Allow to add and remove memories from machine details in admin view.

This commit is contained in:
2020-05-29 04:41:24 +01:00
parent 9bfd5eb888
commit d0db223521
12 changed files with 319 additions and 648 deletions

View File

@@ -45,6 +45,7 @@
@inject SoundSynthsService SoundSynthsService
@inject ProcessorsByMachineService ProcessorsByMachineService
@inject ProcessorsService ProcessorsService
@inject MemoriesByMachineService MemoriesByMachineService
@attribute [Authorize(Roles = "UberAdmin, Admin")]
<h3>@L["Machine details"]</h3>
<hr />
@@ -345,6 +346,123 @@
</div>
}
<hr />
<h3>@L["Memory belonging to this machine"]</h3>
<Button Color="Color.Success" Clicked="OnAddMemoryClick" Disabled="_addingMemory">@L["Add new (memory by machine)"]</Button>
@if (_addingMemory)
{
<div>
<Field>
<FieldLabel>@L["Memory type"]</FieldLabel>
<Select TValue="int" @bind-SelectedValue="@_addingMemoryType">
@foreach (int type in Enum.GetValues(typeof(MemoryType)))
{
<SelectItem TValue="int" Value="@type">@(((MemoryType)type).ToString())</SelectItem>
}
</Select>
</Field>
<Field>
<FieldLabel>@L["Memory usage"]</FieldLabel>
<Select TValue="int" @bind-SelectedValue="@_addingMemoryUsage">
@foreach (int usage in Enum.GetValues(typeof(MemoryUsage)))
{
<SelectItem TValue="int" Value="@usage">@(((MemoryUsage)usage).ToString())</SelectItem>
}
</Select>
</Field>
<Field>
<FieldLabel>@L["Nominal speed (MHz)"]</FieldLabel>
<Check TValue="bool" @bind-Checked="@_unknownMemorySpeed">@L["Unknown (memory by machine speed)"]</Check>
@if (!_unknownMemorySpeed)
{
<Validation Validator="@ValidateMemorySpeed">
<NumericEdit TValue="double?" Decimals="3" @bind-Value="@_addingMemorySpeed" >
<Feedback>
<ValidationError>@L["Please enter a valid speed for this memory."]</ValidationError>
</Feedback>
</NumericEdit>
</Validation>
}
</Field>
<Field>
<FieldLabel>@L["Memory size (bytes)"]</FieldLabel>
<Check TValue="bool" @bind-Checked="@_unknownMemorySize">@L["Unknown (memory by machine size)"]</Check>
@if (!_unknownMemorySize)
{
<Validation Validator="@ValidateMemorySize">
<NumericEdit TValue="long?" Decimals="0" @bind-Value="@_addingMemorySize" >
<Feedback>
<ValidationError>@L["Please enter a valid size for this memory."]</ValidationError>
</Feedback>
</NumericEdit>
</Validation>
}
</Field>
<Button Color="Color.Primary" Clicked="@CancelAddMemory" Disabled="@_savingMemory">@L["Cancel"]</Button>
<Button Color="Color.Success" Clicked="@ConfirmAddMemory" Disabled="@_savingMemory">@L["Add"]</Button>
</div>
}
@if (_machineMemories?.Count > 0)
{
<div>
<table class="table table-striped">
<thead>
<tr>
<th>
@L["Type"]
</th>
<th>
@L["Usage"]
</th>
<th>
@L["Size"]
</th>
<th>
@L["Speed"]
</th>
<th></th>
</tr>
</thead>
<tbody>
@foreach (var item in _machineMemories)
{
<tr>
<td>
@item.Type
</td>
<td>
@item.Usage
</td>
<td>
@if (item.Size.HasValue)
{
@string.Format(L["{0} bytes"], item.Size)
}
else
{
@L["Unknown (memory by machine speed)"]
}
</td>
<td>
@if (item.Speed.HasValue)
{
@string.Format(L["{0:F3} MHz"], item.Speed)
}
else
{
@L["Unknown (memory by machine speed)"]
}
</td>
<td>
<Button Color="Color.Danger" Clicked="() => {ShowMemoryDeleteModal(item.Id);}" Disabled="@_addingMemory">@L["Delete"]</Button>
</td>
</tr>
}
</tbody>
</table>
</div>
}
<Modal @ref="_frmDelete" IsCentered="true" Closing="@ModalClosing">
<ModalBackdrop />
<ModalContent Centered="true">

