From f420524fbbcbbb0dc3bf86d8e38aafc1ec0aacc0 Mon Sep 17 00:00:00 2001 From: Josh Coalson Date: Wed, 16 Oct 2002 22:21:33 +0000 Subject: [PATCH] initial import --- src/flac/flac.dsp | 140 ++++++++ src/libFLAC++/libFLAC++.dsp | 155 +++++++++ src/libFLAC/libFLAC.dsp | 425 ++++++++++++++++++++++++ src/libOggFLAC++/libOggFLAC++.dsp | 131 ++++++++ src/libOggFLAC/libOggFLAC.dsp | 145 ++++++++ src/metaflac/metaflac.dsp | 100 ++++++ src/plugin_common/old_plugin_common.dsp | 163 +++++++++ src/plugin_common/plugin_common.dsp | 165 +++++++++ src/share/getopt.dsp | 119 +++++++ src/share/utf8.dsp | 123 +++++++ 10 files changed, 1666 insertions(+) create mode 100644 src/flac/flac.dsp create mode 100644 src/libFLAC++/libFLAC++.dsp create mode 100644 src/libFLAC/libFLAC.dsp create mode 100644 src/libOggFLAC++/libOggFLAC++.dsp create mode 100644 src/libOggFLAC/libOggFLAC.dsp create mode 100644 src/metaflac/metaflac.dsp create mode 100644 src/plugin_common/old_plugin_common.dsp create mode 100644 src/plugin_common/plugin_common.dsp create mode 100644 src/share/getopt.dsp create mode 100644 src/share/utf8.dsp diff --git a/src/flac/flac.dsp b/src/flac/flac.dsp new file mode 100644 index 00000000..487acc98 --- /dev/null +++ b/src/flac/flac.dsp @@ -0,0 +1,140 @@ +# Microsoft Developer Studio Project File - Name="flac" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=flac - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "flac.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "flac.mak" CFG="flac - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "flac - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "flac - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "flac - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\obj\bin" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "." /I "..\..\include" /D "NDEBUG" /D "FLAC__HAS_OGG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 ..\..\obj\lib\libOggFLAC.lib ..\..\obj\lib\libFLAC.lib ..\..\obj\lib\ogg_static.lib ..\..\obj\lib\getopt.lib ..\..\obj\lib\utf8.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "flac - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\obj\bin" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "..\..\include" /D "_DEBUG" /D "FLAC__HAS_OGG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ..\..\obj\lib\libOggFLAC.lib ..\..\obj\lib\libFLAC.lib ..\..\obj\lib\ogg_static.lib ..\..\obj\lib\getopt.lib ..\..\obj\lib\utf8.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "flac - Win32 Release" +# Name "flac - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\analyze.c +# End Source File +# Begin Source File + +SOURCE=.\decode.c +# End Source File +# Begin Source File + +SOURCE=.\encode.c +# End Source File +# Begin Source File + +SOURCE=.\file.c +# End Source File +# Begin Source File + +SOURCE=.\main.c +# End Source File +# Begin Source File + +SOURCE=.\vorbiscomment.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\analyze.h +# End Source File +# Begin Source File + +SOURCE=.\decode.h +# End Source File +# Begin Source File + +SOURCE=.\encode.h +# End Source File +# Begin Source File + +SOURCE=.\file.h +# End Source File +# Begin Source File + +SOURCE=.\vorbiscomment.h +# End Source File +# End Group +# End Target +# End Project diff --git a/src/libFLAC++/libFLAC++.dsp b/src/libFLAC++/libFLAC++.dsp new file mode 100644 index 00000000..1d1c69fa --- /dev/null +++ b/src/libFLAC++/libFLAC++.dsp @@ -0,0 +1,155 @@ +# Microsoft Developer Studio Project File - Name="libFLAC++" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=libFLAC++ - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "libFLAC++.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "libFLAC++.mak" CFG="libFLAC++ - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "libFLAC++ - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "libFLAC++ - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "libFLAC++" +# PROP Scc_LocalPath "..\.." +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "libFLAC++ - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MD /Ze /W3 /GR /GX /O2 /I ".\include" /I "..\..\include" /D "NDEBUG" /D "FLACPP_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 ..