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Update DB to version 19: Resolutions are gpu dependant,
move to separate table and use an interconnection table, `resolution_by_gpu`.
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@@ -28,7 +28,7 @@
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// ----------------------------------------------------------------------------
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// Copyright © 2003-2018 Natalia Portillo
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*******************************************************************************/
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// TODO: Resolutions
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ViewData["Title"] = "Computer";
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}
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@using System.IO
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@@ -489,37 +489,6 @@
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</td>
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</tr>
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}
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<tr>
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<th scope=row>
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<div align=right>
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Video resolution
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</div>
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</th>
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@if(Model.Resolution != "???")
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{
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<td>@Model.Resolution</td>
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}
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else
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{
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<td>Unknown data</td>
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}
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</tr>
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<tr>
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<th scope=row>
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<div align=right>
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Colors
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</div>
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</th>
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@if(Model.Colors > 0)
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{
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<td>@Model.Colors</td>
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}
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else
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{
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<td>Unknown data</td>
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}
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</tr>
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@if(Model.SoundSynths != null && Model.SoundSynths.Length > 0)
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{
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<tr>
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