Files
cuetools.net/CUEToolsLib/AudioReadWrite.cs

547 lines
13 KiB
C#

using System;
using System.IO;
using FLACDotNet;
using WavPackDotNet;
using APEDotNet;
using ALACDotNet;
using AudioCodecsDotNet;
using System.Collections.Generic;
using System.Collections.Specialized;
namespace CUEToolsLib {
public static class AudioReadWrite {
public static IAudioSource GetAudioSource(string path) {
switch (Path.GetExtension(path).ToLower()) {
case ".wav":
return new WAVReader(path);
#if !MONO
case ".flac":
return new FLACReader(path);
case ".wv":
return new WavPackReader(path);
case ".ape":
return new APEReader(path);
case ".m4a":
return new ALACReader(path);
#endif
default:
throw new Exception("Unsupported audio type.");
}
}
public static IAudioDest GetAudioDest(string path, int bitsPerSample, int channelCount, int sampleRate, long finalSampleCount) {
IAudioDest dest;
switch (Path.GetExtension(path).ToLower()) {
case ".wav":
dest = new WAVWriter(path, bitsPerSample, channelCount, sampleRate); break;
#if !MONO
case ".flac":
dest = new FLACWriter(path, bitsPerSample, channelCount, sampleRate); break;
case ".wv":
dest = new WavPackWriter(path, bitsPerSample, channelCount, sampleRate); break;
case ".ape":
dest = new APEWriter(path, bitsPerSample, channelCount, sampleRate); break;
case ".dummy":
dest = new DummyWriter(path, bitsPerSample, channelCount, sampleRate); break;
#endif
default:
throw new Exception("Unsupported audio type.");
}
dest.FinalSampleCount = finalSampleCount;
return dest;
}
}
#if !MONO
class FLACReader : IAudioSource {
FLACDotNet.FLACReader _flacReader;
int[,] _sampleBuffer;
uint _bufferOffset, _bufferLength;
public FLACReader(string path) {
_flacReader = new FLACDotNet.FLACReader(path);
_bufferOffset = 0;
_bufferLength = 0;
}
public void Close() {
_flacReader.Close();
}
public NameValueCollection Tags
{
get { return _flacReader.Tags; }
set { _flacReader.Tags = value; }
}
public bool UpdateTags(bool preserveTime)
{
return _flacReader.UpdateTags(preserveTime);
}
public ulong Length {
get {
return (ulong) _flacReader.Length;
}
}
public ulong Remaining {
get {
return (ulong) _flacReader.Remaining + SamplesInBuffer;
}
}
public ulong Position {
get {
return (ulong) _flacReader.Position - SamplesInBuffer;
}
set {
_flacReader.Position = (long) value;
_bufferOffset = 0;
_bufferLength = 0;
}
}
private uint SamplesInBuffer {
get {
return (uint) (_bufferLength - _bufferOffset);
}
}
public int BitsPerSample {
get {
return _flacReader.BitsPerSample;
}
}
public int ChannelCount {
get {
return _flacReader.ChannelCount;
}
}
public int SampleRate {
get {
return _flacReader.SampleRate;
}
}
public uint Read(int [,] buff, uint sampleCount) {
if (_flacReader.BitsPerSample != 16) {
throw new Exception("Reading is only supported for 16 bit sample depth.");
}
int chanCount = _flacReader.ChannelCount;
uint copyCount;
uint buffOffset = 0;
uint samplesNeeded = sampleCount;
while (samplesNeeded != 0) {
if (SamplesInBuffer == 0) {
_bufferOffset = 0;
_bufferLength = (uint) _flacReader.Read(out _sampleBuffer);
}
copyCount = Math.Min(samplesNeeded, SamplesInBuffer);
Array.Copy(_sampleBuffer, _bufferOffset * chanCount, buff, buffOffset * chanCount, copyCount * chanCount);
samplesNeeded -= copyCount;
buffOffset += copyCount;
_bufferOffset += copyCount;
}
return sampleCount;
}
public string Path { get { return _flacReader.Path; } }
}
class FLACWriter : IAudioDest {
FLACDotNet.FLACWriter _flacWriter;
int _bitsPerSample;
int _channelCount;
int _sampleRate;
public FLACWriter(string path, int bitsPerSample, int channelCount, int sampleRate) {
if (bitsPerSample != 16 && bitsPerSample != 24) {
throw new Exception("Bits per sample must be 16 or 24.");
}
_bitsPerSample = bitsPerSample;
