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marechai/Marechai.Database/Models/SoundSynth.cs

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/******************************************************************************
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// MARECHAI: Master repository of computing history artifacts information
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// ----------------------------------------------------------------------------
//
// Filename : SoundSynth.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// --[ Description ] ----------------------------------------------------------
//
// Describes chips that generate sound.
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
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// Copyright © 2003-2020 Natalia Portillo
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*******************************************************************************/
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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namespace Marechai.Database.Models
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{
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public class SoundSynth : BaseModel<int>
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{
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public SoundSynth()
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{
SoundByMachine = new HashSet<SoundByMachine>();
}
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[Required]
[StringLength(50)]
public string Name { get; set; }
public int? CompanyId { get; set; }
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[DisplayName("Model code")]
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[StringLength(45)]
public string ModelCode { get; set; }
[DisplayFormat(DataFormatString = "{0:d}")]
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[DataType(DataType.Date)]
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public DateTime? Introduced { get; set; }
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[DisplayName("PCM voices")]
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[Range(1, int.MaxValue)]
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public int? Voices { get; set; }
[DisplayName("Sample rate (Hz)")]
public double? Frequency { get; set; }
[DisplayName("Sample resolution")]
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[Range(1, int.MaxValue)]
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public int? Depth { get; set; }
[DisplayName("Square wave channels")]
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[Range(1, int.MaxValue)]
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public int? SquareWave { get; set; }
[DisplayName("White noise channels")]
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[Range(1, int.MaxValue)]
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public int? WhiteNoise { get; set; }
public int? Type { get; set; }
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public virtual Company Company { get; set; }
public virtual ICollection<SoundByMachine> SoundByMachine { get; set; }
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[NotMapped]
public string IntroducedView => Introduced?.ToShortDateString() ?? "Unknown";
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}
}