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marechai/Cicm.Database/Schemas/Enums.cs

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/******************************************************************************
// Canary Islands Computer Museum Website
// ----------------------------------------------------------------------------
//
// Filename : Enums.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// --[ Description ] ----------------------------------------------------------
//
// Enumerations.
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2003-2018 Natalia Portillo
*******************************************************************************/
namespace Cicm.Database.Schemas
{
public enum NewsType
{
NewComputerInDb = 1,
NewConsoleInDb = 2,
NewComputerInCollection = 3,
NewConsoleInCollection = 4,
UpdatedComputerInDb = 5,
UpdatedConsoleInDb = 6,
UpdatedComputerInCollection = 7,
UpdatedConsoleInCollection = 8,
NewMoneyDonation = 9
}
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public enum StatusType
{
TestedGood = 1,
NotTested = 2,
TestedBad = 3
}
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public enum CompanyStatus
{
/// <summary>Status is unknown or not set</summary>
Unknown = 0,
/// <summary>Company is still existing</summary>
Active = 1,
/// <summary>Company was sold, totally or partially</summary>
Sold = 2,
/// <summary>Company merged with another company to make yet another company</summary>
Merged = 3,
/// <summary>Company filled for bankruptcy</summary>
Bankrupt = 4,
/// <summary>Company ceased operations for reasons different to bankruptcy</summary>
Defunct = 5,
/// <summary>Company renamed possibly with a change of intentions</summary>
Renamed = 6
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}
public enum MachineType
{
/// <summary>Unknown machine type, should not happen</summary>
Unknown = 0,
/// <summary>Computer</summary>
Computer = 1,
/// <summary>Videogame console</summary>
Console = 2
}
public enum MemoryType
{
/// <summary>Unknown memory type</summary>
Unknown = 0,
/// <summary>Dynamic RAM</summary>
DRAM = 1,
/// <summary>Fast page mode DRAM</summary>
FPM = 2,
/// <summary>Extended data out DRAM</summary>
EDO = 3,
/// <summary>Dual-ported video DRAM</summary>
VRAM = 4,
/// <summary>Synchronous DRAM</summary>
SDRAM = 5,
/// <summary>Double data rate SDRAM</summary>
DDR = 6,
/// <summary>Double data rate SDRAM v2</summary>
DDR2 = 7,
/// <summary>Double data rate SDRAM v3</summary>
DDR3 = 8,
/// <summary>Double data rate SDRAM v4</summary>
DDR4 = 9,
/// <summary>Rambus DRAM</summary>
RDRAM = 10,
/// <summary>Synchronous graphics RAM</summary>
SGRAM = 11,
/// <summary>Pseudostatic RAM</summary>
PSRAM = 12,
/// <summary>Static RAM</summary>
SRAM = 13,
/// <summary>Read-only memory</summary>
ROM = 14,
/// <summary>Programmable ROM</summary>
PROM = 15,
/// <summary>Erasable programmable ROM</summary>
EPROM = 16,
/// <summary>Electronically-erasable programmable ROM</summary>
EEPROM = 17,
/// <summary>NAND flash</summary>
NAND = 18,
/// <summary>NOR flash</summary>
NOR = 19,
/// <summary>Resistive RAM</summary>
ReRAM = 20,
/// <summary>Conductive-bridging RAM</summary>
CBRAM = 21,
/// <summary>Domain-wall memory</summary>
DWM = 22,
/// <summary>Nano-RAM</summary>
NanoRAM = 23,
/// <summary>Millipede memory</summary>
Millipede = 24,
/// <summary>Floating Junction Gate RAM</summary>
FJG = 25,
/// <summary>Punched paper</summary>
PunchedPaper = 26,
/// <summary>Drum memory</summary>
DrumMemory = 27,
/// <summary>Magnetic-core</summary>
MagneticCore = 28,
/// <summary>Plated wire memory</summary>
PlatedWire = 29,
/// <summary>Core rope memory</summary>
CoreRope = 30,
/// <summary>Thin-film memory</summary>
ThinFilm = 31,
/// <summary>Twistor memory</summary>
Twistor = 32,
/// <summary>Bubble memory</summary>
Bubble = 33
}
public enum MemoryUsage
{
/// <summary>Unknown usage</summary>
Unknown = 0,
/// <summary>
/// Contains a boot loader (usually read-only) whose only function is to load the next memory (firmware or
/// cartridge)
/// </summary>
Bootloader = 1,
/// <summary>
/// Contains hardware initializing, some (or many) low level calls and code to load software from secondary
/// storage
/// </summary>
Firmware = 2,
/// <summary>Memory used by software running on the machine</summary>
Work = 3,
/// <summary>Memory used by the graphics processing units</summary>
Video = 4,
/// <summary>Memory used by the sound synthetizers</summary>
Sound = 5,
/// <summary>Memory used to store wave tables</summary>
Wavetable = 6,
/// <summary>Memory used as a buffer from secondary storage</summary>
StorageBuffer = 7,
/// <summary>Memory used to save arbitrary data and possible also configuration</summary>
Save = 8,
/// <summary>Memory used to save only configuration</summary>
Configuration = 9,
/// <summary>
/// Memory accessible directly to any of the processors in the machine, including graphics processors and sound
/// synthetizers
/// </summary>
Unified = 10
}
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}