Files
marechai/Marechai/Services/SoundSynthsByMachineService.cs

78 lines
3.0 KiB
C#

/******************************************************************************
// MARECHAI: Master repository of computing history artifacts information
// ----------------------------------------------------------------------------
//
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2003-2021 Natalia Portillo
*******************************************************************************/
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Marechai.Database.Models;
using Marechai.ViewModels;
using Microsoft.EntityFrameworkCore;
namespace Marechai.Services
{
public class SoundSynthsByMachineService
{
readonly MarechaiContext _context;
public SoundSynthsByMachineService(MarechaiContext context) => _context = context;
public async Task<List<SoundSynthByMachineViewModel>> GetByMachine(int machineId) =>
await _context.SoundByMachine.Where(g => g.MachineId == machineId).
Select(g => new SoundSynthByMachineViewModel
{
Id = g.Id,
Name = g.SoundSynth.Name,
CompanyName = g.SoundSynth.Company.Name,
SoundSynthId = g.SoundSynthId,
MachineId = g.MachineId
}).OrderBy(g => g.CompanyName).ThenBy(g => g.Name).ToListAsync();
public async Task DeleteAsync(long id, string userId)
{
SoundByMachine item = await _context.SoundByMachine.FindAsync(id);
if(item is null)
return;
_context.SoundByMachine.Remove(item);
await _context.SaveChangesWithUserAsync(userId);
}
public async Task<long> CreateAsync(int soundSynthId, int machineId, string userId)
{
var item = new SoundByMachine
{
SoundSynthId = soundSynthId,
MachineId = machineId
};
await _context.SoundByMachine.AddAsync(item);
await _context.SaveChangesWithUserAsync(userId);
return item.Id;
}
}
}