\..\obj\lib\libFLAC.lib /nologo /subsystem:windows /dll /machine:I386 /out:"..\..\obj\bin/libFLAC++.dll" + +!ELSEIF "$(CFG)" == "libFLAC++ - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MDd /Ze /W3 /Gm /GR /GX /ZI /Od /I ".\include" /I "..\..\include" /D "_DEBUG" /D "_CHATTER" /D "FLACPP_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ..\..\obj\lib\libFLAC.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"..\..\obj\bin/libFLAC++.dll" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "libFLAC++ - Win32 Release" +# Name "libFLAC++ - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cc" +# Begin Source File + +SOURCE=.\file_decoder.cpp +# End Source File +# Begin Source File + +SOURCE=.\file_encoder.cpp +# End Source File +# Begin Source File + +SOURCE=.\metadata.cpp +# End Source File +# Begin Source File + +SOURCE=.\seekable_stream_decoder.cpp +# End Source File +# Begin Source File + +SOURCE=.\seekable_stream_encoder.cpp +# End Source File +# Begin Source File + +SOURCE=.\stream_decoder.cpp +# End Source File +# Begin Source File + +SOURCE=.\stream_encoder.cpp +# End Source File +# End Group +# Begin Group "Private Header Files" + +# PROP Default_Filter "" +# End Group +# Begin Group "Protected Header Files" + +# PROP Default_Filter "" +# End Group +# Begin Group "Public Header Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE="..\..\include\FLAC++\all.h" +# End Source File +# Begin Source File + +SOURCE="..\..\include\FLAC++\decoder.h" +# End Source File +# Begin Source File + +SOURCE="..\..\include\FLAC++\encoder.h" +# End Source File +# Begin Source File + +SOURCE="..\..\include\FLAC++\export.h" +# End Source File +# Begin Source File + +SOURCE="..\..\include\FLAC++\metadata.h" +# End Source File +# End Group +# End Target +# End Project diff --git a/src/libFLAC/libFLAC.dsp b/src/libFLAC/libFLAC.dsp new file mode 100644 index 00000000..32471c44 --- /dev/null +++ b/src/libFLAC/libFLAC.dsp @@ -0,0 +1,425 @@ +# Microsoft Developer Studio Project File - Name="libFLAC" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=libFLAC - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "libFLAC.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "libFLAC.mak" CFG="libFLAC - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "libFLAC - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "libFLAC - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "libFLAC" +# PROP Scc_LocalPath "..\.." +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "libFLAC - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".\include" /I "..\..\include" /D "NDEBUG" /D "FLAC_API_EXPORTS" /D VERSION=\"1.0.4\" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386 /out:"..\..\obj\bin/libFLAC.dll" + +!ELSEIF "$(CFG)" == "libFLAC - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I ".\include" /I "..\..\include" /D "_DEBUG" /D "_CHATTER" /D "FLAC_API_EXPORTS" /D VERSION=\"1.0.4\" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /out:"..\..\obj\bin/libFLAC.dll" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "libFLAC - Win32 Release" +# Name "libFLAC - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp" +# Begin Group "Assembly Files (ia32)" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\ia32\cpu_asm.nasm + +!IF "$(CFG)" == "libFLAC - Win32 Release" + +USERDEP__CPU_A="ia32/cpu_asm.nasm" +# Begin Custom Build +InputPath=.\ia32\cpu_asm.nasm + +"ia32/cpu_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + %FLAC_NASM% -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj + +# End Custom Build + +!ELSEIF "$(CFG)" == "libFLAC - Win32 Debug" + +USERDEP__CPU_A="ia32/cpu_asm.nasm" +# Begin Custom Build +InputPath=.\ia32\cpu_asm.nasm + +"ia32/cpu_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + %FLAC_NASM% -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\ia32\fixed_asm.nasm + +!IF "$(CFG)" == "libFLAC - Win32 Release" + +USERDEP__FIXED="ia32/fixed_asm.nasm" +# Begin Custom Build +InputPath=.\ia32\fixed_asm.nasm + +"ia32/fixed_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + %FLAC_NASM% -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj + +# End Custom Build + +!ELSEIF "$(CFG)" == "libFLAC - Win32 Debug" + +USERDEP__FIXED="ia32/fixed_asm.nasm" +# Begin Custom Build +InputPath=.