/****************************************************************************** // MARECHAI: Master repository of computing history artifacts information // ---------------------------------------------------------------------------- // // Author(s) : Natalia Portillo // // --[ License ] -------------------------------------------------------------- // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // ---------------------------------------------------------------------------- // Copyright © 2003-2020 Natalia Portillo *******************************************************************************/ using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Blazorise; using Marechai.ViewModels; using Microsoft.AspNetCore.Components.Authorization; namespace Marechai.Pages.Admin { public partial class DocumentPeople { bool _deleteInProgress; Modal _frmDelete; bool _loaded; List _people; DocumentPersonViewModel _person; void ShowModal(int itemId) { _person = _people.FirstOrDefault(n => n.Id == itemId); _frmDelete.Show(); } void HideModal() => _frmDelete.Hide(); async void ConfirmDelete() { if(_person is null) return; _deleteInProgress = true; _people = null; AuthenticationState authState = await AuthenticationStateProvider.GetAuthenticationStateAsync(); // Yield thread to let UI to update await Task.Yield(); await Service.DeleteAsync(_person.Id, (await UserManager.GetUserAsync(authState.User)).Id); _people = await Service.GetAsync(); _deleteInProgress = false; _frmDelete.Hide(); // Yield thread to let UI to update await Task.Yield(); // Tell we finished loading StateHasChanged(); } void ModalClosing(ModalClosingEventArgs obj) => _person = null; protected override async Task OnAfterRenderAsync(bool firstRender) { if(_loaded) return; _people = await Service.GetAsync(); _loaded = true; StateHasChanged(); } } }