/****************************************************************************** // MARECHAI: Master repository of computing history artifacts information // ---------------------------------------------------------------------------- // // Author(s) : Natalia Portillo // // --[ License ] -------------------------------------------------------------- // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // ---------------------------------------------------------------------------- // Copyright © 2003-2021 Natalia Portillo *******************************************************************************/ using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Marechai.Database; using Marechai.Database.Models; using Marechai.ViewModels; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Localization; namespace Marechai.Services { public class MachinesService { readonly MarechaiContext _context; readonly GpusService _gpusService; readonly IStringLocalizer _l; readonly ProcessorsService _processorsService; readonly SoundSynthsService _soundSynthsService; public MachinesService(MarechaiContext context, IStringLocalizer localizer, GpusService gpusService, ProcessorsService processorsService, SoundSynthsService soundSynthsService) { _context = context; _l = localizer; _gpusService = gpusService; _processorsService = processorsService; _soundSynthsService = soundSynthsService; } public async Task> GetAsync() => await _context.Machines.OrderBy(m => m.Company.Name).ThenBy(m => m.Name).ThenBy(m => m.Family.Name). Select(m => new MachineViewModel { Id = m.Id, Company = m.Company.Name, Name = m.Name, Model = m.Model, Introduced = m.Introduced, Type = m.Type, Family = m.Family.Name }).ToListAsync(); public async Task GetAsync(int id) => await _context.Machines.Where(m => m.Id == id). Select(m => new MachineViewModel { Id = m.Id, Company = m.Company.Name, CompanyId = m.CompanyId, Name = m.Name, Model = m.Model, Introduced = m.Introduced, Type = m.Type, FamilyId = m.FamilyId }).FirstOrDefaultAsync(); public async Task UpdateAsync(MachineViewModel viewModel, string userId) { Machine model = await _context.Machines.FindAsync(viewModel.Id); if(model is null) return; model.CompanyId = viewModel.CompanyId; model.Name = viewModel.Name; model.Model = viewModel.Model; model.Introduced = viewModel.Introduced; model.Type = viewModel.Type; model.FamilyId = viewModel.FamilyId; var news = new News { AddedId = model.Id, Date = DateTime.UtcNow }; switch(model.Type) { case MachineType.Computer: news.Type = NewsType.UpdatedComputerInDb; break; case MachineType.Console: news.Type = NewsType.UpdatedConsoleInDb; break; default: news = null; break; } if(news != null) await _context.News.AddAsync(news); await _context.SaveChangesWithUserAsync(userId); } public async Task CreateAsync(MachineViewModel viewModel, string userId) { var model = new Machine { CompanyId = viewModel.CompanyId, Name = viewModel.Name, Model = viewModel.Model, Introduced = viewModel.Introduced, Type = viewModel.Type, FamilyId = viewModel.FamilyId }; await _context.Machines.AddAsync(model); await _context.SaveChangesWithUserAsync(userId); var news = new News { AddedId = model.Id, Date = DateTime.UtcNow }; switch(model.Type) { case MachineType.Computer: news.Type = NewsType.NewComputerInDb; break; case MachineType.Console: news.Type = NewsType.NewConsoleInDb; break; default: news = null; break; } if(news != null) { await _context.News.AddAsync(news); await _context.SaveChangesWithUserAsync(userId); } return model.Id; } public async Task GetMachine(int id) { Machine machine = await _context.Machines.FindAsync(id); if(machine is null) return null; var model = new MachineViewModel { Introduced = machine.Introduced, Name = machine.Name, CompanyId = machine.CompanyId, Model = machine.Model, Type = machine.Type }; Company company = await _context.Companies.FindAsync(model.CompanyId); if(company != null) { model.Company = company.Name; IQueryable logos = _context.CompanyLogos.Where(l => l.CompanyId == company.Id); if(model.Introduced.HasValue) model.CompanyLogo = (await logos.FirstOrDefaultAsync(l => l.Year >= model.Introduced.Value.Year))?. Guid; if(model.CompanyLogo is null && logos.Any()) model.CompanyLogo = (await logos.FirstAsync())?.Guid; } MachineFamily family = await _context.MachineFamilies.FindAsync(machine.FamilyId); if(family != null) { model.FamilyName = family.Name; model.FamilyId = family.Id; } model.Gpus = await _gpusService.GetByMachineAsync(machine.Id); model.Memory = await _context.MemoryByMachine.Where(m => m.MachineId == machine.Id). Select(m => new MemoryViewModel { Type = m.Type, Usage = m.Usage, Size = m.Size, Speed = m.Speed }).ToListAsync(); model.Processors = await _processorsService.GetByMachineAsync(machine.Id); model.SoundSynthesizers = await _soundSynthsService.GetByMachineAsync(machine.Id); model.Storage = await _context.StorageByMachine.Where(s => s.MachineId == machine.Id). Select(s => new StorageViewModel { Type = s.Type, Interface = s.Interface, Capacity = s.Capacity }).ToListAsync(); return model; } public async Task DeleteAsync(int id, string userId) { Machine item = await _context.Machines.FindAsync(id); if(item is null) return; _context.Machines.Remove(item); await _context.SaveChangesWithUserAsync(userId); } } }