\ia32\fixed_asm.nasm + +"ia32/fixed_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + %FLAC_NASM% -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\ia32\lpc_asm.nasm + +!IF "$(CFG)" == "libFLAC - Win32 Release" + +USERDEP__LPC_A="ia32/lpc_asm.nasm" +# Begin Custom Build +InputPath=.\ia32\lpc_asm.nasm + +"ia32/lpc_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + %FLAC_NASM% -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj + +# End Custom Build + +!ELSEIF "$(CFG)" == "libFLAC - Win32 Debug" + +USERDEP__LPC_A="ia32/lpc_asm.nasm" +# Begin Custom Build +InputPath=.\ia32\lpc_asm.nasm + +"ia32/lpc_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + %FLAC_NASM% -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\ia32\nasm.h +# End Source File +# End Group +# Begin Source File + +SOURCE=.\bitbuffer.c +# End Source File +# Begin Source File + +SOURCE=.\bitmath.c +# End Source File +# Begin Source File + +SOURCE=.\cpu.c +# End Source File +# Begin Source File + +SOURCE=.\crc.c +# End Source File +# Begin Source File + +SOURCE=.\file_decoder.c +# End Source File +# Begin Source File + +SOURCE=.\file_encoder.c +# End Source File +# Begin Source File + +SOURCE=.\fixed.c +# End Source File +# Begin Source File + +SOURCE=.\format.c +# End Source File +# Begin Source File + +SOURCE=.\lpc.c +# End Source File +# Begin Source File + +SOURCE=.\md5.c +# End Source File +# Begin Source File + +SOURCE=.\memory.c +# End Source File +# Begin Source File + +SOURCE=.\metadata_iterators.c +# End Source File +# Begin Source File + +SOURCE=.\metadata_object.c +# End Source File +# Begin Source File + +SOURCE=.\seekable_stream_decoder.c +# End Source File +# Begin Source File + +SOURCE=.\seekable_stream_encoder.c +# End Source File +# Begin Source File + +SOURCE=.\stream_decoder.c +# End Source File +# Begin Source File + +SOURCE=.\stream_encoder.c +# End Source File +# Begin Source File + +SOURCE=.\stream_encoder_framing.c +# End Source File +# End Group +# Begin Group "Private Header Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\include\private\all.h +# End Source File +# Begin Source File + +SOURCE=.\include\private\bitbuffer.h +# End Source File +# Begin Source File + +SOURCE=.\include\private\bitmath.h +# End Source File +# Begin Source File + +SOURCE=.\include\private\cpu.h +# End Source File +# Begin Source File + +SOURCE=.\include\private\crc.h +# End Source File +# Begin Source File + +SOURCE=.\include\private\fixed.h +# End Source File +# Begin Source File + +SOURCE=.\include\private\format.h +# End Source File +# Begin Source File + +SOURCE=.\include\private\lpc.h +# End Source File +# Begin Source File + +SOURCE=.\include\private\md5.h +# End Source File +# Begin Source File + +SOURCE=.\include\private\memory.h +# End Source File +# Begin Source File + +SOURCE=.\include\private\metadata.h +# End Source File +# Begin Source File + +SOURCE=.\include\private\stream_encoder_framing.h +# End Source File +# End Group +# Begin Group "Protected Header Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\include\protected\all.h +# End Source File +# Begin Source File + +SOURCE=.\include\protected\file_decoder.h +# End Source File +# Begin Source File + +SOURCE=.\include\protected\file_encoder.h +# End Source File +# Begin Source File + +SOURCE=.\include\protected\seekable_stream_decoder.h +# End Source File +# Begin Source File + +SOURCE=.\include\protected\seekable_stream_encoder.h +# End Source File +# Begin Source File + +SOURCE=.\include\protected\stream_decoder.h +# End Source File +# Begin Source File + +SOURCE=.\include\protected\stream_encoder.h +# End Source File +# End Group +# Begin Group "Public Header Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\include\FLAC\all.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\FLAC\assert.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\FLAC\export.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\FLAC\file_decoder.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\FLAC\file_encoder.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\FLAC\format.