mirror of
https://github.com/claunia/marechai.git
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107 lines
3.4 KiB
C#
107 lines
3.4 KiB
C#
/******************************************************************************
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// MARECHAI: Master repository of computing history artifacts information
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// ----------------------------------------------------------------------------
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//
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2003-2020 Natalia Portillo
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*******************************************************************************/
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Marechai.Database;
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using Marechai.Database.Models;
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using Marechai.ViewModels;
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using Microsoft.AspNetCore.Components;
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namespace Marechai.Pages.Companies
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{
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public partial class View
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{
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string _carrouselActive;
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CompanyViewModel _company;
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List<Machine> _computers;
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List<Machine> _consoles;
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string _description;
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int _id;
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bool _loaded;
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List<CompanyLogo> _logos;
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Company _soldTo;
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[Parameter]
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public int Id
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{
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get => _id;
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set
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{
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if(_id == value)
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return;
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_id = value;
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_loaded = false;
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}
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}
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public bool ComputersCollapsed { get; set; } = true;
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public bool ConsolesCollapsed { get; set; } = true;
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protected override async Task OnAfterRenderAsync(bool firstRender)
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{
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if(_loaded)
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return;
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if(Id <= 0)
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{
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_loaded = true;
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return;
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}
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_company = await Service.GetAsync(Id);
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List<Machine> machines = await Service.GetMachinesAsync(Id);
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_computers = machines.Where(m => m.Type == MachineType.Computer).ToList();
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_consoles = machines.Where(m => m.Type == MachineType.Console).ToList();
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_description = await Service.GetDescriptionTextAsync(Id);
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_soldTo = await Service.GetSoldToAsync(_company.SoldToId);
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_logos = await CompanyLogosService.GetByCompany(Id);
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_loaded = true;
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StateHasChanged();
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}
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void CollapseComputers()
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{
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if(_computers.Count == 0)
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return;
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ComputersCollapsed = !ComputersCollapsed;
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}
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void CollapseConsoles()
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{
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if(_consoles.Count == 0)
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return;
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ConsolesCollapsed = !ConsolesCollapsed;
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}
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}
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} |