Fixes for Sun Studio/Forte; us AC_C_INLINE to detect inline keyword for compiler; eliminate floating point calcs in RG analysis array size calculations (SF#1701960: https://sourceforge.net/tracker2/?func=detail&aid=1701960&group_id=13478&atid=313478)

This commit is contained in:
Josh Coalson
2009-01-03 02:13:17 +00:00
parent 8e28e43b25
commit 0915a551eb
10 changed files with 82 additions and 77 deletions

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@@ -43,7 +43,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".\include" /I "..\..\include" /D "NDEBUG" /D "FLAC_API_EXPORTS" /D "FLAC__HAS_OGG" /D VERSION=\"1.2.1\" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__USE_3DNOW" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".\include" /I "..\..\include" /D "NDEBUG" /D "FLAC_API_EXPORTS" /D "FLAC__HAS_OGG" /D VERSION=\"1.2.1\" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__USE_3DNOW" /D FLaC__INLINE=_inline /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"

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@@ -119,7 +119,7 @@
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories=".\include;..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\"1.2.0\""
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\"1.2.0\";FLaC__INLINE=_inline"
RuntimeLibrary="0"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"

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@@ -41,7 +41,7 @@ RSC=rc.exe
# PROP Intermediate_Dir "Release_static"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /Op /I ".\include" /I "..\..\include" /D VERSION=\"1.2.1\" /D "FLAC__NO_DLL" /D "FLAC__HAS_OGG" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__USE_3DNOW" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /Op /I ".\include" /I "..\..\include" /D VERSION=\"1.2.1\" /D "FLAC__NO_DLL" /D "FLAC__HAS_OGG" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__USE_3DNOW" /D FLaC__INLINE=_inline /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe

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@@ -108,7 +108,7 @@
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories=".\include;..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\"1.2.0\";FLAC__NO_DLL"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\"1.2.0\";FLAC__NO_DLL;FLaC__INLINE=_inline"
RuntimeLibrary="0"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"