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https://github.com/claunia/flac.git
synced 2025-12-16 18:54:26 +00:00
add iterator classes
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@@ -22,11 +22,25 @@
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#include "FLAC/metadata.h"
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// ===============================================================
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//
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// Full documentation for the metadata interface can be found
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// in the C layer in include/FLAC/metadata.h
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//
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// ===============================================================
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namespace FLAC {
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namespace Metadata {
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// ============================================================
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//
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// Metadata objects
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//
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// ============================================================
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// NOTE: When the get_*() methods return you a const pointer,
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// absolutely DO NOT write into it. Always use the set_*()
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// DO NOT disobey and write into it. Always use the set_*()
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// methods.
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// base class for all metadata blocks
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@@ -35,14 +49,29 @@ namespace FLAC {
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Prototype(::FLAC__StreamMetaData *object, bool copy);
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virtual ~Prototype();
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void operator=(const Prototype &);
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void operator=(const ::FLAC__StreamMetaData &);
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void operator=(const ::FLAC__StreamMetaData *);
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virtual void clear();
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::FLAC__StreamMetaData *object_;
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public:
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friend class SimpleIterator;
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friend class Iterator;
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inline bool is_valid() const { return 0 != object_; }
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inline operator bool() const { return is_valid(); }
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bool get_is_last() const;
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FLAC__MetaDataType get_type() const;
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unsigned get_length() const; // NOTE: does not include the header, per spec
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private:
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Prototype(); // Private and undefined so use can't use it
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// These are used only by Iterator
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bool is_reference_;
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inline void set_reference(bool x) { is_reference_ = x; }
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};
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class StreamInfo : public Prototype {
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@@ -51,6 +80,10 @@ namespace FLAC {
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StreamInfo(::FLAC__StreamMetaData *object, bool copy = false);
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~StreamInfo();
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inline void operator=(const StreamInfo &object) { Prototype::operator=(object); }
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inline void operator=(const ::FLAC__StreamMetaData &object) { Prototype::operator=(object); }
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inline void operator=(const ::FLAC__StreamMetaData *object) { Prototype::operator=(object); }
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unsigned get_min_blocksize() const;
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unsigned get_max_blocksize() const;
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unsigned get_min_framesize() const;
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@@ -77,6 +110,10 @@ namespace FLAC {
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Padding();
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Padding(::FLAC__StreamMetaData *object, bool copy = false);
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~Padding();
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inline void operator=(const Padding &object) { Prototype::operator=(object); }
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inline void operator=(const ::FLAC__StreamMetaData &object) { Prototype::operator=(object); }
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inline void operator=(const ::FLAC__StreamMetaData *object) { Prototype::operator=(object); }
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};
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class Application : public Prototype {
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@@ -85,6 +122,10 @@ namespace FLAC {
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Application(::FLAC__StreamMetaData *object, bool copy = false);
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~Application();
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inline void operator=(const Application &object) { Prototype::operator=(object); }
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inline void operator=(const ::FLAC__StreamMetaData &object) { Prototype::operator=(object); }
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inline void operator=(const ::FLAC__StreamMetaData *object) { Prototype::operator=(object); }
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const FLAC__byte *get_id() const;
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const FLAC__byte *get_data() const;
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@@ -97,6 +138,10 @@ namespace FLAC {
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SeekTable();
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SeekTable(::FLAC__StreamMetaData *object, bool copy = false);
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~SeekTable();
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inline void operator=(const SeekTable &object) { Prototype::operator=(object); }
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inline void operator=(const ::FLAC__StreamMetaData &object) { Prototype::operator=(object); }
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inline void operator=(const ::FLAC__StreamMetaData *object) { Prototype::operator=(object); }
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};
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class VorbisComment : public Prototype {
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@@ -104,6 +149,174 @@ namespace FLAC {
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VorbisComment();
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VorbisComment(::FLAC__StreamMetaData *object, bool copy = false);
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~VorbisComment();
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inline void operator=(const VorbisComment &object) { Prototype::operator=(object); }
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inline void operator=(const ::FLAC__StreamMetaData &object) { Prototype::operator=(object); }
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inline void operator=(const ::FLAC__StreamMetaData *object) { Prototype::operator=(object); }
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};
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// ============================================================
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//
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// Level 0
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//
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// ============================================================
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bool get_streaminfo(const char *filename, StreamInfo &streaminfo);
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// ============================================================
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//
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// Level 1
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//
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// ----------------------------------------------------------
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//
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// The flow through the iterator in the C++ layer is similar
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// to the C layer:
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//
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// * Create a SimpleIterator instance
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// * Check SimpleIterator::is_valid()
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// * Call SimpleIterator::init() and check the return
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// * Traverse and/or edit. Edits are written to file
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// immediately.
