Add license headers.

This commit is contained in:
2020-06-01 02:12:50 +01:00
parent c5ccb5ecd9
commit 8ab013ec42
274 changed files with 3924 additions and 777 deletions

View File

@@ -1,17 +1,38 @@
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
/******************************************************************************
// MARECHAI: Master repository of computing history artifacts information
// ----------------------------------------------------------------------------
//
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2003-2020 Natalia Portillo
*******************************************************************************/
namespace Marechai.ViewModels
{
public class ResolutionViewModel : BaseViewModel<int>
{
public int Width { get; set; }
public int Height { get; set; }
public long? Colors { get; set; }
public long? Palette { get; set; }
public bool Chars { get; set; }
public bool Grayscale { get; set; }
public int Width { get; set; }
public int Height { get; set; }
public long? Colors { get; set; }
public long? Palette { get; set; }
public bool Chars { get; set; }
public bool Grayscale { get; set; }
public long? PaletteView => Palette ?? Colors;