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marechai/Marechai/Pages/Admin/Gpus.razor.cs

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2020-06-01 02:12:50 +01:00
/******************************************************************************
// MARECHAI: Master repository of computing history artifacts information
// ----------------------------------------------------------------------------
//
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2003-2020 Natalia Portillo
*******************************************************************************/
2020-05-24 21:17:14 +01:00
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Blazorise;
using Marechai.ViewModels;
namespace Marechai.Pages.Admin
{
public partial class Gpus
{
bool _deleteInProgress;
Modal _frmDelete;
GpuViewModel _gpu;
List<GpuViewModel> _gpus;
void ShowModal(int itemId)
{
_gpu = _gpus.FirstOrDefault(n => n.Id == itemId);
_frmDelete.Show();
}
void HideModal() => _frmDelete.Hide();
async void ConfirmDelete()
{
if(_gpu is null)
return;
_deleteInProgress = true;
_gpus = null;
// Yield thread to let UI to update
await Task.Yield();
await Service.DeleteAsync(_gpu.Id);
_gpus = await Service.GetAsync();
_deleteInProgress = false;
_frmDelete.Hide();
// Yield thread to let UI to update
await Task.Yield();
// Tell we finished loading
StateHasChanged();
}
void ModalClosing(ModalClosingEventArgs obj) => _gpu = null;
protected override async Task OnInitializedAsync() => _gpus = await Service.GetAsync();
}
}