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\FLAC\metadata.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\FLAC\ordinals.h.in + +!IF "$(CFG)" == "libFLAC - Win32 Release" + +USERDEP__ORDIN="..\..\include\FLAC\ordinals.h.in" +# Begin Custom Build +InputDir=\home\Administrator\msvc\flac\include\FLAC +InputPath=..\..\include\FLAC\ordinals.h.in + +"$(InputDir)\ordinals.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputDir)\ordinals.h.in $(InputDir)\ordinals.h + +# End Custom Build + +!ELSEIF "$(CFG)" == "libFLAC - Win32 Debug" + +USERDEP__ORDIN="..\..\include\FLAC\ordinals.h.in" +# Begin Custom Build +InputDir=\home\Administrator\msvc\flac\include\FLAC +InputPath=..\..\include\FLAC\ordinals.h.in + +"$(InputDir)\ordinals.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputDir)\ordinals.h.in $(InputDir)\ordinals.h + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\include\FLAC\seekable_stream_decoder.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\FLAC\seekable_stream_encoder.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\FLAC\stream_decoder.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\FLAC\stream_encoder.h +# End Source File +# End Group +# End Target +# End Project diff --git a/src/libOggFLAC++/libOggFLAC++.dsp b/src/libOggFLAC++/libOggFLAC++.dsp new file mode 100644 index 00000000..f0771431 --- /dev/null +++ b/src/libOggFLAC++/libOggFLAC++.dsp @@ -0,0 +1,131 @@ +# Microsoft Developer Studio Project File - Name="libOggFLAC++" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=libOggFLAC++ - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "libOggFLAC++.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "libOggFLAC++.mak" CFG="libOggFLAC++ - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "libOggFLAC++ - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "libOggFLAC++ - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "libOggFLAC++" +# PROP Scc_LocalPath "..\.." +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "libOggFLAC++ - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".\include" /I "..\..\include" /D "NDEBUG" /D "OggFLACPP_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 ..\..\obj\lib\libFLAC++.lib ..\..\obj\lib\libOggFLAC.lib ..\..\obj\lib\libFLAC.lib /nologo /subsystem:windows /dll /machine:I386 /out:"..\..\obj\bin/libOggFLAC++.dll" + +!ELSEIF "$(CFG)" == "libOggFLAC++ - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I ".\include" /I "..\..\include" /D "_DEBUG" /D "_CHATTER" /D "OggFLACPP_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ..\..\obj\lib\libFLAC++.lib ..\..\obj\lib\libOggFLAC.lib ..\..\obj\lib\libFLAC.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"..\..\obj\bin/libOggFLAC++.dll" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "libOggFLAC++ - Win32 Release" +# Name "libOggFLAC++ - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp" +# Begin Source File + +SOURCE=.\stream_decoder.cpp +# End Source File +# Begin Source File + +SOURCE=.\stream_encoder.cpp +# End Source File +# End Group +# Begin Group "Private Header Files" + +# PROP Default_Filter "" +# End Group +# Begin Group "Protected Header Files" + +# PROP Default_Filter "" +# End Group +# Begin Group "Public Header Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE="..\..\include\OggFLAC++\all.h" +# End Source File +# Begin Source File + +SOURCE="..\..\include\OggFLAC++\decoder.h" +# End Source File +# Begin Source File + +SOURCE="..\..\include\OggFLAC++\encoder.h" +# End Source File +# Begin Source File + +SOURCE="..\..\include\OggFLAC++\export.h" +# End Source File +# End Group +# End Target +# End Project diff --git a/src/libOggFLAC/libOggFLAC.dsp b/src/libOggFLAC/libOggFLAC.dsp new file mode 100644 index 00000000..8b15e4c7 --- /dev/null +++ b/src/libOggFLAC/libOggFLAC.dsp @@ -0,0 +1,145 @@ +# Microsoft Developer Studio Project File - Name="libOggFLAC" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=libOggFLAC - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "libOggFLAC.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "libOggFLAC.mak" CFG="libOggFLAC - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "libOggFLAC - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "libOggFLAC - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "libOggFLAC" +# PROP Scc_LocalPath "..