Files
cuetools.net/CUETools.Codecs/Codecs.cs
chudov 2ca3829ae3 tests
2011-04-08 14:41:28 +00:00

2405 lines
55 KiB
C#

/**
* CUETools.Codecs: common audio encoder/decoder routines
* Copyright (c) 2009 Gregory S. Chudov
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
using System;
using System.IO;
using System.Text;
using System.Collections.Generic;
using System.Threading;
using System.Diagnostics;
namespace CUETools.Codecs
{
public interface IAudioSource
{
int Read(AudioBuffer buffer, int maxLength);
void Close();
AudioPCMConfig PCM { get; }
string Path { get; }
long Length { get; }
long Position { get; set; }
long Remaining { get; }
}
public interface IAudioDest
{
void Write(AudioBuffer buffer);
void Close();
void Delete();
AudioPCMConfig PCM { get; }
string Path { get; }
int CompressionLevel { get; set; }
object Settings { get; set; }
long FinalSampleCount { set; }
long BlockSize { set; }
long Padding { set; }
}
public interface IAudioFilter
{
IAudioDest AudioDest { set; }
}
/// <summary>
/// This class provides an attribute for marking
/// classes that provide <see cref="IAudioDest" />.
/// </summary>
/// <remarks>
/// When plugins with classes that provide <see cref="IAudioDest" /> are
/// registered, their <see cref="AudioEncoderClass" /> attributes are read.
/// </remarks>
/// <example>
/// <code lang="C#">using CUETools.Codecs;
///
///[AudioEncoderClass("libFLAC", "flac", true, "0 1 2 3 4 5 6 7 8", "5", 1)]
///public class MyEncoder : IAudioDest {
/// ...
///}</code>
/// </example>
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
public sealed class AudioEncoderClass : Attribute
{
private string _encoderName, _extension, _supportedModes, _defaultMode;
bool _lossless;
int _priority;
Type _settings;
public AudioEncoderClass(string encoderName, string extension, bool lossless, string supportedModes, string defaultMode, int priority, Type settings)
{
_encoderName = encoderName;
_extension = extension;
_supportedModes = supportedModes;
_defaultMode = defaultMode;
_lossless = lossless;
_priority = priority;
_settings = settings;
}
public string EncoderName
{
get { return _encoderName; }
}
public string Extension
{
get { return _extension; }
}
public string SupportedModes
{
get { return _supportedModes; }
}
public string DefaultMode
{
get { return _defaultMode; }
}
public bool Lossless
{
get { return _lossless; }
}
public int Priority
{
get { return _priority; }
}
public Type Settings
{
get { return _settings; }
}
}
/// <summary>
/// This class provides an attribute for marking
/// classes that provide <see cref="IAudioSource" />.
/// </summary>
/// <remarks>
/// When plugins with classes that provide <see cref="IAudioSource" /> are
/// registered, their <see cref="AudioDecoderClass" /> attributes are read.
/// </remarks>
/// <example>
/// <code lang="C#">using CUETools.Codecs;
///
///[AudioDecoderClass("libFLAC", "flac")]
///public class MyDecoder : IAudioSource {
/// ...
///}</code>
/// </example>
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
public sealed class AudioDecoderClass : Attribute
{
private string _decoderName, _extension;
public AudioDecoderClass(string decoderName, string extension)
{
_decoderName = decoderName;
_extension = extension;
}
public string DecoderName
{
get { return _decoderName; }
}
public string Extension
{
get { return _extension; }
}
}
public class AudioPCMConfig
{
private int _bitsPerSample;
private int _channelCount;
private int _sampleRate;
public AudioPCMConfig(int bitsPerSample, int channelCount, int sampleRate)
{
_bitsPerSample = bitsPerSample;
_channelCount = channelCount;
_sampleRate = sampleRate;
}
public static readonly AudioPCMConfig RedBook = new AudioPCMConfig(16, 2, 44100);
public int BitsPerSample { get { return _bitsPerSample; } }
public int ChannelCount { get { return _channelCount; } }
public int SampleRate { get { return _sampleRate; } }
public int BlockAlign { get { return _channelCount * ((_bitsPerSample + 7) / 8); } }
public bool IsRedBook { get { return _bitsPerSample == 16 && _channelCount == 2 && _sampleRate == 44100; } }
}
public class AudioBuffer
{
private int[,] samples;
private float[,] fsamples;
private byte[] bytes;
private int length;
private int size;
private AudioPCMConfig pcm;
private bool dataInSamples = false;
private bool dataInBytes = false;
private bool dataInFloat = false;
public int Length
{
get
{
return length;
}
set
{
length = value;
}
}
public int Size
{
get
{
return size;
}
}
public AudioPCMConfig PCM { get { return pcm; } }
public int ByteLength
{
get
{
return length * pcm.BlockAlign;
}
}
public int[,] Samples
{
get
{
if (samples == null || samples.GetLength(0) < length)
samples = new int[size, pcm.ChannelCount];
if (!dataInSamples && dataInBytes && length != 0)
BytesToFLACSamples(bytes, 0, samples, 0, length, pcm.ChannelCount, pcm.BitsPerSample);
dataInSamples = true;
return samples;
}
}
public float[,] Float
{
get
{
if (fsamples == null || fsamples.GetLength(0) < length)
fsamples = new float[size, pcm.ChannelCount];
if (!dataInFloat && dataInBytes && length != 0)
{
if (pcm.BitsPerSample == 16)
Bytes16ToFloat(bytes, 0, fsamples, 0, length, pcm.ChannelCount);
//else if (pcm.BitsPerSample > 16 && PCM.BitsPerSample <= 24)
// BytesToFLACSamples_24(bytes, 0, fsamples, 0, length, pcm.ChannelCount, 24 - pcm.BitsPerSample);
else if (pcm.BitsPerSample == 32)
Buffer.BlockCopy(bytes, 0, fsamples, 0, length * 4 * pcm.ChannelCount);
else
throw new Exception("Unsupported bitsPerSample value");
}
dataInFloat = true;
return fsamples;
}
}
public byte[] Bytes
{
get
{
if (bytes == null || bytes.Length < length * pcm.BlockAlign)
bytes = new byte[size * pcm.BlockAlign];
if (!dataInBytes && length != 0)
