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marechai/Cicm.Database/Schemas/SoundSynth.cs

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/******************************************************************************
// Canary Islands Computer Museum Website
// ----------------------------------------------------------------------------
//
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// Filename : SoundSynth.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// --[ Description ] ----------------------------------------------------------
//
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// High level representation of a sound synthetizer.
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//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2003-2018 Natalia Portillo
*******************************************************************************/
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using System;
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namespace Cicm.Database.Schemas
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{
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/// <summary>Sound synthetizer</summary>
public class SoundSynth
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{
/// <summary>Company</summary>
public Company Company;
/// <summary>Sample rate in bits of the generate sound</summary>
public int Depth;
/// <summary>Frequency in Hz of the generated sound</summary>
public double Frequency;
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/// <summary>ID</summary>
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public int Id;
/// <summary>Datetime of introduction</summary>
public DateTime Introduced;
/// <summary>Model/SKU code</summary>
public string ModelCode;
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/// <summary>Name</summary>
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public string Name;
/// <summary>Simultaneous square wave generators</summary>
public int SquareWave;
/// <summary>Type of sound synthetizer</summary>
public int Type;
/// <summary>Simultaneous voices that can be generated</summary>
public int Voices;
/// <summary>Simultaneous white noise generators</summary>
public int WhiteNoise;
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}
}