/* libFLAC - Free Lossless Audio Codec library * Copyright (C) 2000,2001,2002 Josh Coalson * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef FLAC__ALL_H #define FLAC__ALL_H #include "assert.h" #include "file_decoder.h" #include "file_encoder.h" #include "format.h" #include "metadata.h" #include "ordinals.h" #include "seekable_stream_decoder.h" #include "seekable_stream_encoder.h" #include "stream_decoder.h" #include "stream_encoder.h" /** \mainpage * * \section intro Introduction * * This is the documentation for the FLAC C and C++ APIs. It is * highly interconnected; this introduction should give you a top * level idea of the structure and how to find the information you * need. As a prerequisite you should have at least a basic * knowledge of the FLAC format, documented * here. * * \section c_api FLAC C API * * The FLAC C API is the interface to libFLAC, a set of structures * describing the components of FLAC streams, and functions for * encoding and decoding streams, as well as manipulating FLAC * metadata in files. The public include files will be installed * in your include area as /FLAC/... * * By writing a little code and linking against libFLAC, it is * relatively easy to add FLAC support to another program. The * library is licensed under the * LGPL. * Complete source code of libFLAC as well as the command-line * encoder and plugins is available and is a useful source of * examples. * * Aside from encoders and decoders, libFLAC provides a powerful * metadata interface for manipulating metadata in FLAC files. It * allows the user to add, delete, and modify FLAC metadata blocks * and it can automatically take advantage of PADDING blocks to avoid * rewriting the entire FLAC file when changing the size of the * metadata. * * libFLAC usually only requires the standard C library and C math * library. In particular, threading is not used so there is no * dependency on a thread library. However, libFLAC does not use * global variables and should be thread-safe. * * There is also a new libOggFLAC library which wraps around libFLAC * to provide routines for encoding to and decoding from FLAC streams * inside an Ogg container. The interfaces are very similar or identical * to their counterparts in libFLAC. libOggFLAC is also licensed under * the LGPL. * * \section cpp_api FLAC C API * * The FLAC C++ API is a set of classes that encapsulate the * structures and functions in libFLAC. They provide slightly more * functionality with respect to metadata but are otherwise * equivalent. For the most part, they share the same usage as * their counterparts in libFLAC, and the FLAC C API documentation * can be used as a supplement. The public include files * for the C++ API will be installed in your include area as * /FLAC++/... * * There is also a new libOggFLAC++ library, which provides classes * for encoding to and decoding from FLAC streams in an Ogg container. * The classes are very similar to their counterparts in libFLAC++. * * Both libFLAC++ libOggFLAC++ are also licensed under the * LGPL. * * \section getting_started Getting Started * * A good starting point for learning the API is to browse through * the modules. Modules are logical * groupings of related functions or classes, which correspond roughly * to header files or sections of header files. Each module includes a * detailed description of the general usage of its functions or * classes. * * From there you can go on to look at the documentation of * individual functions. You can see different views of the individual * functions through the links in top bar across this page. * * \section embedded_developers Embedded Developers * * libFLAC has grown larger over time as more functionality has been * included, but much of it may be unnecessary for a particular embedded * implementation. Unused parts may be pruned by some simple editing of * src/libFLAC/Makefile.am. In general, the decoders, encoders, and * metadata interface are all independent from each other. * * It is easiest to just describe the dependencies: * * - All modules depend on the \link flac_format Format \endlink module. * - The decoders and encoders are independent of each other. * - The metadata interface requires the file decoder. * - The decoder and encoder layers depend on the layers below them, but * not above them; e.g. the seekable stream decoder depends on the stream * decoder but not the file decoder * * For example, if your application only requires the stream decoder, no * encoders, and no metadata interface, you can remove the seekable stream * decoder, file decoder, all encoders, and the metadata interface, which * will greatly reduce the size of the library. */ /** \defgroup flac FLAC C API * * The FLAC C API is the interface to libFLAC, a set of structures * describing the components of FLAC streams, and functions for * encoding and decoding streams, as well as manipulating FLAC * metadata in files. * * You should start with the format components as all other modules * are dependent on it. */ #endif