Make sure reading non-interactive subchannel doesn't interfere with

playing.
This commit is contained in:
rocky
2005-03-19 23:31:11 +00:00
parent 66e1bdebd6
commit a7abfdcb87

View File

@@ -1,5 +1,5 @@
/*
$Id: cdda-player.c,v 1.21 2005/03/19 16:17:13 rocky Exp $
$Id: cdda-player.c,v 1.22 2005/03/19 23:31:11 rocky Exp $
Copyright (C) 2005 Rocky Bernstein <rocky@panix.com>
@@ -359,7 +359,7 @@ static bool
read_subchannel(CdIo_t *p_cdio)
{
bool b_ok = true;
if (!b_cd) return false;
if (!p_cdio) return false;
b_ok = DRIVER_OP_SUCCESS == cdio_audio_read_subchannel(p_cdio, &sub);
if (!b_ok) {
@@ -1322,9 +1322,6 @@ main(int argc, char *argv[])
if (!interactive) {
b_sig = true;
nostop=1;
if (!b_cd && todo != EJECT_CD) {
cd_close(psz_device);
}
}
/* open device */
@@ -1332,6 +1329,10 @@ main(int argc, char *argv[])
fprintf(stderr,"open %s... ", psz_device);
p_cdio = cdio_open (psz_device, driver_id);
if (!p_cdio && todo != EJECT_CD) {
cd_close(psz_device);
p_cdio = cdio_open (psz_device, driver_id);
}
if (p_cdio && b_verbose)
fprintf(stderr,"ok\n");
@@ -1348,12 +1349,14 @@ main(int argc, char *argv[])
if (EJECT_CD == todo) {
i_rc = cd_eject() ? 0 : 1;
} else {
switch (todo) {
case PS_LIST_TRACKS:
case PLAY_TRACK:
read_toc(p_cdio);
if (!b_cd) {
cd_close(psz_device);
read_toc(p_cdio);
default:
break;
}
if (b_cd)
if (p_cdio)
switch (todo) {
case STOP_PLAYING:
i_rc = cd_stop(p_cdio) ? 0 : 1;