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move to separate table and use an interconnection table, `resolution_by_gpu`.
49 lines
2.0 KiB
C#
49 lines
2.0 KiB
C#
/******************************************************************************
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// Canary Islands Computer Museum Website
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// ----------------------------------------------------------------------------
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//
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// Filename : Processor.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// High level representation of a processor .
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2003-2018 Natalia Portillo
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*******************************************************************************/
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namespace Cicm.Database.Schemas
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{
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/// <summary>Processor</summary>
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public class Resolution
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{
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/// <summary>If <c>true</c> width and height indicate characters, else they indicate pixels</summary>
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public bool Chars;
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/// <summary>Colors</summary>
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public long Colors;
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/// <summary>Height</summary>
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public int Height;
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/// <summary>Resolution ID</summary>
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public int Id;
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/// <summary>Palette, 0 if same as <see cref="Colors" /></summary>
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public long Palette;
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/// <summary>Width</summary>
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public int Width;
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}
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} |