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// * Destroy the SimpleIterator instance
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//
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// ----------------------------------------------------------
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//
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// The ownership of pointers in the C++ layer follows that in
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// the C layer, i.e.
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// * The objects returned by get_block() are yours to
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// modify, but changes are not reflected in the FLAC file
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// until you call set_block(). The objects are also
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// yours to delete; they are not automatically deleted
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// when passed to set_block() or insert_block_after().
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//
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// ============================================================
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class SimpleIterator {
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public:
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class Status {
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public:
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inline Status(::FLAC__MetaData_SimpleIteratorStatus status): status_(status) { }
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inline operator ::FLAC__MetaData_SimpleIteratorStatus() const { return status_; }
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inline const char *as_cstring() const { return ::FLAC__MetaData_SimpleIteratorStatusString[status_]; }
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protected:
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::FLAC__MetaData_SimpleIteratorStatus status_;
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};
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SimpleIterator();
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virtual ~SimpleIterator();
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bool init(const char *filename, bool preserve_file_stats = false);
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bool is_valid() const;
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inline operator bool() const { return is_valid(); }
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Status status();
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bool is_writable() const;
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bool next();
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bool prev();
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::FLAC__MetaDataType get_block_type() const;
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Prototype *get_block();
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bool set_block(Prototype *block, bool use_padding = true);
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bool insert_block_after(Prototype *block, bool use_padding = true);
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bool delete_block(bool use_padding = true);
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protected:
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::FLAC__MetaData_SimpleIterator *iterator_;
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void clear();
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};
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// ============================================================
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//
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// Level 2
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//
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// ----------------------------------------------------------
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//
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// The flow through the iterator in the C++ layer is similar
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// to the C layer:
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//
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// * Create a Chain instance
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// * Check Chain::is_valid()
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// * Call Chain::read() and check the return
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// * Traverse and/or edit with an Iterator or with
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// Chain::merge_padding() or Chain::sort_padding()
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// * Write changes back to FLAC file with Chain::write()
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// * Destroy the Chain instance
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//
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// ----------------------------------------------------------
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//
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// The ownership of pointers in the C++ layer follows that in
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// the C layer, i.e.
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// * The objects returned by Iterator::get_block() are
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// owned by the iterator and should not be deleted.
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// When you modify the block, you are directly editing
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// what's in the chain and do not need to call
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// Iterator::set_block(). However the changes will not
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// be reflected in the FLAC file until the chain is
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// written with Chain::write().
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//
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// * When you pass an object to Iterator::set_block(),
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// Iterator::insert_block_before(), or
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// Iterator::insert_block_after(), the iterator takes
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// ownership of the block and it will be deleted with the
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// chain.
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//
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// ============================================================
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class Chain {
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public:
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class Status {
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public:
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inline Status(::FLAC__MetaData_ChainStatus status): status_(status) { }
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inline operator ::FLAC__MetaData_ChainStatus() const { return status_; }
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inline const char *as_cstring() const { return ::FLAC__MetaData_ChainStatusString[status_]; }
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protected:
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::FLAC__MetaData_ChainStatus status_;
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};
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Chain();
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virtual ~Chain();
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friend class Iterator;
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bool is_valid() const;
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inline operator bool() const { return is_valid(); }
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Status status();
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bool read(const char *filename);
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bool write(bool use_padding = true, bool preserve_file_stats = false);
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void merge_padding();
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void sort_padding();
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protected:
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::FLAC__MetaData_Chain *chain_;
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virtual void clear();
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};
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class Iterator {
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public:
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Iterator();
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virtual ~Iterator();
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bool is_valid() const;
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inline operator bool() const { return is_valid(); }
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void init(Chain *chain);
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bool next();
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bool prev();
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::FLAC__MetaDataType get_block_type() const;
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Prototype *get_block();
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bool set_block(Prototype *block);
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bool delete_block(bool replace_with_padding);
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bool insert_block_before(Prototype *block);
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bool insert_block_after(Prototype *block);
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protected:
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::FLAC__MetaData_Iterator *iterator_;
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virtual void clear();
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};
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};
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