Files
marechai/Cicm.Database/Schemas/Resolution.cs
Natalia Portillo 04c0e47d9c Update DB to version 19: Resolutions are gpu dependant,
move to separate table and use an interconnection table, `resolution_by_gpu`.
2018-04-28 18:39:09 +01:00

49 lines
2.0 KiB
C#

/******************************************************************************
// Canary Islands Computer Museum Website
// ----------------------------------------------------------------------------
//
// Filename : Processor.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// --[ Description ] ----------------------------------------------------------
//
// High level representation of a processor .
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2003-2018 Natalia Portillo
*******************************************************************************/
namespace Cicm.Database.Schemas
{
/// <summary>Processor</summary>
public class Resolution
{
/// <summary>If <c>true</c> width and height indicate characters, else they indicate pixels</summary>
public bool Chars;
/// <summary>Colors</summary>
public long Colors;
/// <summary>Height</summary>
public int Height;
/// <summary>Resolution ID</summary>
public int Id;
/// <summary>Palette, 0 if same as <see cref="Colors" /></summary>
public long Palette;
/// <summary>Width</summary>
public int Width;
}
}