Files
cuetools.net/CUETools.Processor/CUEToolsUDC.cs
Grigory Chudov 9dd4897acc Cleanup IAudioDest; CompressionLevel is now part of AudioEncoderSettings.
FLAC encoders no longer offer non-subset compression levels by default.
2013-04-01 23:03:22 -04:00

175 lines
5.4 KiB
C#

using System;
using System.ComponentModel;
using System.Xml.Serialization;
using CUETools.Codecs;
namespace CUETools.Processor
{
public class CUEToolsUDC : INotifyPropertyChanged
{
public string name = "";
public string extension = "wav";
public string path = "";
public string parameters = "";
public Type type = null;
public AudioEncoderSettings settings = null;
public XmlSerializer settingsSerializer = null;
public bool lossless = false;
public int priority = 0;
private string supported_modes = "";
private string default_mode = "";
public event PropertyChangedEventHandler PropertyChanged;
public CUEToolsUDC(
string _name,
string _extension,
bool _lossless,
string _supported_modes,
string _default_mode,
string _path,
string _parameters
)
{
name = _name;
extension = _extension;
lossless = _lossless;
supported_modes = _supported_modes;
default_mode = _default_mode;
priority = 0;
path = _path;
parameters = _parameters;
type = null;
}
public CUEToolsUDC(AudioEncoderClass enc, Type enctype)
{
name = enc.EncoderName;
extension = enc.Extension;
lossless = enc.Lossless;
priority = enc.Priority;
path = null;
parameters = "";
type = enctype;
settingsSerializer = null;
settings = null;
if (enc.Settings != null && typeof(AudioEncoderSettings).IsAssignableFrom(enc.Settings))
{
settingsSerializer = new XmlSerializer(enc.Settings);
settings = Activator.CreateInstance(enc.Settings) as AudioEncoderSettings;
}
}
public CUEToolsUDC(AudioDecoderClass dec, Type dectype)
{
name = dec.DecoderName;
extension = dec.Extension;
lossless = true;
priority = dec.Priority;
path = null;
parameters = null;
type = dectype;
}
public override string ToString()
{
return name;
}
public string Name
{
get { return name; }
set { name = value; if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("Name")); }
}
public string FullName
{
get { return name + " [" + extension + "]"; }
//set { name = value; if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("Name")); }
}
public string Path
{
get { return path; }
set { path = value; if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("Path")); }
}
public string Parameters
{
get { return parameters; }
set { parameters = value; if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("Parameters")); }
}
public bool Lossless
{
get { return lossless; }
set { lossless = value; if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("Lossless")); }
}
public string Extension
{
get { return extension; }
set { extension = value; if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("Extension")); }
}
public string DotExtension
{
get { return "." + extension; }
}
public string SupportedModesStr
{
get
{
return this.settings == null ? this.supported_modes : this.settings.GetSupportedModes();
}
set
{
if (this.settings != null) throw new NotSupportedException();
supported_modes = value; if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("SupportedModesStr"));
}
}
public string EncoderMode
{
get
{
if (this.settings != null) return this.settings.EncoderMode;
else return this.default_mode;
}
set
{
if (this.settings != null) this.settings.EncoderMode = value;
else this.default_mode = value;
}
}
public string[] SupportedModes
{
get
{
return this.SupportedModesStr.Split(' ');
}
}
public int DefaultModeIndex
{
get
{
string[] modes = this.SupportedModes;
if (modes == null || modes.Length < 2)
return -1;
for (int i = 0; i < modes.Length; i++)
if (modes[i] == this.EncoderMode)
return i;
return -1;
}
}
public bool CanBeDeleted
{
get
{
return path != null;
}
}
}
}