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Allow to add and remove sound synthesizers from machine details in admin view.
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49
Marechai/Services/SoundSynthsByMachineService.cs
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49
Marechai/Services/SoundSynthsByMachineService.cs
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Marechai.Database.Models;
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using Marechai.ViewModels;
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using Microsoft.EntityFrameworkCore;
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namespace Marechai.Services
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{
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public class SoundSynthsByMachineService
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{
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readonly MarechaiContext _context;
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public SoundSynthsByMachineService(MarechaiContext context) => _context = context;
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public async Task<List<SoundSynthByMachineViewModel>> GetByMachine(int machineId) =>
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await _context.SoundByMachine.Where(g => g.MachineId == machineId).
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Select(g => new SoundSynthByMachineViewModel
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{
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Id = g.Id, Name = g.SoundSynth.Name, CompanyName = g.SoundSynth.Company.Name,
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SoundSynthId = g.SoundSynthId, MachineId = g.MachineId
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}).OrderBy(g => g.CompanyName).ThenBy(g => g.Name).ToListAsync();
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public async Task DeleteAsync(long id)
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{
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SoundByMachine item = await _context.SoundByMachine.FindAsync(id);
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if(item is null)
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return;
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_context.SoundByMachine.Remove(item);
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await _context.SaveChangesAsync();
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}
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public async Task<long> CreateAsync(int soundSynthId, int machineId)
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{
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var item = new SoundByMachine
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{
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SoundSynthId = soundSynthId, MachineId = machineId
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};
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await _context.SoundByMachine.AddAsync(item);
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await _context.SaveChangesAsync();
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return item.Id;
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}
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}
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}
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