use resolved_state_string as much as possible

This commit is contained in:
Josh Coalson
2003-09-24 22:10:51 +00:00
parent d36b346dbb
commit 807140daab
3 changed files with 3 additions and 4 deletions

View File

@@ -1203,7 +1203,7 @@ FLAC_API const char *FLAC__stream_encoder_get_resolved_state_string(const FLAC__
if(encoder->protected_->state != FLAC__STREAM_ENCODER_VERIFY_DECODER_ERROR)
return FLAC__StreamEncoderStateString[encoder->protected_->state];
else
return FLAC__StreamDecoderStateString[FLAC__stream_decoder_get_state(encoder->private_->verify.decoder)];
return FLAC__stream_decoder_get_resolved_state_string(encoder->private_->verify.decoder);
}
FLAC_API void FLAC__stream_encoder_get_verify_decoder_error_stats(const FLAC__StreamEncoder *encoder, FLAC__uint64 *absolute_sample, unsigned *frame_number, unsigned *channel, unsigned *sample, FLAC__int32 *expected, FLAC__int32 *got)