{
if (dataInSamples)
FLACSamplesToBytes(samples, 0, bytes, 0, length, pcm.ChannelCount, pcm.BitsPerSample);
else if (dataInFloat)
FloatToBytes(fsamples, 0, bytes, 0, length, pcm.ChannelCount, pcm.BitsPerSample);
}
dataInBytes = true;
return bytes;
}
}
public AudioBuffer(AudioPCMConfig _pcm, int _size)
{
pcm = _pcm;
size = _size;
length = 0;
}
public AudioBuffer(AudioPCMConfig _pcm, int[,] _samples, int _length)
{
pcm = _pcm;
// assert _samples.GetLength(1) == pcm.ChannelCount
Prepare(_samples, _length);
}
public AudioBuffer(AudioPCMConfig _pcm, byte[] _bytes, int _length)
{
pcm = _pcm;
Prepare(_bytes, _length);
}
public AudioBuffer(IAudioSource source, int _size)
{
pcm = source.PCM;
size = _size;
}
public void Prepare(IAudioDest dest)
{
if (dest.PCM.ChannelCount != pcm.ChannelCount || dest.PCM.BitsPerSample != pcm.BitsPerSample)
throw new Exception("AudioBuffer format mismatch");
}
public void Prepare(IAudioSource source, int maxLength)
{
if (source.PCM.ChannelCount != pcm.ChannelCount || source.PCM.BitsPerSample != pcm.BitsPerSample)
throw new Exception("AudioBuffer format mismatch");
length = size;
if (maxLength >= 0)
length = Math.Min(length, maxLength);
if (source.Remaining >= 0)
length = (int)Math.Min((long)length, source.Remaining);
dataInBytes = false;
dataInSamples = false;
dataInFloat = false;
}
public void Prepare(int maxLength)
{
length = size;
if (maxLength >= 0)
length = Math.Min(length, maxLength);
dataInBytes = false;
dataInSamples = false;
dataInFloat = false;
}
public void Prepare(int[,] _samples, int _length)
{
length = _length;
size = _samples.GetLength(0);
samples = _samples;
dataInSamples = true;
dataInBytes = false;
dataInFloat = false;
if (length > size)
throw new Exception("Invalid length");
}
public void Prepare(byte[] _bytes, int _length)
{
length = _length;
size = _bytes.Length / PCM.BlockAlign;
bytes = _bytes;
dataInSamples = false;
dataInBytes = true;
dataInFloat = false;
if (length > size)
throw new Exception("Invalid length");
}
internal unsafe void Load(int dstOffset, AudioBuffer src, int srcOffset, int copyLength)
{
if (dataInBytes)
Buffer.BlockCopy(src.Bytes, srcOffset * pcm.BlockAlign, Bytes, dstOffset * pcm.BlockAlign, copyLength * pcm.BlockAlign);
if (dataInSamples)
Buffer.BlockCopy(src.Samples, srcOffset * pcm.ChannelCount * 4, Samples, dstOffset * pcm.ChannelCount * 4, copyLength * pcm.ChannelCount * 4);
if (dataInFloat)
Buffer.BlockCopy(src.Float, srcOffset * pcm.ChannelCount * 4, Float, dstOffset * pcm.ChannelCount * 4, copyLength * pcm.ChannelCount * 4);
}
public unsafe void Prepare(AudioBuffer _src, int _offset, int _length)
{
length = Math.Min(size, _src.Length - _offset);
if (_length >= 0)
length = Math.Min(length, _length);
dataInBytes = false;
dataInFloat = false;
dataInSamples = false;
if (_src.dataInBytes)
dataInBytes = true;
else if (_src.dataInSamples)
dataInSamples = true;
else if (_src.dataInFloat)
dataInFloat = true;
Load(0, _src, _offset, length);
}
public void Swap(AudioBuffer buffer)
{
if (pcm.BitsPerSample != buffer.PCM.BitsPerSample || pcm.ChannelCount != buffer.PCM.ChannelCount)
throw new Exception("AudioBuffer format mismatch");
int[,] samplesTmp = samples;
float[,] floatsTmp = fsamples;
byte[] bytesTmp = bytes;
fsamples = buffer.fsamples;
samples = buffer.samples;
bytes = buffer.bytes;
length = buffer.length;
size = buffer.size;
dataInSamples = buffer.dataInSamples;
dataInBytes = buffer.dataInBytes;
dataInFloat = buffer.dataInFloat;
buffer.samples = samplesTmp;
buffer.bytes = bytesTmp;
buffer.fsamples = floatsTmp;
buffer.length = 0;
buffer.dataInSamples = false;
buffer.dataInBytes = false;
buffer.dataInFloat = false;
}
unsafe public void Interlace(int pos, int* src1, int* src2, int n)
{
if (PCM.ChannelCount != 2)
throw new Exception("Must be stereo");
if (PCM.BitsPerSample == 16)
{
fixed (byte* bs = Bytes)
{
int* res = ((int*)bs) + pos;
for (int i = n; i > 0; i--)
*(res++) = (*(src1++) & 0xffff) ^ (*(src2++) << 16);
}
}
else if (PCM.BitsPerSample == 24)
{
fixed (byte* bs = Bytes)
{
byte* res= bs + pos * 6;
for (int i = n; i > 0; i--)
{
uint sample_out = (uint)*(src1++);
*(res++) = (byte)(sample_out & 0xFF);
sample_out >>= 8;
*(res++) = (byte)(sample_out & 0xFF);
sample_out >>= 8;
*(res++) = (byte)(sample_out & 0xFF);
sample_out = (uint)*(src2++);
*(res++) = (byte)(sample_out & 0xFF);
sample_out >>= 8;
*(res++) = (byte)(sample_out & 0xFF);
sample_out >>= 8;
*(res++) = (byte)(sample_out & 0xFF);
}
}
}
else
throw new Exception("Unsupported BPS");
}
//public void Clear()
//{
// length = 0;
//}
public static unsafe void FLACSamplesToBytes_16(int[,] inSamples, int inSampleOffset,
byte* outSamples, int sampleCount, int channelCount)
{
int loopCount = sampleCount * channelCount;
if (inSamples.GetLength(0) - inSampleOffset < sampleCount)
throw new IndexOutOfRangeException();
fixed (int* pInSamplesFixed = &inSamples[inSampleOffset, 0])
{
int* pInSamples = pInSamplesFixed;
short* pOutSamples = (short*)outSamples;
for (int i = 0; i < loopCount; i++)
pOutSamples[i] = (short)pInSamples[i];
//*(pOutSamples++) = (short)*(pInSamples++);
}
}
public static unsafe void FLACSamplesToBytes_16(int[,] inSamples, int inSampleOffset,
byte[] outSamples, int outByteOffset, int sampleCount, int channelCount)
{
int loopCount = sampleCount * channelCount;
if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
(outSamples.Length - outByteOffset < loopCount * 2))
{
throw new IndexOutOfRangeException();
}
fixed (byte* pOutSamplesFixed = &outSamples[outByteOffset])
FLACSamplesToBytes_16(inSamples, inSampleOffset, pOutSamplesFixed, sampleCount, channelCount);
}
public static unsafe void FLACSamplesToBytes_24(int[,] inSamples, int inSampleOffset,
