mirror of
https://github.com/claunia/cuetools.net.git
synced 2025-12-16 18:14:25 +00:00
- Used the following commands, to switch the WavPack submodule to
upstream dbry/WavPack repo and checkout commit 2ce3c06 (5.4.0):
git submodule set-url ThirdParty/WavPack \
https://github.com/dbry/WavPack.git
git submodule update --init --recursive --remote ThirdParty/WavPack
pushd ThirdParty/WavPack/
git checkout 2ce3c069be548e82ea9c05741ace6583e549c6de
popd
- Add patch based on commits of GitHub repo gchudov/WavPack
"Converted projects to work with VS2017 and configured wavpackdll for
use with CUETools."
(commits c2d60b1, 9b59bcd), which is applied using:
git apply --directory=ThirdParty/WavPack \
ThirdParty/submodule_WavPack_CUETools_VS2017.patch
- A patch for compiling with VS2019 is provided too:
ThirdParty/submodule_WavPack_CUETools_VS2019.patch
- Add info on how to apply the patch to README.md
- Update GitHub actions accordingly for applying the patch to the
checked out dbry/WavPack submodule
46 lines
1.3 KiB
YAML
46 lines
1.3 KiB
YAML
---
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name: CI-windows
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# yamllint disable-line rule:truthy
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on:
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push:
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pull_request:
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workflow_dispatch:
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defaults:
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run:
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shell: cmd
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jobs:
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build:
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strategy:
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matrix:
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# https://github.com/actions/virtual-environments/blob/master/images/win/Windows2016-Readme.md
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os: [windows-2016]
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fail-fast: true
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runs-on: ${{ matrix.os }}
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env:
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# yamllint disable-line rule:line-length
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DEVENV_PATH: C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\devenv.com
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SLN_PATH: CUETools\CUETools.sln
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steps:
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- uses: actions/checkout@v2
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with:
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submodules: recursive
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# nasm is required for building Release|Win32
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- uses: ilammy/setup-nasm@v1
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- name: Apply patches
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# yamllint disable-line rule:line-length
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run: |
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git apply --directory=ThirdParty/flac ThirdParty/submodule_flac_CUETools.patch --verbose
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git apply --directory=ThirdParty/WavPack ThirdParty/submodule_WavPack_CUETools_VS2017.patch --verbose
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- name: Build Release|Any CPU
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run: |
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"%DEVENV_PATH%" "%SLN_PATH%" /Build "Release|Any CPU"
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- name: Build Release|x64
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run: |
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"%DEVENV_PATH%" "%SLN_PATH%" /Build "Release|x64"
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- name: Build Release|Win32
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run: |
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"%DEVENV_PATH%" "%SLN_PATH%" /Build "Release|Win32"
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