/****************************************************************************** // MARECHAI: Master repository of computing history artifacts information // ---------------------------------------------------------------------------- // // Author(s) : Natalia Portillo // // --[ License ] -------------------------------------------------------------- // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // ---------------------------------------------------------------------------- // Copyright © 2003-2020 Natalia Portillo *******************************************************************************/ using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Marechai.Database.Models; using Marechai.ViewModels; using Microsoft.EntityFrameworkCore; namespace Marechai.Services { public class ResolutionsByGpuService { readonly MarechaiContext _context; public ResolutionsByGpuService(MarechaiContext context) => _context = context; public async Task> GetByGpu(int resolutionId) => (await _context.ResolutionsByGpu.Where(r => r.ResolutionId == resolutionId). Select(r => new ResolutionByGpuViewModel { Id = r.Id, GpuId = r.GpuId, Resolution = new ResolutionViewModel { Id = r.Resolution.Id, Width = r.Resolution.Width, Height = r.Resolution.Height, Colors = r.Resolution.Colors, Palette = r.Resolution.Palette, Chars = r.Resolution.Chars, Grayscale = r.Resolution.Grayscale }, ResolutionId = r.ResolutionId }).ToListAsync()).OrderBy(r => r.Resolution.Width).ThenBy(r => r.Resolution.Height). ThenBy(r => r.Resolution.Chars).ThenBy(r => r.Resolution.Grayscale). ThenBy(r => r.Resolution.Colors).ThenBy(r => r.Resolution.Palette). ToList(); public async Task DeleteAsync(long id, string userId) { ResolutionsByGpu item = await _context.ResolutionsByGpu.FindAsync(id); if(item is null) return; _context.ResolutionsByGpu.Remove(item); await _context.SaveChangesWithUserAsync(userId); } public async Task CreateAsync(int resolutionId, int gpuId, string userId) { var item = new ResolutionsByGpu { GpuId = gpuId, ResolutionId = resolutionId }; await _context.ResolutionsByGpu.AddAsync(item); await _context.SaveChangesWithUserAsync(userId); return item.Id; } } }