byte[] outSamples, int outByteOffset, int sampleCount, int channelCount, int wastedBits)
{
int loopCount = sampleCount * channelCount;
if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
(outSamples.Length - outByteOffset < loopCount * 3))
{
throw new IndexOutOfRangeException();
}
fixed (int* pInSamplesFixed = &inSamples[inSampleOffset, 0])
{
fixed (byte* pOutSamplesFixed = &outSamples[outByteOffset])
{
int* pInSamples = pInSamplesFixed;
byte* pOutSamples = pOutSamplesFixed;
for (int i = 0; i < loopCount; i++)
{
uint sample_out = (uint)*(pInSamples++) << wastedBits;
*(pOutSamples++) = (byte)(sample_out & 0xFF);
sample_out >>= 8;
*(pOutSamples++) = (byte)(sample_out & 0xFF);
sample_out >>= 8;
*(pOutSamples++) = (byte)(sample_out & 0xFF);
}
}
}
}
public static unsafe void FloatToBytes_16(float[,] inSamples, int inSampleOffset,
byte[] outSamples, int outByteOffset, int sampleCount, int channelCount)
{
int loopCount = sampleCount * channelCount;
if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
(outSamples.Length - outByteOffset < loopCount * 2))
{
throw new IndexOutOfRangeException();
}
fixed (float* pInSamplesFixed = &inSamples[inSampleOffset, 0])
{
fixed (byte* pOutSamplesFixed = &outSamples[outByteOffset])
{
float* pInSamples = pInSamplesFixed;
short* pOutSamples = (short*)pOutSamplesFixed;
for (int i = 0; i < loopCount; i++)
{
*(pOutSamples++) = (short)(32758*(*(pInSamples++)));
}
}
}
}
public static unsafe void FloatToBytes(float[,] inSamples, int inSampleOffset,
byte[] outSamples, int outByteOffset, int sampleCount, int channelCount, int bitsPerSample)
{
if (bitsPerSample == 16)
FloatToBytes_16(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount);
//else if (bitsPerSample > 16 && bitsPerSample <= 24)
// FLACSamplesToBytes_24(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount, 24 - bitsPerSample);
else if (bitsPerSample == 32)
Buffer.BlockCopy(inSamples, inSampleOffset * 4 * channelCount, outSamples, outByteOffset, sampleCount * 4 * channelCount);
else
throw new Exception("Unsupported bitsPerSample value");
}
public static unsafe void FLACSamplesToBytes(int[,] inSamples, int inSampleOffset,
byte[] outSamples, int outByteOffset, int sampleCount, int channelCount, int bitsPerSample)
{
if (bitsPerSample == 16)
FLACSamplesToBytes_16(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount);
else if (bitsPerSample > 16 && bitsPerSample <= 24)
FLACSamplesToBytes_24(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount, 24 - bitsPerSample);
else
throw new Exception("Unsupported bitsPerSample value");
}
public static unsafe void FLACSamplesToBytes(int[,] inSamples, int inSampleOffset,
byte* outSamples, int sampleCount, int channelCount, int bitsPerSample)
{
if (bitsPerSample == 16)
FLACSamplesToBytes_16(inSamples, inSampleOffset, outSamples, sampleCount, channelCount);
else
throw new Exception("Unsupported bitsPerSample value");
}
public static unsafe void Bytes16ToFloat(byte[] inSamples, int inByteOffset,
float[,] outSamples, int outSampleOffset, int sampleCount, int channelCount)
{
int loopCount = sampleCount * channelCount;
if ((inSamples.Length - inByteOffset < loopCount * 2) ||
(outSamples.GetLength(0) - outSampleOffset < sampleCount))
throw new IndexOutOfRangeException();
fixed (byte* pInSamplesFixed = &inSamples[inByteOffset])
{
fixed (float* pOutSamplesFixed = &outSamples[outSampleOffset, 0])
{
short* pInSamples = (short*)pInSamplesFixed;
float* pOutSamples = pOutSamplesFixed;
for (int i = 0; i < loopCount; i++)
*(pOutSamples++) = *(pInSamples++) / 32768.0f;
}
}
}
public static unsafe void BytesToFLACSamples_16(byte[] inSamples, int inByteOffset,
int[,] outSamples, int outSampleOffset, int sampleCount, int channelCount)
{
int loopCount = sampleCount * channelCount;
if ((inSamples.Length - inByteOffset < loopCount * 2) ||
(outSamples.GetLength(0) - outSampleOffset < sampleCount))
{
throw new IndexOutOfRangeException();
}
fixed (byte* pInSamplesFixed = &inSamples[inByteOffset])
{
fixed (int* pOutSamplesFixed = &outSamples[outSampleOffset, 0])
{
short* pInSamples = (short*)pInSamplesFixed;
int* pOutSamples = pOutSamplesFixed;
for (int i = 0; i < loopCount; i++)
{
*(pOutSamples++) = (int)*(pInSamples++);
}
}
}
}
public static unsafe void BytesToFLACSamples_24(byte[] inSamples, int inByteOffset,
int[,] outSamples, int outSampleOffset, int sampleCount, int channelCount, int wastedBits)
{
int loopCount = sampleCount * channelCount;
if ((inSamples.Length - inByteOffset < loopCount * 3) ||
(outSamples.GetLength(0) - outSampleOffset < sampleCount))
throw new IndexOutOfRangeException();
fixed (byte* pInSamplesFixed = &inSamples[inByteOffset])
{
fixed (int* pOutSamplesFixed = &outSamples[outSampleOffset, 0])
{
byte* pInSamples = (byte*)pInSamplesFixed;
int* pOutSamples = pOutSamplesFixed;
for (int i = 0; i < loopCount; i++)
{
int sample = (int)*(pInSamples++);
sample += (int)*(pInSamples++) << 8;
sample += (int)*(pInSamples++) << 16;
*(pOutSamples++) = (sample << 8) >> (8 + wastedBits);
}
}
}
}
public static unsafe void BytesToFLACSamples(byte[] inSamples, int inByteOffset,
int[,] outSamples, int outSampleOffset, int sampleCount, int channelCount, int bitsPerSample)
{
if (bitsPerSample == 16)
BytesToFLACSamples_16(inSamples, inByteOffset, outSamples, outSampleOffset, sampleCount, channelCount);
else if (bitsPerSample > 16 && bitsPerSample <= 24)
BytesToFLACSamples_24(inSamples, inByteOffset, outSamples, outSampleOffset, sampleCount, channelCount, 24 - bitsPerSample);
else
throw new Exception("Unsupported bitsPerSample value");
}
}
public class AudioSamples
{
unsafe public static void Interlace(int* res, int* src1, int* src2, int n)
{
