diff --git a/all.dsp b/all.dsp new file mode 100644 index 00000000..fbf32958 --- /dev/null +++ b/all.dsp @@ -0,0 +1,67 @@ +# Microsoft Developer Studio Project File - Name="all" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Generic Project" 0x010a + +CFG=all - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "all.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "all.mak" CFG="all - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "all - Win32 Release" (based on "Win32 (x86) Generic Project") +!MESSAGE "all - Win32 Debug" (based on "Win32 (x86) Generic Project") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "all" +# PROP Scc_LocalPath "." +MTL=midl.exe + +!IF "$(CFG)" == "all - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" + +!ELSEIF "$(CFG)" == "all - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" + +!ENDIF + +# Begin Target + +# Name "all - Win32 Release" +# Name "all - Win32 Debug" +# Begin Source File + +SOURCE=.\README +# End Source File +# End Target +# End Project diff --git a/src/test_libFLAC++/test_libFLAC++.dsp b/src/test_libFLAC++/test_libFLAC++.dsp new file mode 100644 index 00000000..e8ea56ed --- /dev/null +++ b/src/test_libFLAC++/test_libFLAC++.dsp @@ -0,0 +1,144 @@ +# Microsoft Developer Studio Project File - Name="test_libFLAC++" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=test_libFLAC++ - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "test_libFLAC++.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "test_libFLAC++.mak" CFG="test_libFLAC++ - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "test_libFLAC++ - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "test_libFLAC++ - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "test_libFLAC++ - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\obj\bin" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c +# ADD CPP /nologo /W3 /GR /GX /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 ..\..\obj\lib\libFLAC++.lib ..\..\obj\lib\libFLAC.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "test_libFLAC++ - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\obj\bin" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GR /GX /ZI /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ..\..\obj\lib\libFLAC++.lib ..\..\obj\lib\libFLAC.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "test_libFLAC++ - Win32 Release" +# Name "test_libFLAC++ - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\decoders.cpp +# End Source File +# Begin Source File + +SOURCE=.\encoders.cpp +# End Source File +# Begin Source File + +SOURCE=.\file_utils.c +# End Source File +# Begin Source File + +SOURCE=.\main.cpp +# End Source File +# Begin Source File + +SOURCE=.\metadata.cpp +# End Source File +# Begin Source File + +SOURCE=.\metadata_manip.cpp +# End Source File +# Begin Source File + +SOURCE=.\metadata_object.cpp +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\decoders.h +# End Source File +# Begin Source File + +SOURCE=.\encoders.h +# End Source File +# Begin Source File + +SOURCE=.\file_utils.h +# End Source File +# Begin Source File + +SOURCE=.\metadata.h +# End Source File +# End Group +# Begin Source File + +SOURCE=.\README +# End Source File +# End Target +# End Project diff --git a/src/test_libFLAC/test_libFLAC.dsp b/src/test_libFLAC/test_libFLAC.dsp new file mode 100644 index 00000000..8a2d91b8 --- /dev/null +++ b/src/test_libFLAC/test_libFLAC.dsp @@ -0,0 +1,156 @@ +# Microsoft Developer Studio Project File - Name="test_libFLAC" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=test_libFLAC - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "test_libFLAC.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "test_libFLAC.mak" CFG="test_libFLAC - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "test_libFLAC - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "test_libFLAC - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "test_libFLAC - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\obj\bin" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "..\libFLAC\include" /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 ..\..\obj\lib\libFLAC.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "test_libFLAC - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\obj\bin" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\libFLAC\include" /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ..\..\obj\lib\libFLAC.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "test_libFLAC - Win32 Release" +# Name "test_libFLAC - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\bitbuffer.c +# End Source File +# Begin Source File + +SOURCE=.\decoders.c +# End Source File +# Begin Source File + +SOURCE=.\encoders.c +# End Source File +# Begin Source File + +SOURCE=.\file_utils.c +# End Source File +# Begin Source File + +SOURCE=.