Files
marechai/Marechai.Database/Models/SoundSynthPhoto.cs
Natalia Portillo 2cf66b2989 Add Sound Synth Photos management functionality
- Implemented SoundSynthPhotos.razor and SoundSynthPhotos.razor.cs for photo upload and management.
- Added a new PhotoDetail.razor and PhotoDetail.razor.cs for displaying individual photo details.
- Enhanced SoundSynths.razor to include a link to the photos management page.
- Created a new service SoundSynthPhotosService.cs to handle API interactions for photo management.
- Updated View.razor and View.razor.cs to display associated photos for each sound synth.
2026-05-04 15:47:45 +01:00

39 lines
1.5 KiB
C#

/******************************************************************************
// MARECHAI: Master repository of computing history artifacts information
// ----------------------------------------------------------------------------
//
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2003-2026 Natalia Portillo
*******************************************************************************/
using System.ComponentModel.DataAnnotations;
namespace Marechai.Database.Models;
public class SoundSynthPhoto : BasePhoto
{
[Url]
public string Source { get; set; }
public virtual SoundSynth SoundSynth { get; set; }
public int SoundSynthId { get; set; }
}