for (int i = n; i > 0; i--)
{
*(res++) = *(src1++);
*(res++) = *(src2++);
}
}
unsafe public static void Deinterlace(int* dst1, int* dst2, int* src, int n)
{
for (int i = n; i > 0; i--)
{
*(dst1++) = *(src++);
*(dst2++) = *(src++);
}
}
unsafe public static bool MemCmp(int* res, int* smp, int n)
{
for (int i = n; i > 0; i--)
if (*(res++) != *(smp++))
return true;
return false;
}
unsafe public static void MemCpy(uint* res, uint* smp, int n)
{
for (int i = n; i > 0; i--)
*(res++) = *(smp++);
}
unsafe public static void MemCpy(int* res, int* smp, int n)
{
for (int i = n; i > 0; i--)
*(res++) = *(smp++);
}
unsafe public static void MemCpy(long* res, long* smp, int n)
{
for (int i = n; i > 0; i--)
*(res++) = *(smp++);
}
unsafe public static void MemCpy(short* res, short* smp, int n)
{
for (int i = n; i > 0; i--)
*(res++) = *(smp++);
}
unsafe public static void MemCpy(byte* res, byte* smp, int n)
{
if ((((IntPtr)smp).ToInt64() & 7) == (((IntPtr)res).ToInt64() & 7) && n > 32)
{
int delta = (int)((8 - (((IntPtr)smp).ToInt64() & 7)) & 7);
for (int i = delta; i > 0; i--)
*(res++) = *(smp++);
n -= delta;
MemCpy((long*)res, (long*)smp, n >> 3);
int n8 = (n >> 3) << 3;
n -= n8;
smp += n8;
res += n8;
}
if ((((IntPtr)smp).ToInt64() & 3) == (((IntPtr)res).ToInt64() & 3) && n > 16)
{
int delta = (int)((4 - (((IntPtr)smp).ToInt64() & 3)) & 3);
for (int i = delta; i > 0; i--)
*(res++) = *(smp++);
n -= delta;
MemCpy((int*)res, (int*)smp, n >> 2);
int n4 = (n >> 2) << 2;
n -= n4;
smp += n4;
res += n4;
}
for (int i = n; i > 0; i--)
*(res++) = *(smp++);
}
unsafe public static void MemSet(int* res, int smp, int n)
{
for (int i = n; i > 0; i--)
*(res++) = smp;
}
unsafe public static void MemSet(long* res, long smp, int n)
{
for (int i = n; i > 0; i--)
*(res++) = smp;
}
unsafe public static void MemSet(byte* res, byte smp, int n)
{
if (IntPtr.Size == 8 && (((IntPtr)res).ToInt64() & 7) == 0 && smp == 0 && n > 8)
{
MemSet((long*)res, 0, n >> 3);
int n8 = (n >> 3) << 3;
n -= n8;
res += n8;
}
if ((((IntPtr)res).ToInt64() & 3) == 0 && smp == 0 && n > 4)
{
MemSet((int*)res, 0, n >> 2);
int n4 = (n >> 2) << 2;
n -= n4;
res += n4;
}
for (int i = n; i > 0; i--)
*(res++) = smp;
}
unsafe public static void MemSet(byte[] res, byte smp, int offs, int n)
{
fixed (byte* pres = &res[offs])
MemSet(pres, smp, n);
}
unsafe public static void MemSet(int[] res, int smp, int offs, int n)
{
fixed (int* pres = &res[offs])
MemSet(pres, smp, n);
}
unsafe public static void MemSet(long[] res, long smp, int offs, int n)
{
fixed (long* pres = &res[offs])
MemSet(pres, smp, n);
}
public const uint UINT32_MAX = 0xffffffff;
}
/// <summary>
/// Represents the interface to a device that can play a WaveFile
/// </summary>
public interface IWavePlayer : IDisposable, IAudioDest
{
/// <summary>
/// Begin playback
/// </summary>
void Play();
/// <summary>
/// Stop playback
/// </summary>
void Stop();
/// <summary>
/// Pause Playback
/// </summary>
void Pause();
/// <summary>
/// Current playback state
/// </summary>
PlaybackState PlaybackState { get; }
/// <summary>
/// The volume 1.0 is full scale
/// </summary>
float Volume { get; set; }
/// <summary>
/// Indicates that playback has gone into a stopped state due to
/// reaching the end of the input stream
/// </summary>
event EventHandler PlaybackStopped;
}
/// <summary>
/// Playback State
/// </summary>
public enum PlaybackState
{
/// <summary>
/// Stopped
/// </summary>
Stopped,
/// <summary>
/// Playing
/// </summary>
Playing,
/// <summary>
/// Paused
/// </summary>
Paused
}
public class DummyWriter : IAudioDest
{
AudioPCMConfig _pcm;
public DummyWriter(string path, AudioPCMConfig pcm)
{
_pcm = pcm;
}
public void Close()
{
}
public void Delete()
{
}
public long FinalSampleCount
{
set { }
}
public int CompressionLevel
{
get { return 0; }
set { }
}
public object Settings
{
get
{
return null;
}
set
{
if (value != null && value.GetType() != typeof(object))
throw new Exception("Unsupported options " + value);
}
}
public long Padding
{
set { }
}
public long BlockSize
{
set { }
}
public AudioPCMConfig PCM
{
get { return _pcm; }
}
public void Write(AudioBuffer buff)
{
}
public string Path { get { return null; } }
}
public class SilenceGenerator : IAudioSource
{
private long _sampleOffset, _sampleCount;
private AudioPCMConfig pcm;
private int _sampleVal;
public SilenceGenerator(AudioPCMConfig pcm, long sampleCount, int sampleVal)
{
this._sampleVal = sampleVal;
this._sampleOffset = 0;
this._sampleCount = sampleCount;
this.pcm = pcm;
}
public SilenceGenerator(long sampleCount)
: this(AudioPCMConfig.RedBook, sampleCount, 0)
{
}
public long Length
{
get
{
return _sampleCount;
}
}
public long Remaining
{
get
{
return _sampleCount - _sampleOffset;
}
}
public long Position
{
get
{
return _sampleOffset;
}
set
{
_sampleOffset = value;
}
}
public AudioPCMConfig PCM { get { return pcm; } }
public int Read(AudioBuffer buff, int maxLength)
{
buff.Prepare(this, maxLength);
int[,] samples = buff.Samples;
for (int i = 0; i < buff.Length; i++)
for (int j = 0; j < PCM.ChannelCount; j++)
samples[i, j] = _sampleVal;
_sampleOffset += buff.Length;
return buff.Length;
}
public void Close()
{
}
public string Path { get { return null; } }
}
[AudioDecoderClass("builtin wav", "wav")]
public class WAVReader : IAudioSource
{
Stream _IO;
BinaryReader _br;
long _dataOffset, _samplePos, _sampleLen;
private AudioPCMConfig pcm;
long _dataLen;
bool _largeFile;
string _path;
public WAVReader(string path, Stream IO)
{
_path = path;
_IO = IO != null ? IO : new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, 0x10000, FileOptions.SequentialScan);
_br = new BinaryReader(_IO);
ParseHeaders();
if (_dataLen < 0)
_sampleLen = -1;
