/****************************************************************************** // Canary Islands Computer Museum Website // ---------------------------------------------------------------------------- // // Filename : Gpu.cs // Author(s) : Natalia Portillo // // --[ Description ] ---------------------------------------------------------- // // Describes chips (or chipsets) whose primary function is to generate // graphics (raster, vectorial, 3D, etc). // // --[ License ] -------------------------------------------------------------- // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // ---------------------------------------------------------------------------- // Copyright © 2003-2018 Natalia Portillo *******************************************************************************/ using System; using System.Collections.Generic; namespace Cicm.Database.Models { public class Gpu { public Gpu() { GpusByMachine = new HashSet(); ResolutionsByGpu = new HashSet(); } public int Id { get; set; } public string Name { get; set; } public int? CompanyId { get; set; } public string ModelCode { get; set; } public DateTime? Introduced { get; set; } public string Package { get; set; } public string Process { get; set; } public float? ProcessNm { get; set; } public float? DieSize { get; set; } public long? Transistors { get; set; } public virtual Company Company { get; set; } public virtual ICollection GpusByMachine { get; set; } public virtual ICollection ResolutionsByGpu { get; set; } } }