@{ /****************************************************************************** // MARECHAI: Master repository of computing history artifacts information // ---------------------------------------------------------------------------- // // Author(s) : Natalia Portillo // // --[ License ] -------------------------------------------------------------- // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // ---------------------------------------------------------------------------- // Copyright © 2003-2020 Natalia Portillo *******************************************************************************/ } @page "/consoles/all" @page "/consoles/year/{Year:int}" @page "/consoles/{StartingCharacter}" @inherits OwningComponentBase @inject IStringLocalizer L @if(_consoles is null) {

@L["Loading..."]

return; }

@L["Search results:"]

@if(_character.HasValue) { @string.Format(L["Videogame consoles starting with {0}"], _character)
} else if(Year.HasValue) { @string.Format(L["Videogame consoles introduced in {0}"], Year)
} @if(_consoles?.Count > 0) {

@string.Format(L["{0} videogame consoles found in the database."], _consoles.Count)
@foreach(var console in _consoles) { @console.Company @console.Name
}

} else { @if(_character.HasValue) {

@L["There are no videogame consoles found in the database that start with this letter."]

} else if(Year.HasValue) {

@L["There are no videogame consoles found introduced this year."]

} }