else
_sampleLen = _dataLen / pcm.BlockAlign;
}
public WAVReader(string path, Stream IO, AudioPCMConfig _pcm)
{
_path = path;
_IO = IO != null ? IO : new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, 0x10000, FileOptions.SequentialScan);
_br = new BinaryReader(_IO);
_largeFile = false;
_dataOffset = 0;
_samplePos = 0;
pcm = _pcm;
_dataLen = _IO.CanSeek ? _IO.Length : -1;
if (_dataLen < 0)
_sampleLen = -1;
else
{
_sampleLen = _dataLen / pcm.BlockAlign;
if ((_dataLen % pcm.BlockAlign) != 0)
throw new Exception("odd file size");
}
}
public static AudioBuffer ReadAllSamples(string path, Stream IO)
{
WAVReader reader = new WAVReader(path, IO);
AudioBuffer buff = new AudioBuffer(reader, (int)reader.Length);
reader.Read(buff, -1);
if (reader.Remaining != 0)
throw new Exception("couldn't read the whole file");
reader.Close();
return buff;
}
public void Close()
{
if (_br != null)
{
_br.Close();
_br = null;
}
_IO = null;
}
private void ParseHeaders()
{
const long maxFileSize = 0x7FFFFFFEL;
const uint fccRIFF = 0x46464952;
const uint fccWAVE = 0x45564157;
const uint fccFormat = 0x20746D66;
const uint fccData = 0x61746164;
uint lenRIFF;
long fileEnd;
bool foundFormat, foundData;
if (_br.ReadUInt32() != fccRIFF)
{
throw new Exception("Not a valid RIFF file.");
}
lenRIFF = _br.ReadUInt32();
fileEnd = (long)lenRIFF + 8;
if (_br.ReadUInt32() != fccWAVE)
{
throw new Exception("Not a valid WAVE file.");
}
_largeFile = false;
foundFormat = false;
foundData = false;
long pos = 12;
do
{
uint ckID, ckSize, ckSizePadded;
long ckEnd;
ckID = _br.ReadUInt32();
ckSize = _br.ReadUInt32();
ckSizePadded = (ckSize + 1U) & ~1U;
pos += 8;
ckEnd = pos + (long)ckSizePadded;
if (ckID == fccFormat)
{
foundFormat = true;
uint fmtTag = _br.ReadUInt16();
int _channelCount = _br.ReadInt16();
int _sampleRate = _br.ReadInt32();
_br.ReadInt32(); // bytes per second
int _blockAlign = _br.ReadInt16();
int _bitsPerSample = _br.ReadInt16();
pos += 16;
if (fmtTag == 0xFFFEU && ckSize >= 34) // WAVE_FORMAT_EXTENSIBLE
{
_br.ReadInt16(); // CbSize
_br.ReadInt16(); // ValidBitsPerSample
int channelMask = _br.ReadInt32();
fmtTag = _br.ReadUInt16();
pos += 10;
}
if (fmtTag != 1) // WAVE_FORMAT_PCM
throw new Exception("WAVE format tag not WAVE_FORMAT_PCM.");
pcm = new AudioPCMConfig(_bitsPerSample, _channelCount, _sampleRate);
if (pcm.BlockAlign != _blockAlign)
throw new Exception("WAVE has strange BlockAlign");
}
else if (ckID == fccData)
{
foundData = true;
_dataOffset = pos;
if (!_IO.CanSeek || _IO.Length <= maxFileSize)
{
if (ckSize >= 0x7fffffff)
_dataLen = -1;
else
_dataLen = (long)ckSize;
}
else
{
_largeFile = true;
_dataLen = _IO.Length - pos;
}
}
if ((foundFormat & foundData) || _largeFile)
break;
if (_IO.CanSeek)
_IO.Seek(ckEnd, SeekOrigin.Begin);
else
_br.ReadBytes((int)(ckEnd - pos));
pos = ckEnd;
} while (true);
if ((foundFormat & foundData) == false || pcm == null)
throw new Exception("Format or data chunk not found.");
if (pcm.ChannelCount <= 0)
throw new Exception("Channel count is invalid.");
if (pcm.SampleRate <= 0)
throw new Exception("Sample rate is invalid.");
if ((pcm.BitsPerSample <= 0) || (pcm.BitsPerSample > 32))
throw new Exception("Bits per sample is invalid.");
if (pos != _dataOffset)
Position = 0;
}
public long Position
{
get
{
return _samplePos;
}
set
{
long seekPos;
if (_sampleLen >= 0 && value > _sampleLen)
_samplePos = _sampleLen;
else
_samplePos = value;
seekPos = _dataOffset + _samplePos * PCM.BlockAlign;
_IO.Seek(seekPos, SeekOrigin.Begin);
}
}
public long Length
{
get
{
return _sampleLen;
}
}
public long Remaining
{
get
{
return _sampleLen - _samplePos;
}
}
public AudioPCMConfig PCM { get { return pcm; } }
public int Read(AudioBuffer buff, int maxLength)
{
buff.Prepare(this, maxLength);
byte[] bytes = buff.Bytes;
int byteCount = (int)buff.ByteLength;
int pos = 0;
while (pos < byteCount)
{
int len = _IO.Read(bytes, pos, byteCount - pos);
if (len <= 0)
{
if ((pos % PCM.BlockAlign) != 0 || _sampleLen >= 0)
throw new Exception("Incomplete file read.");
buff.Length = pos / PCM.BlockAlign;
_samplePos += buff.Length;
_sampleLen = _samplePos;
return buff.Length;
}
pos += len;
}
_samplePos += buff.Length;
return buff.Length;
}
public string Path { get { return _path; } }
}
[AudioEncoderClass("builtin wav", "wav", true, "", "", 10, typeof(object))]
public class WAVWriter : IAudioDest
{
Stream _IO;
BinaryWriter _bw;
AudioPCMConfig _pcm;
long _sampleLen;
string _path;
long hdrLen = 0;
bool _headersWritten = false;
long _finalSampleCount = -1;
List<byte[]> _chunks = null;
List<uint> _chunkFCCs = null;
public WAVWriter(string path, Stream IO, AudioPCMConfig pcm)
{
_pcm = pcm;
_path = path;
_IO = IO != null ? IO : new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read);
_bw = new BinaryWriter(_IO);
}
public WAVWriter(string path, AudioPCMConfig pcm)
: this(path, null, pcm)
{
}
public void WriteChunk(uint fcc, byte[] data)
{
if (_sampleLen > 0)
throw new Exception("data already written, no chunks allowed");
if (_chunks == null)
{
_chunks = new List<byte[]>();
_chunkFCCs = new List<uint>();
}
_chunkFCCs.Add(fcc);
_chunks.Add(data);
hdrLen += 8 + data.Length + (data.Length & 1);
}
private void WriteHeaders()
{
const uint fccRIFF = 0x46464952;
const uint fccWAVE = 0x45564157;
const uint fccFormat = 0x20746D66;
const uint fccData = 0x61746164;
bool wavex = _pcm.BitsPerSample != 16 && _pcm.BitsPerSample != 24;
hdrLen += 36 + (wavex ? 24 : 0) + 8;
uint dataLen = (uint)(_finalSampleCount * _pcm.BlockAlign);
uint dataLenPadded = dataLen + (dataLen & 1);
_bw.Write(fccRIFF);
_bw.Write((uint)(dataLenPadded + hdrLen - 8));
_bw.Write(fccWAVE);
_bw.Write(fccFormat);
if (wavex)
{
_bw.Write((uint)40);