View File

@@ -12,10 +12,16 @@ namespace Marechai.Pages.Admin.Details
{
public partial class Machine
{
bool _addingCpu;
int? _addingCpuId;
bool _addingGpu;
int? _addingGpuId;
bool _addingCpu;
int? _addingCpuId;
bool _addingGpu;
int? _addingGpuId;
bool _addingMemory;
long? _addingMemorySize;
double? _addingMemorySpeed;
int _addingMemoryType;
int _addingMemoryUsage;
float? _addingProcessorSpeed;
bool _addingSound;
int? _addingSoundId;
@@ -24,12 +30,14 @@ namespace Marechai.Pages.Admin.Details
bool _creating;
ProcessorByMachineViewModel _currentCpuByMachine;
GpuByMachineViewModel _currentGpuByMachine;
MemoryByMachineViewModel _currentMemoryByMachine;
SoundSynthByMachineViewModel _currentSoundByMachine;
bool _deleteInProgress;
string _deleteText;
string _deleteTitle;
bool _deletingCpuByMachine;
bool _deletingGpuByMachine;
bool _deletingMemoryByMachine;
bool _deletingSoundByMachine;
bool _editing;
List<MachineFamilyViewModel> _families;
@@ -38,15 +46,19 @@ namespace Marechai.Pages.Admin.Details
bool _loaded;
List<ProcessorByMachineViewModel> _machineCpus;
List<GpuByMachineViewModel> _machineGpus;
List<MemoryByMachineViewModel> _machineMemories;
List<SoundSynthByMachineViewModel> _machineSound;
MachineViewModel _model;
bool _noFamily;
bool _prototype;
bool _savingCpu;
bool _savingGpu;
bool _savingMemory;
bool _savingSound;
List<SoundSynthViewModel> _soundSynths;
bool _unknownIntroduced;
bool _unknownMemorySize;
bool _unknownMemorySpeed;
bool _unknownModel;
bool _unknownProcessorSpeed;
[Parameter]
@@ -72,14 +84,15 @@ namespace Marechai.Pages.Admin.Details
!_creating)
return;
_companies = await CompaniesService.GetAsync();
_families = await MachineFamiliesService.GetAsync();
_model = _creating ? new MachineViewModel() : await Service.GetAsync(Id);
_machineGpus = await GpusByMachineService.GetByMachine(Id);
_machineCpus = await ProcessorsByMachineService.GetByMachine(Id);
_gpus = await GpusService.GetAsync();
_cpus = await ProcessorsService.GetAsync();
_soundSynths = await SoundSynthsService.GetAsync();
_companies = await CompaniesService.GetAsync();
_families = await MachineFamiliesService.GetAsync();
_model = _creating ? new MachineViewModel() : await Service.GetAsync(Id);
_machineGpus = await GpusByMachineService.GetByMachine(Id);
_machineCpus = await ProcessorsByMachineService.GetByMachine(Id);
_gpus = await GpusService.GetAsync();
_cpus = await ProcessorsService.GetAsync();
_soundSynths = await SoundSynthsService.GetAsync();
_machineMemories = await MemoriesByMachineService.GetByMachine(Id);
_editing = _creating || NavigationManager.ToBaseRelativePath(NavigationManager.Uri).ToLowerInvariant().
StartsWith("admin/machines/edit/",
@@ -220,7 +233,7 @@ namespace Marechai.Pages.Admin.Details
_currentCpuByMachine = null;
}
async Task OnAddGpuClick()
void OnAddGpuClick()
{
_addingGpu = true;
_savingGpu = false;
@@ -299,7 +312,7 @@ namespace Marechai.Pages.Admin.Details
StateHasChanged();
}
async Task OnAddSoundClick()
void OnAddSoundClick()
{
_addingSound = true;
_savingSound = false;
@@ -383,7 +396,7 @@ namespace Marechai.Pages.Admin.Details
StateHasChanged();
}
async Task OnAddCpuClick()
void OnAddCpuClick()
{
_addingCpu = true;
_savingCpu = false;
@@ -441,5 +454,107 @@ namespace Marechai.Pages.Admin.Details
e.Status = item > 0 ? ValidationStatus.Success : ValidationStatus.Error;
}
void ShowMemoryDeleteModal(long itemId)
{
_currentMemoryByMachine = _machineMemories.FirstOrDefault(n => n.Id == itemId);
_deletingMemoryByMachine = true;
_deleteTitle = L["Delete memory from this machine"];
_deleteText =
string.Format(L["Are you sure you want to delete the memory type {0} with usage {1} from this machine?"],
_currentMemoryByMachine?.Type, _currentMemoryByMachine?.Usage);
_frmDelete.Show();
}
async Task ConfirmDeleteMemoryByMachine()
{
if(_currentMemoryByMachine is null)
return;
_deleteInProgress = true;
// Yield thread to let UI to update
await Task.Yield();
await MemoriesByMachineService.DeleteAsync(_currentMemoryByMachine.Id);
_machineMemories = await MemoriesByMachineService.GetByMachine(Id);
_deleteInProgress = false;
_frmDelete.Hide();
// Yield thread to let UI to update
await Task.Yield();
// Tell we finished loading
StateHasChanged();
}
void OnAddMemoryClick()
{
_addingMemory = true;
_savingMemory = false;
_addingMemorySpeed = 0;
_unknownMemorySpeed = true;
_addingMemorySize = 0;
_unknownMemorySize = true;
}
void CancelAddMemory()
{
_addingMemory = false;
_savingMemory = false;
}
async Task ConfirmAddMemory()
{
// TODO: Validation
_savingMemory = true;
// Yield thread to let UI to update
await Task.Yield();
await MemoriesByMachineService.CreateAsync(Id, (MemoryType)_addingMemoryType,
(MemoryUsage)_addingMemoryUsage,
_unknownMemorySize ? null : _addingMemorySize,
_unknownMemorySpeed ? null : _addingMemorySpeed);
_machineMemories = await MemoriesByMachineService.GetByMachine(Id);
_addingMemory = false;
_savingMemory = false;
// Yield thread to let UI to update
await Task.Yield();
// Tell we finished loading
StateHasChanged();
}
void ValidateMemorySpeed(ValidatorEventArgs e)
{
if(!(e.Value is double item))
{
e.Status = ValidationStatus.Error;
return;
}
e.Status = item > 0 ? ValidationStatus.Success : ValidationStatus.Error;
}
void ValidateMemorySize(ValidatorEventArgs e)
{
if(!(e.Value is long item))
{
e.Status = ValidationStatus.Error;
return;
}
e.Status = item > 0 ? ValidationStatus.Success : ValidationStatus.Error;
}
}
}