_channelCount = channelCount;
_sampleRate = sampleRate;
_flacWriter = new FLACDotNet.FLACWriter(path, bitsPerSample, channelCount, sampleRate);
}
public long FinalSampleCount {
get {
return _flacWriter.FinalSampleCount;
}
set {
_flacWriter.FinalSampleCount = value;
}
}
public int CompressionLevel {
get {
return _flacWriter.CompressionLevel;
}
set {
_flacWriter.CompressionLevel = value;
}
}
public bool Verify {
get {
return _flacWriter.Verify;
}
set {
_flacWriter.Verify = value;
}
}
public bool SetTags(NameValueCollection tags)
{
_flacWriter.SetTags (tags);
return true;
}
public void Close() {
_flacWriter.Close();
}
public void Write(int[,] buff, uint sampleCount)
{
_flacWriter.Write(buff, (int) sampleCount);
}
public string Path { get { return _flacWriter.Path; } }
}
#endif
#if !MONO
class APEReader : IAudioSource {
APEDotNet.APEReader _apeReader;
int[,] _sampleBuffer;
uint _bufferOffset, _bufferLength;
public APEReader(string path) {
_apeReader = new APEDotNet.APEReader(path);
_bufferOffset = 0;
_bufferLength = 0;
}
public void Close() {
_apeReader.Close();
}
public ulong Length {
get {
return (ulong) _apeReader.Length;
}
}
public ulong Remaining {
get {
return (ulong) _apeReader.Remaining + SamplesInBuffer;
}
}
public ulong Position {
get {
return (ulong) _apeReader.Position - SamplesInBuffer;
}
set {
_apeReader.Position = (long) value;
_bufferOffset = 0;
_bufferLength = 0;
}
}
private uint SamplesInBuffer {
get {
return (uint) (_bufferLength - _bufferOffset);
}
}
public int BitsPerSample {
get {
return _apeReader.BitsPerSample;
}
}
public int ChannelCount {
get {
return _apeReader.ChannelCount;
}
}
public int SampleRate {
get {
return _apeReader.SampleRate;
}
}
public NameValueCollection Tags
{
get { return _apeReader.Tags; }
set { _apeReader.Tags = value; }
}
private unsafe void APESamplesToFLACSamples(int[,] inSamples, uint inSampleOffset,
int[,] outSamples, uint outSampleOffset, uint sampleCount, int channelCount)
{
uint loopCount = sampleCount * (uint) channelCount;
if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
(outSamples.GetLength(0) - outSampleOffset < sampleCount))
{
throw new IndexOutOfRangeException();
}
fixed (int* pInSamplesFixed = &inSamples[inSampleOffset, 0]) {
fixed (int * pOutSamplesFixed = &outSamples[outSampleOffset, 0]) {
int* pInSamples = pInSamplesFixed;
int* pOutSamples = pOutSamplesFixed;
for (int i = 0; i < loopCount; i++) {
*(pOutSamples++) = *(pInSamples++);
}
}
}
}
public uint Read(int[,] buff, uint sampleCount) {
if (_apeReader.BitsPerSample != 16) {
throw new Exception("Reading is only supported for 16 bit sample depth.");
}
int chanCount = _apeReader.ChannelCount;
uint samplesNeeded, copyCount, buffOffset;
buffOffset = 0;
samplesNeeded = sampleCount;
while (samplesNeeded != 0) {
if (SamplesInBuffer == 0) {
_bufferOffset = 0;
_bufferLength = (uint) _apeReader.Read(out _sampleBuffer);
}
copyCount = Math.Min(samplesNeeded, SamplesInBuffer);
APESamplesToFLACSamples(_sampleBuffer, _bufferOffset, buff, buffOffset,
copyCount, chanCount);
samplesNeeded -= copyCount;
buffOffset += copyCount;
_bufferOffset += copyCount;
}
return sampleCount;
}
public string Path { get { return _apeReader.Path; } }
}
class APEWriter : IAudioDest
{
APEDotNet.APEWriter _apeWriter;
byte[] _sampleBuffer;
int _bitsPerSample;
int _channelCount;
int _sampleRate;
int _blockAlign;
public APEWriter(string path, int bitsPerSample, int channelCount, int sampleRate)
{
if (bitsPerSample != 16 && bitsPerSample != 24)
{
throw new Exception("Bits per sample must be 16 or 24.");
}
_bitsPerSample = bitsPerSample;
_channelCount = channelCount;
_sampleRate = sampleRate;
_blockAlign = _channelCount * ((_bitsPerSample + 7) / 8);
_apeWriter = new APEDotNet.APEWriter(path, bitsPerSample, channelCount, sampleRate);