_bw.Write((ushort)0xfffe); // WAVEX follows
}
else
{
_bw.Write((uint)16);
_bw.Write((ushort)1); // PCM
}
_bw.Write((ushort)_pcm.ChannelCount);
_bw.Write((uint)_pcm.SampleRate);
_bw.Write((uint)(_pcm.SampleRate * _pcm.BlockAlign));
_bw.Write((ushort)_pcm.BlockAlign);
_bw.Write((ushort)((_pcm.BitsPerSample+7)/8*8));
if (wavex)
{
_bw.Write((ushort)22); // length of WAVEX structure
_bw.Write((ushort)_pcm.BitsPerSample);
_bw.Write((uint)3); // speaker positions (3 == stereo)
_bw.Write((ushort)1); // PCM
_bw.Write((ushort)0);
_bw.Write((ushort)0);
_bw.Write((ushort)0x10);
_bw.Write((byte)0x80);
_bw.Write((byte)0x00);
_bw.Write((byte)0x00);
_bw.Write((byte)0xaa);
_bw.Write((byte)0x00);
_bw.Write((byte)0x38);
_bw.Write((byte)0x9b);
_bw.Write((byte)0x71);
}
if (_chunks != null)
for (int i = 0; i < _chunks.Count; i++)
{
_bw.Write(_chunkFCCs[i]);
_bw.Write((uint)_chunks[i].Length);
_bw.Write(_chunks[i]);
if ((_chunks[i].Length & 1) != 0)
_bw.Write((byte)0);
}
_bw.Write(fccData);
_bw.Write(dataLen);
_headersWritten = true;
}
public void Close()
{
if (_finalSampleCount <= 0)
{
const long maxFileSize = 0x7FFFFFFEL;
long dataLen = _sampleLen * _pcm.BlockAlign;
if ((dataLen & 1) == 1)
_bw.Write((byte)0);
if (dataLen + hdrLen > maxFileSize)
dataLen = ((maxFileSize - hdrLen) / _pcm.BlockAlign) * _pcm.BlockAlign;
long dataLenPadded = dataLen + (dataLen & 1);
_bw.Seek(4, SeekOrigin.Begin);
_bw.Write((uint)(dataLenPadded + hdrLen - 8));
_bw.Seek((int)hdrLen - 4, SeekOrigin.Begin);
_bw.Write((uint)dataLen);
}
_bw.Close();
_bw = null;
_IO = null;
if (_finalSampleCount > 0 && _sampleLen != _finalSampleCount)
throw new Exception("Samples written differs from the expected sample count.");
}
public void Delete()
{
_bw.Close();
_bw = null;
_IO = null;
File.Delete(_path);
}
public long Position
{
get
{
return _sampleLen;
}
}
public long FinalSampleCount
{
set { _finalSampleCount = value; }
}
public long BlockSize
{
set { }
}
public int CompressionLevel
{
get { return 0; }
set { }
}
public object Settings
{
get
{
return null;
}
set
{
if (value != null && value.GetType() != typeof(object))
throw new Exception("Unsupported options " + value);
}
}
public long Padding
{
set { }
}
public AudioPCMConfig PCM
{
get { return _pcm; }
}
public void Write(AudioBuffer buff)
{
if (buff.Length == 0)
return;
buff.Prepare(this);
if (!_headersWritten)
WriteHeaders();
_IO.Write(buff.Bytes, 0, buff.ByteLength);
_sampleLen += buff.Length;
}
public string Path { get { return _path; } }
}
public class CyclicBuffer
{
public delegate void FlushOutput(byte[] buffer, int pos, int chunk, object to);
public delegate void CloseOutput(object to);
private byte[] _buffer;
private int _size;
private int _start = 0; // moved only by Write
private int _end = 0; // moved only by Read
private bool _eof = false;
private Thread _readThread = null, _writeThread = null;
private Exception _ex = null;
public event FlushOutput flushOutput;
public event CloseOutput closeOutput;
public CyclicBuffer(int len)
{
_size = len;
_buffer = new byte[len];
}
public CyclicBuffer(int len, Stream input, Stream output)
{
_size = len;
_buffer = new byte[len];
ReadFrom(input);
WriteTo(output);
}
public void ReadFrom(Stream input)
{
_readThread = new Thread(PumpRead);
_readThread.Priority = ThreadPriority.Highest;
_readThread.IsBackground = true;
_readThread.Start(input);
}
public void WriteTo(Stream output)
{
WriteTo(flushOutputToStream, closeOutputToStream, ThreadPriority.Highest, output);
}
public void WriteTo(FlushOutput flushOutputDelegate, CloseOutput closeOutputDelegate, ThreadPriority priority, object to)
{
if (flushOutputDelegate != null)
flushOutput += flushOutputDelegate;
if (closeOutputDelegate != null)
closeOutput += closeOutputDelegate;
_writeThread = new Thread(FlushThread);
_writeThread.Priority = priority;
_writeThread.IsBackground = true;
_writeThread.Start(to);
}
void closeOutputToStream(object to)
{
((Stream)to).Close();
}
void flushOutputToStream(byte[] buffer, int pos, int chunk, object to)
{
((Stream)to).Write(buffer, pos, chunk);
}
int DataAvailable
{
get
{
return _end - _start;
}
}
int FreeSpace
{
get
{
return _size - DataAvailable;
}
}
private void PumpRead(object o)
{
while (Read((Stream)o))
;
SetEOF();
}
public void Close()
{
if (_readThread != null)
{
_readThread.Join();
_readThread = null;
}
SetEOF();
if (_writeThread != null)
{
_writeThread.Join();
_writeThread = null;
}
}
public void SetEOF()
{
lock (this)
{
_eof = true;
Monitor.Pulse(this);
}
}
public bool Read(Stream input)
{
int pos, chunk;
lock (this)
{
while (FreeSpace == 0 && _ex == null)
Monitor.Wait(this);
if (_ex != null)
throw _ex;
pos = _end % _size;
chunk = Math.Min(FreeSpace, _size - pos);
}
chunk = input.Read(_buffer, pos, chunk);
if (chunk == 0)
return false;
lock (this)
{
_end += chunk;
Monitor.Pulse(this);
}
return true;
}
public void Read(byte[] array, int offset, int count)
{
int pos, chunk;
while (count > 0)
{
lock (this)
{
while (FreeSpace == 0 && _ex == null)
Monitor.Wait(this);
if (_ex != null)
throw _ex;
pos = _end % _size;
chunk = Math.Min(FreeSpace, _size - pos);
chunk = Math.Min(chunk, count);
}
Array.Copy(array, offset, _buffer, pos, chunk);
lock (this)
{
_end += chunk;
Monitor.Pulse(this);
}
count -= chunk;
offset += chunk;
}
}
public void Write(byte[] buff, int offs, int count)
{
while (count > 0)
{
int pos, chunk;
lock (this)
{
while (DataAvailable == 0 && !_eof)
Monitor.Wait(this);
if (DataAvailable == 0)
break;
pos = _start % _size;
chunk = Math.Min(DataAvailable, _size - pos);
}
if (flushOutput != null)
Array.Copy(_buffer, pos, buff, offs, chunk);
offs += chunk;
lock (this)
{
_start += chunk;
Monitor.Pulse(this);
}
}
}
private void FlushThread(object to)