\main.c +# End Source File +# Begin Source File + +SOURCE=.\metadata.c +# End Source File +# Begin Source File + +SOURCE=.\metadata_manip.c +# End Source File +# Begin Source File + +SOURCE=.\metadata_object.c +# End Source File +# Begin Source File + +SOURCE=.\metadata_utils.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\bitbuffer.h +# End Source File +# Begin Source File + +SOURCE=.\decoders.h +# End Source File +# Begin Source File + +SOURCE=.\encoders.h +# End Source File +# Begin Source File + +SOURCE=.\file_utils.h +# End Source File +# Begin Source File + +SOURCE=.\metadata.h +# End Source File +# Begin Source File + +SOURCE=.\metadata_utils.h +# End Source File +# End Group +# End Target +# End Project diff --git a/src/test_libOggFLAC++/test_libOggFLAC++.dsp b/src/test_libOggFLAC++/test_libOggFLAC++.dsp new file mode 100644 index 00000000..dd89d2fe --- /dev/null +++ b/src/test_libOggFLAC++/test_libOggFLAC++.dsp @@ -0,0 +1,128 @@ +# Microsoft Developer Studio Project File - Name="test_libOggFLAC++" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=test_libOggFLAC++ - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "test_libOggFLAC++.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "test_libOggFLAC++.mak" CFG="test_libOggFLAC++ - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "test_libOggFLAC++ - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "test_libOggFLAC++ - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "test_libOggFLAC++ - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\obj\bin" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c +# ADD CPP /nologo /W3 /GR /GX /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 ..\..\obj\lib\libOggFLAC++.lib ..\..\obj\lib\libOggFLAC.lib ..\..\obj\lib\libFLAC++.lib ..\..\obj\lib\libFLAC.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "test_libOggFLAC++ - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\obj\bin" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GR /GX /ZI /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ..\..\obj\lib\libOggFLAC++.lib ..\..\obj\lib\libOggFLAC.lib ..\..\obj\lib\libFLAC++.lib ..\..\obj\lib\libFLAC.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "test_libOggFLAC++ - Win32 Release" +# Name "test_libOggFLAC++ - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\decoders.cpp +# End Source File +# Begin Source File + +SOURCE=.\encoders.cpp +# End Source File +# Begin Source File + +SOURCE=.\file_utils.c +# End Source File +# Begin Source File + +SOURCE=.\main.cpp +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\decoders.h +# End Source File +# Begin Source File + +SOURCE=.\encoders.h +# End Source File +# Begin Source File + +SOURCE=.\file_utils.h +# End Source File +# End Group +# Begin Source File + +SOURCE=.\README +# End Source File +# End Target +# End Project diff --git a/src/test_libOggFLAC/test_libOggFLAC.dsp b/src/test_libOggFLAC/test_libOggFLAC.dsp new file mode 100644 index 00000000..9bb2b86b --- /dev/null +++ b/src/test_libOggFLAC/test_libOggFLAC.dsp @@ -0,0 +1,136 @@ +# Microsoft Developer Studio Project File - Name="test_libOggFLAC" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=test_libOggFLAC - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "test_libOggFLAC.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "test_libOggFLAC.mak" CFG="test_libOggFLAC - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "test_libOggFLAC - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "test_libOggFLAC - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "test_libOggFLAC - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\obj\bin" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 ..\..\obj\lib\libOggFLAC.lib ..\..\obj\lib\libFLAC.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "test_libOggFLAC - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\obj\bin" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ..\..\obj\lib\libOggFLAC.lib ..\..\obj\lib\libFLAC.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "test_libOggFLAC - Win32 Release" +# Name "test_libOggFLAC - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\decoders.c +# End Source File +# Begin Source File + +SOURCE=.\encoders.c +# End Source File +# Begin Source File + +SOURCE=.\file_utils.c +# End Source File +# Begin Source File + +SOURCE=.\main.c +# End Source File +# Begin Source File + +SOURCE=.\metadata_utils.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\decoders.h +# End Source File +# Begin Source File + +SOURCE=.\encoders.h +# End Source File +# Begin Source File + +SOURCE=.\file_utils.h +# End Source File +# Begin Source File + +SOURCE=.\metadata_utils.h +# End Source File +# End Group +# Begin Source File + +SOURCE=.\README +# End Source File +# End Target +# End Project