\.." +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "libOggFLAC - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".\include" /I "..\..\include" /D "NDEBUG" /D "OggFLAC_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 ..\..\obj\lib\libFLAC.lib ..\..\obj\lib\ogg_static.lib /nologo /subsystem:windows /dll /machine:I386 /nodefaultlib:"libc" /out:"..\..\obj\bin/libOggFLAC.dll" +# SUBTRACT LINK32 /nodefaultlib + +!ELSEIF "$(CFG)" == "libOggFLAC - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I ".\include" /I "..\..\include" /D "_DEBUG" /D "_CHATTER" /D "OggFLAC_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ..\..\obj\lib\libFLAC.lib ..\..\obj\lib\ogg_static.lib /nologo /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"libc" /out:"..\..\obj\bin/libOggFLAC.dll" /pdbtype:sept +# SUBTRACT LINK32 /nodefaultlib + +!ENDIF + +# Begin Target + +# Name "libOggFLAC - Win32 Release" +# Name "libOggFLAC - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp" +# Begin Source File + +SOURCE=.\stream_decoder.c +# End Source File +# Begin Source File + +SOURCE=.\stream_encoder.c +# End Source File +# End Group +# Begin Group "Private Header Files" + +# PROP Default_Filter "" +# End Group +# Begin Group "Protected Header Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\include\protected\all.h +# End Source File +# Begin Source File + +SOURCE=.\include\protected\stream_decoder.h +# End Source File +# Begin Source File + +SOURCE=.\include\protected\stream_encoder.h +# End Source File +# End Group +# Begin Group "Public Header Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\include\OggFLAC\all.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\OggFLAC\export.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\OggFLAC\stream_decoder.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\OggFLAC\stream_encoder.h +# End Source File +# End Group +# End Target +# End Project diff --git a/src/metaflac/metaflac.dsp b/src/metaflac/metaflac.dsp new file mode 100644 index 00000000..24df8f98 --- /dev/null +++ b/src/metaflac/metaflac.dsp @@ -0,0 +1,100 @@ +# Microsoft Developer Studio Project File - Name="metaflac" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=metaflac - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "metaflac.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "metaflac.mak" CFG="metaflac - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "metaflac - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "metaflac - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "metaflac - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\obj\bin" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "." /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 ..\..\obj\lib\libFLAC.lib ..\..\obj\lib\ogg_static.lib ..\..\obj\lib\getopt.lib ..\..\obj\lib\utf8.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 + +!ELSEIF "$(CFG)" == "metaflac - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\obj\bin" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ..\..\obj\lib\libFLAC.lib ..\..\obj\lib\ogg_static.lib ..\..\obj\lib\getopt.lib ..\..\obj\lib\utf8.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "metaflac - Win32 Release" +# Name "metaflac - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\main.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# End Target +# End Project diff --git a/src/plugin_common/old_plugin_common.dsp b/src/plugin_common/old_plugin_common.dsp new file mode 100644 index 00000000..298f0a9a --- /dev/null +++ b/src/plugin_common/old_plugin_common.dsp @@ -0,0 +1,163 @@ +# Microsoft Developer Studio Project File - Name="plugin_common" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=plugin_common - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "plugin_common.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "plugin_common.mak" CFG="plugin_common - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "plugin_common - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "plugin_common - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "plugin_common" +# PROP Scc_LocalPath "..