{
while (true)
{
int pos, chunk;
lock (this)
{
while (DataAvailable == 0 && !_eof)
Monitor.Wait(this);
if (DataAvailable == 0)
break;
pos = _start % _size;
chunk = Math.Min(DataAvailable, _size - pos);
}
if (flushOutput != null)
try
{
flushOutput(_buffer, pos, chunk, to);
}
catch (Exception ex)
{
lock (this)
{
_ex = ex;
Monitor.Pulse(this);
return;
}
}
lock (this)
{
_start += chunk;
Monitor.Pulse(this);
}
}
if (closeOutput != null)
closeOutput(to);
}
}
public class CycilcBufferOutputStream : Stream
{
CyclicBuffer _buffer;
public CycilcBufferOutputStream(CyclicBuffer buffer)
{
_buffer = buffer;
}
public CycilcBufferOutputStream(Stream output, int size)
{
_buffer = new CyclicBuffer(size);
_buffer.WriteTo(output);
}
public override bool CanRead
{
get { return false; }
}
public override bool CanSeek
{
get { return false; }
}
public override bool CanWrite
{
get { return true; }
}
public override long Length
{
get
{
throw new NotSupportedException();
}
}
public override long Position
{
get { throw new NotSupportedException(); }
set { throw new NotSupportedException(); }
}
public override void Close()
{
_buffer.Close();
}
public override void Flush()
{
throw new NotSupportedException();
}
public override void SetLength(long value)
{
throw new NotSupportedException();
}
public override int Read(byte[] array, int offset, int count)
{
throw new NotSupportedException();
}
public override long Seek(long offset, SeekOrigin origin)
{
throw new NotSupportedException();
}
public override void Write(byte[] array, int offset, int count)
{
_buffer.Read(array, offset, count);
}
}
public class CycilcBufferInputStream : Stream
{
CyclicBuffer _buffer;
public CycilcBufferInputStream(CyclicBuffer buffer)
{
_buffer = buffer;
}
public override bool CanRead
{
get { return true; }
}
public override bool CanSeek
{
get { return false; }
}
public override bool CanWrite
{
get { return false; }
}
public override long Length
{
get
{
throw new NotSupportedException();
}
}
public override long Position
{
get { throw new NotSupportedException(); }
set { throw new NotSupportedException(); }
}
public override void Close()
{
_buffer.Close();
}
public override void Flush()
{
throw new NotSupportedException();
}
public override void SetLength(long value)
{
throw new NotSupportedException();
}
public override int Read(byte[] array, int offset, int count)
{
_buffer.Write(array, offset, count);
return count;
}
public override long Seek(long offset, SeekOrigin origin)
{
throw new NotSupportedException();
}
public override void Write(byte[] array, int offset, int count)
{
throw new NotSupportedException();
}
}
public class UserDefinedWriter : IAudioDest
{
string _path, _encoder, _encoderParams, _encoderMode;
Process _encoderProcess;
WAVWriter wrt;
CyclicBuffer outputBuffer = null;
bool useTempFile = false;
string tempFile = null;
long _finalSampleCount = -1;
bool closed = false;
public UserDefinedWriter(string path, Stream IO, AudioPCMConfig pcm, string encoder, string encoderParams, string encoderMode, int padding)
{
_path = path;
_encoder = encoder;
_encoderParams = encoderParams;
_encoderMode = encoderMode;
useTempFile = _encoderParams.Contains("%I");
tempFile = path + ".tmp.wav";
_encoderProcess = new Process();
_encoderProcess.StartInfo.FileName = _encoder;
_encoderProcess.StartInfo.Arguments = _encoderParams.Replace("%O", "\"" + path + "\"").Replace("%M", encoderMode).Replace("%P", padding.ToString()).Replace("%I", "\"" + tempFile + "\"");
_encoderProcess.StartInfo.CreateNoWindow = true;
if (!useTempFile)
_encoderProcess.StartInfo.RedirectStandardInput = true;
_encoderProcess.StartInfo.UseShellExecute = false;
if (!_encoderParams.Contains("%O"))
_encoderProcess.StartInfo.RedirectStandardOutput = true;
if (useTempFile)
{
wrt = new WAVWriter(tempFile, null, pcm);
return;
}
bool started = false;
Exception ex = null;
try
{
started = _encoderProcess.Start();
if (started)
_encoderProcess.PriorityClass = Process.GetCurrentProcess().PriorityClass;
}
catch (Exception _ex)
{
ex = _ex;
}
if (!started)
throw new Exception(_encoder + ": " + (ex == null ? "please check the path" : ex.Message));
if (_encoderProcess.StartInfo.RedirectStandardOutput)
{
Stream outputStream = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read);
outputBuffer = new CyclicBuffer(2 * 1024 * 1024, _encoderProcess.StandardOutput.BaseStream, outputStream);
}
Stream inputStream = new CycilcBufferOutputStream(_encoderProcess.StandardInput.BaseStream, 128 * 1024);
wrt = new WAVWriter(path, inputStream, pcm);
}
public void Close()
{
if (closed)
return;
closed = true;
wrt.Close();
if (useTempFile && (_finalSampleCount < 0 || wrt.Position == _finalSampleCount))
{
bool started = false;
Exception ex = null;
try
{
started = _encoderProcess.Start();
if (started)
_encoderProcess.PriorityClass = Process.GetCurrentProcess().PriorityClass;
}
catch (Exception _ex)
{
ex = _ex;
}
if (!started)
throw new Exception(_encoder + ": " + (ex == null ? "please check the path" : ex.Message));
}
wrt = null;
if (!_encoderProcess.HasExited)
_encoderProcess.WaitForExit();
if (useTempFile)
File.Delete(tempFile);
if (outputBuffer != null)
outputBuffer.Close();
if (_encoderProcess.ExitCode != 0)
throw new Exception(String.Format("{0} returned error code {1}", _encoder, _encoderProcess.ExitCode));
}
public void Delete()
{
Close();
File.Delete(_path);
}
public long Position
{
get
{
return wrt.Position;
}
}
public long FinalSampleCount
{
set { _finalSampleCount = wrt.FinalSampleCount = value; }
}
public long BlockSize
{
set { }
}
public int CompressionLevel
{
get { return 0; }
set { } // !!!! Must not start the process in constructor, so that we can set CompressionLevel!