}
public long FinalSampleCount
{
get { return _apeWriter.FinalSampleCount; }
set { _apeWriter.FinalSampleCount = (int) value; }
}
public int CompressionLevel
{
get { return _apeWriter.CompressionLevel; }
set { _apeWriter.CompressionLevel = value; }
}
public bool SetTags(NameValueCollection tags)
{
_apeWriter.SetTags(tags);
return true;
}
public void Close()
{
_apeWriter.Close();
}
public void Write(int [,] buff, uint sampleCount)
{
if (_sampleBuffer == null || _sampleBuffer.Length < sampleCount * _blockAlign)
_sampleBuffer = new byte[sampleCount * _blockAlign];
AudioCodecsDotNet.AudioCodecsDotNet.FLACSamplesToBytes (buff, 0, _sampleBuffer, 0, sampleCount, _channelCount, _bitsPerSample);
_apeWriter.Write(_sampleBuffer, sampleCount);
}
public string Path { get { return _apeWriter.Path; } }
}
#endif
#if !MONO
class WavPackReader : IAudioSource {
WavPackDotNet.WavPackReader _wavPackReader;
public WavPackReader(string path) {
_wavPackReader = new WavPackDotNet.WavPackReader(path);
}
public void Close() {
_wavPackReader.Close();
}
public ulong Length {
get {
return (ulong) _wavPackReader.Length;
}
}
public ulong Remaining {
get {
return (ulong) _wavPackReader.Remaining;
}
}
public ulong Position {
get {
return (ulong) _wavPackReader.Position;
}
set {
_wavPackReader.Position = (int) value;
}
}
public int BitsPerSample {
get {
return _wavPackReader.BitsPerSample;
}
}
public int ChannelCount {
get {
return _wavPackReader.ChannelCount;
}
}
public int SampleRate {
get {
return _wavPackReader.SampleRate;
}
}
public NameValueCollection Tags
{
get { return _wavPackReader.Tags; }
set { _wavPackReader.Tags = value; }
}
public uint Read(int[,] buff, uint sampleCount) {
if (_wavPackReader.BitsPerSample != 16) {
throw new Exception("Reading is only supported for 16 bit sample depth.");
}
_wavPackReader.Read(buff, (int) sampleCount);
return sampleCount;
}
public string Path { get { return _wavPackReader.Path; } }
}
class WavPackWriter : IAudioDest {
WavPackDotNet.WavPackWriter _wavPackWriter;
int _bitsPerSample;
int _channelCount;
int _sampleRate;
int _blockAlign;
byte[] _sampleBuffer;
public WavPackWriter(string path, int bitsPerSample, int channelCount, int sampleRate) {
if (bitsPerSample != 16 && bitsPerSample != 24)
{
throw new Exception("Bits per sample must be 16 or 24.");
}
_bitsPerSample = bitsPerSample;
_channelCount = channelCount;
_sampleRate = sampleRate;
_blockAlign = _channelCount * ((_bitsPerSample + 7) / 8);
_wavPackWriter = new WavPackDotNet.WavPackWriter(path, bitsPerSample, channelCount, sampleRate);
}
public bool SetTags(NameValueCollection tags)
{
_wavPackWriter.SetTags(tags);
return true;
}
public long FinalSampleCount {
get {
return _wavPackWriter.FinalSampleCount;
}
set {
_wavPackWriter.FinalSampleCount = (int)value;
}
}
public int CompressionMode {
get {
return _wavPackWriter.CompressionMode;
}
set {
_wavPackWriter.CompressionMode = value;
}
}
public int ExtraMode {
get {
return _wavPackWriter.ExtraMode;
}
set {
_wavPackWriter.ExtraMode = value;
}
}
public bool MD5Sum
{
get
{
return _wavPackWriter.MD5Sum;
}
set
{
_wavPackWriter.MD5Sum = value;
}
}
public void Close() {
_wavPackWriter.Close();
}
public void Write(int[,] sampleBuffer, uint sampleCount) {
if (MD5Sum)
{
if (_sampleBuffer == null || _sampleBuffer.Length < sampleCount * _blockAlign)
_sampleBuffer = new byte[sampleCount * _blockAlign];
AudioCodecsDotNet.AudioCodecsDotNet.FLACSamplesToBytes(sampleBuffer, 0, _sampleBuffer, 0, sampleCount, _channelCount, _bitsPerSample);
_wavPackWriter.UpdateHash(_sampleBuffer, (int) sampleCount * _blockAlign);
}
_wavPackWriter.Write(sampleBuffer, (int) sampleCount);
}
public string Path { get { return _wavPackWriter.Path; } }
}
#endif
}