\.." +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "plugin_common - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".\include" /I "..\..\include" /D "NDEBUG" /D "PLUGIN_COMMON_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386 /out:"..\..\obj\bin/plugin_common.dll" + +!ELSEIF "$(CFG)" == "plugin_common - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I ".\include" /I "..\..\include" /D "_DEBUG" /D "_CHATTER" /D "PLUGIN_COMMON_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /out:"..\..\obj\bin/plugin_common.dll" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "plugin_common - Win32 Release" +# Name "plugin_common - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp" +# Begin Source File + +SOURCE=.\canonical_tag.c +# End Source File +# Begin Source File + +SOURCE=.\charset.c +# End Source File +# Begin Source File + +SOURCE=.\dither.c +# End Source File +# Begin Source File + +SOURCE=.\id3v1.c +# End Source File +# Begin Source File + +SOURCE=.\id3v2.c +# End Source File +# Begin Source File + +SOURCE=.\vorbiscomment.c +# End Source File +# End Group +# Begin Group "Private Header Files" + +# PROP Default_Filter "" +# End Group +# Begin Group "Protected Header Files" + +# PROP Default_Filter "" +# End Group +# Begin Group "Public Header Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\all.h +# End Source File +# Begin Source File + +SOURCE=.\canonical_tag.h +# End Source File +# Begin Source File + +SOURCE=.\charset.h +# End Source File +# Begin Source File + +SOURCE=.\dither.h +# End Source File +# Begin Source File + +SOURCE=.\id3v1.h +# End Source File +# Begin Source File + +SOURCE=.\id3v2.h +# End Source File +# Begin Source File + +SOURCE=.\locale_hack.h +# End Source File +# Begin Source File + +SOURCE=.\vorbiscomment.h +# End Source File +# End Group +# End Target +# End Project diff --git a/src/plugin_common/plugin_common.dsp b/src/plugin_common/plugin_common.dsp new file mode 100644 index 00000000..7344645e --- /dev/null +++ b/src/plugin_common/plugin_common.dsp @@ -0,0 +1,165 @@ +# Microsoft Developer Studio Project File - Name="plugin_common" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=plugin_common - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "plugin_common.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "plugin_common.mak" CFG="plugin_common - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "plugin_common - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "plugin_common - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "plugin_common" +# PROP Scc_LocalPath "..\.." +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "plugin_common - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".\include" /I "..\..\include" /D "NDEBUG" /D "PLUGIN_COMMON_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 ..\..\obj\lib\libFLAC.lib /nologo /subsystem:windows /dll /machine:I386 /nodefaultlib:"libc" /out:"..\..\obj\bin/plugin_common.dll" +# SUBTRACT LINK32 /nodefaultlib + +!ELSEIF "$(CFG)" == "plugin_common - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I ".\include" /I "..\..\include" /D "_DEBUG" /D "_CHATTER" /D "PLUGIN_COMMON_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 ..\..\obj\lib\libFLAC.lib /nologo /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"libc" /out:"..\..\obj\bin/plugin_common.dll" /pdbtype:sept +# SUBTRACT LINK32 /nodefaultlib + +!ENDIF + +# Begin Target + +# Name "plugin_common - Win32 Release" +# Name "plugin_common - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp" +# Begin Source File + +SOURCE=.\canonical_tag.c +# End Source File +# Begin Source File + +SOURCE=.\charset.c +# End Source File +# Begin Source File + +SOURCE=.\dither.c +# End Source File +# Begin Source File + +SOURCE=.\id3v1.c +# End Source File +# Begin Source File + +SOURCE=.\id3v2.c +# End Source File +# Begin Source File + +SOURCE=.\vorbiscomment.c +# End Source File +# End Group +# Begin Group "Private Header Files" + +# PROP Default_Filter "" +# End Group +# Begin Group "Protected Header Files" + +# PROP Default_Filter "" +# End Group +# Begin Group "Public Header Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\all.h +# End Source File +# Begin Source File + +SOURCE=.