}
public object Settings
{
get
{
return null;
}
set
{
if (value != null && value.GetType() != typeof(object))
throw new Exception("Unsupported options " + value);
}
}
public long Padding
{
set { }
}
public AudioPCMConfig PCM
{
get { return wrt.PCM; }
}
public void Write(AudioBuffer buff)
{
try
{
wrt.Write(buff);
}
catch (IOException ex)
{
if (_encoderProcess.HasExited)
throw new IOException(string.Format("{0} has exited prematurely with code {1}", _encoder, _encoderProcess.ExitCode), ex);
else
throw ex;
}
//_sampleLen += sampleCount;
}
public string Path { get { return _path; } }
}
public class UserDefinedReader : IAudioSource
{
string _path, _decoder, _decoderParams;
Process _decoderProcess;
WAVReader rdr;
public UserDefinedReader(string path, Stream IO, string decoder, string decoderParams)
{
_path = path;
_decoder = decoder;
_decoderParams = decoderParams;
_decoderProcess = null;
rdr = null;
}
void Initialize()
{
if (_decoderProcess != null)
return;
_decoderProcess = new Process();
_decoderProcess.StartInfo.FileName = _decoder;
_decoderProcess.StartInfo.Arguments = _decoderParams.Replace("%I", "\"" + _path + "\"");
_decoderProcess.StartInfo.CreateNoWindow = true;
_decoderProcess.StartInfo.RedirectStandardOutput = true;
_decoderProcess.StartInfo.UseShellExecute = false;
bool started = false;
Exception ex = null;
try
{
started = _decoderProcess.Start();
if (started)
_decoderProcess.PriorityClass = Process.GetCurrentProcess().PriorityClass;
}
catch (Exception _ex)
{
ex = _ex;
}
if (!started)
throw new Exception(_decoder + ": " + (ex == null ? "please check the path" : ex.Message));
rdr = new WAVReader(_path, _decoderProcess.StandardOutput.BaseStream);
}
public void Close()
{
if (rdr != null)
rdr.Close();
if (_decoderProcess != null && !_decoderProcess.HasExited)
try { _decoderProcess.Kill(); _decoderProcess.WaitForExit(); }
catch { }
}
public long Position
{
get
{
Initialize();
return rdr.Position;
}
set
{
Initialize();
rdr.Position = value;
}
}
public long Length
{
get
{
Initialize();
return rdr.Length;
}
}
public long Remaining
{
get
{
Initialize();
return rdr.Remaining;
}
}
public AudioPCMConfig PCM
{
get
{
Initialize();
return rdr.PCM;
}
}
public int Read(AudioBuffer buff, int maxLength)
{
Initialize();
return rdr.Read(buff, maxLength);
}
public string Path { get { return _path; } }
}
public class AudioPipe : IAudioSource//, IDisposable
{
private AudioBuffer _readBuffer, _writeBuffer;
private AudioPCMConfig pcm;
long _sampleLen, _samplePos;
private int _maxLength;
private Thread _workThread;
IAudioSource _source;
bool _close = false;
bool _haveData = false;
int _bufferPos = 0;
Exception _ex = null;
bool own;
ThreadPriority priority;
public AudioPipe(AudioPCMConfig pcm, int size)
{
this.pcm = pcm;
_readBuffer = new AudioBuffer(pcm, size);
_writeBuffer = new AudioBuffer(pcm, size);
_maxLength = size;
_sampleLen = -1;
_samplePos = 0;
}
public AudioPipe(IAudioSource source, int size, bool own, ThreadPriority priority)
: this(source.PCM, size)
{
this.own = own;
this.priority = priority;
_source = source;
_sampleLen = _source.Length;
_samplePos = _source.Position;
}
public AudioPipe(IAudioSource source, int size)
: this(source, size, true, ThreadPriority.BelowNormal)
{
}
private void Decompress(object o)
{
#if !DEBUG
try
#endif
{
bool done = false;
do
{
done = _source.Read(_writeBuffer, -1) == 0;
lock (this)
{
while (_haveData && !_close)
Monitor.Wait(this);
if (_close)
break;
AudioBuffer temp = _writeBuffer;
_writeBuffer = _readBuffer;
_readBuffer = temp;
_haveData = true;
Monitor.Pulse(this);
}
} while (!done);
}
#if !DEBUG
catch (Exception ex)
{
lock (this)
{
_ex = ex;
Monitor.Pulse(this);
}
}
#endif
}
private void Go()
{
if (_workThread != null || _ex != null || _source == null) return;
_workThread = new Thread(Decompress);
_workThread.Priority = priority;
_workThread.IsBackground = true;
_workThread.Name = "AudioPipe";
_workThread.Start(null);
}
//public new void Dispose()
//{
// _buffer.Clear();
//}
public void Close()
{
lock (this)
{
_close = true;
Monitor.Pulse(this);
}
if (_workThread != null)
{
_workThread.Join();
_workThread = null;
}
if (_source != null)
{
if (own) _source.Close();
_source = null;
}
if (_readBuffer != null)
{
//_readBuffer.Clear();
_readBuffer = null;
}
if (_writeBuffer != null)
{
//_writeBuffer.Clear();
_writeBuffer = null;
}
}
public long Position
{
get
{
return _samplePos;
}
set
{
if (value == _samplePos)
return;
if (_source == null)
throw new NotSupportedException();
lock (this)
{
_close = true;
Monitor.Pulse(this);
}
if (_workThread != null)
{
_workThread.Join();
_workThread = null;
}
_source.Position = value;
_samplePos = value;
_bufferPos = 0;
_haveData = false;
_close = false;
//Go();
//throw new Exception("not supported");
}
}
public long Length
{
get
{
return _sampleLen;
}
}
public long Remaining
{
get
{
return _sampleLen - _samplePos;
}
}
public AudioPCMConfig PCM
{
get
{
return pcm;
}
}
public int Write(AudioBuffer buff)
{
if (_writeBuffer.Size < _writeBuffer.Length + buff.Length)
{
AudioBuffer realloced = new AudioBuffer(pcm, _writeBuffer.Size + buff.Size);
realloced.Prepare(_writeBuffer, 0, _writeBuffer.Length);
_writeBuffer = realloced;
}
if (_writeBuffer.Length == 0)
_writeBuffer.Prepare(buff, 0, buff.Length);
else
{
_writeBuffer.Load(_writeBuffer.Length, buff, 0, buff.Length);
_writeBuffer.Length += buff.Length;
}
lock (this)
{
if (!_haveData)
{
AudioBuffer temp = _writeBuffer;
_writeBuffer = _readBuffer;
_writeBuffer.Length = 0;
_readBuffer = temp;
_haveData = true;
Monitor.Pulse(this);
}
}
return _writeBuffer.Length;
}
public int Read(AudioBuffer buff, int maxLength)
{
Go();
bool needToCopy = false;
if (_bufferPos != 0)
needToCopy = true;
else
lock (this)
{
while (!_haveData && _ex == null)
Monitor.Wait(this);
if (_ex != null)
throw _ex;
if (_bufferPos == 0 && (maxLength < 0 || _readBuffer.Length <= maxLength))
{
buff.Swap(_readBuffer);
_haveData = false;
Monitor.Pulse(this);
}
else
needToCopy = true;
}
if (needToCopy)
{
buff.Prepare(_readBuffer, _bufferPos, maxLength);
_bufferPos += buff.Length;
if (_bufferPos == _readBuffer.Length)
{
_bufferPos = 0;
lock (this)
{
_haveData = false;
Monitor.Pulse(this);
}
}
}
_samplePos += buff.Length;
return buff.Length;
}
public string Path
{
get
{
if (_source == null)
return "";
return _source.Path;
}
}
}
public class NullStream : Stream
{
public NullStream()
{
}
public override bool CanRead
{
get { return false; }
}
public override bool CanSeek
{
get { return false; }
}
public override bool CanWrite
{
get { return true; }
}
public override long Length
{
get
{
throw new NotSupportedException();
}
}
public override long Position
{
get { throw new NotSupportedException(); }
set { throw new NotSupportedException(); }
}
public override void Close()
{
}
public override void Flush()
{
throw new NotSupportedException();
}
public override void SetLength(long value)
{
throw new NotSupportedException();
}
public override int Read(byte[] array, int offset, int count)
{
throw new NotSupportedException();
}
public override long Seek(long offset, SeekOrigin origin)
{
throw new NotSupportedException();
}
public override void Write(byte[] array, int offset, int count)
{
}
}
}