100f);
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if (box.Y + y > box.Height) { y = box.Height; }
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Rectangle cover = box;
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switch (style) {
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case GlossStyle.Bottom:
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int start = box.Height + box.Y - y;
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cover = new Rectangle(box.X, start - 1, box.Width /*- 1*/, box.Bottom - start);
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break;
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case GlossStyle.Top:
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cover = new Rectangle(box.X, box.Y - 1, box.Width /*- 1*/, y + 2);
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break;
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case GlossStyle.Both:
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cover = box;
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break;
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}
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Color hcolor = Color.FromArgb(highAlpha, color.R, color.G, color.B);
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Color lcolor = Color.FromArgb(lowAlpha, color.R, color.G, color.B);
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brush = new LinearGradientBrush(cover, hcolor, lcolor, angle, true);
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g.FillRectangle(brush, cover);
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//g.DrawRectangle(Pens.Red, cover);
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}
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protected override void ResizeThis(Rectangle box) {
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}
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protected override void Dispose(bool disposing) {
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base.Dispose(disposing);
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if (brush != null) { brush.Dispose(); }
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}
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}
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} |