\canonical_tag.h +# End Source File +# Begin Source File + +SOURCE=.\charset.h +# End Source File +# Begin Source File + +SOURCE=.\dither.h +# End Source File +# Begin Source File + +SOURCE=.\export.h +# End Source File +# Begin Source File + +SOURCE=.\id3v1.h +# End Source File +# Begin Source File + +SOURCE=.\locale_hack.h +# End Source File +# Begin Source File + +SOURCE=.\vorbiscomment.h +# End Source File +# End Group +# End Target +# End Project diff --git a/src/share/getopt.dsp b/src/share/getopt.dsp new file mode 100644 index 00000000..c45e3c8c --- /dev/null +++ b/src/share/getopt.dsp @@ -0,0 +1,119 @@ +# Microsoft Developer Studio Project File - Name="getopt" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=getopt - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "getopt.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "getopt.mak" CFG="getopt - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "getopt - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "getopt - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "getopt" +# PROP Scc_LocalPath "..\.." +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "getopt - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".\include" /I "..\..\include" /D "NDEBUG" /D "GETOPT_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386 /out:"..\..\obj\bin/getopt.dll" + +!ELSEIF "$(CFG)" == "getopt - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I ".\include" /I "..\..\include" /D "_DEBUG" /D "_CHATTER" /D "GETOPT_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /out:"..\..\obj\bin/getopt.dll" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "getopt - Win32 Release" +# Name "getopt - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp" +# Begin Source File + +SOURCE=.\getopt.c +# End Source File +# Begin Source File + +SOURCE=.\getopt1.c +# End Source File +# End Group +# Begin Group "Private Header Files" + +# PROP Default_Filter "" +# End Group +# Begin Group "Protected Header Files" + +# PROP Default_Filter "" +# End Group +# Begin Group "Public Header Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\include\share\getopt.h +# End Source File +# End Group +# End Target +# End Project diff --git a/src/share/utf8.dsp b/src/share/utf8.dsp new file mode 100644 index 00000000..effbc825 --- /dev/null +++ b/src/share/utf8.dsp @@ -0,0 +1,123 @@ +# Microsoft Developer Studio Project File - Name="utf8" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=utf8 - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "utf8.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "utf8.mak" CFG="utf8 - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "utf8 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "utf8 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "utf8" +# PROP Scc_LocalPath "..\.." +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "utf8 - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".\include" /I "..\..\include\share" /D "NDEBUG" /D "UTF8_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386 /out:"..\..\obj\bin/utf8.dll" + +!ELSEIF "$(CFG)" == "utf8 - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\obj\lib" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I ".\include" /I "..\..\include\share" /D "_DEBUG" /D "_CHATTER" /D "UTF8_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" /d "_USRDLL" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /out:"..\..\obj\bin/utf8.dll" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "utf8 - Win32 Release" +# Name "utf8 - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp" +# Begin Source File + +SOURCE=.\charset.c +# End Source File +# Begin Source File + +SOURCE=.\iconvert.c +# End Source File +# Begin Source File + +SOURCE=.\utf8.c +# End Source File +# End Group +# Begin Group "Private Header Files" + +# PROP Default_Filter "" +# End Group +# Begin Group "Protected Header Files" + +# PROP Default_Filter "" +# End Group +# Begin Group "Public Header Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\include\share\utf8.h +# End Source File +# End Group +# End Target +# End Project