add ReplayGainReferenceLoudness constant

This commit is contained in:
Josh Coalson
2006-09-14 00:39:32 +00:00
parent 6b21f66784
commit dcf04428fe
2 changed files with 6 additions and 2 deletions

View File

@@ -44,6 +44,8 @@ extern "C" {
typedef float Float_t; /* Type used for filtering */ typedef float Float_t; /* Type used for filtering */
Float_t ReplayGainReferenceLoudness; /* in dB SPL, currently == 89.0 */
int InitGainAnalysis ( long samplefreq ); int InitGainAnalysis ( long samplefreq );
int AnalyzeSamples ( const Float_t* left_samples, const Float_t* right_samples, size_t num_samples, int num_channels ); int AnalyzeSamples ( const Float_t* left_samples, const Float_t* right_samples, size_t num_samples, int num_channels );
int ResetSampleFrequency ( long samplefreq ); int ResetSampleFrequency ( long samplefreq );

View File

@@ -100,6 +100,8 @@
#include "replaygain_analysis.h" #include "replaygain_analysis.h"
extern Float_t ReplayGainReferenceLoudness = 89.0; /* in dB SPL */
typedef unsigned short Uint16_t; typedef unsigned short Uint16_t;
typedef signed short Int16_t; typedef signed short Int16_t;
typedef unsigned int Uint32_t; typedef unsigned int Uint32_t;