mirror of
https://github.com/claunia/plist-cil.git
synced 2025-12-16 19:14:26 +00:00
Use using statements around Streams and Readers/Writers instead of manually calling .Close, which is no longer supported on .NET Core
This commit is contained in:
@@ -79,7 +79,8 @@ namespace Claunia.PropertyList
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public static NSObject Parse(Stream fs)
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{
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byte[] buf = PropertyListParser.ReadAll(fs);
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fs.Close();
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// Don't close the stream - that would be the responisibility of code that class
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// Parse
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return Parse(buf);
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}
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@@ -154,7 +154,8 @@ namespace Claunia.PropertyList
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{
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//Read all bytes into a list
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byte[] buf = PropertyListParser.ReadAll(fs);
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fs.Close();
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// Don't close the stream - that would be the responisibility of code that class
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// Parse
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return Parse(buf);
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}
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@@ -117,9 +117,10 @@ namespace Claunia.PropertyList
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/// <exception cref="IOException"></exception>
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public static void Write(FileInfo file, NSObject root)
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{
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FileStream fous = file.OpenWrite();
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Write(fous, root);
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fous.Close();
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using (FileStream fous = file.OpenWrite())
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{
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Write(fous, root);
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}
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}
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/// <summary>
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@@ -65,9 +65,10 @@ namespace Claunia.PropertyList
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public NSData(FileInfo file)
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{
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bytes = new byte[(int)file.Length];
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FileStream raf = file.OpenRead();
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raf.Read(bytes, 0, (int)file.Length);
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raf.Close();
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using (FileStream raf = file.OpenRead())
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{
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raf.Read(bytes, 0, (int)file.Length);
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}
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}
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/// <summary>
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@@ -158,9 +158,13 @@ namespace Claunia.PropertyList
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/// <returns>The root object in the property list. This is usually a NSDictionary but can also be a NSArray.</returns>
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public static NSObject Parse(FileInfo f)
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{
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FileStream fis = f.OpenRead();
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int type = DetermineType(fis);
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fis.Close();
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int type;
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using (FileStream fis = f.OpenRead())
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{
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type = DetermineType(fis);
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}
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switch (type)
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{
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case TYPE_BINARY:
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@@ -215,9 +219,10 @@ namespace Claunia.PropertyList
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string parent = outFile.DirectoryName;
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if (!Directory.Exists(parent))
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Directory.CreateDirectory(parent);
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Stream fous = outFile.Open(FileMode.OpenOrCreate, FileAccess.ReadWrite);
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SaveAsXml(root, fous);
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fous.Close();
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using (Stream fous = outFile.Open(FileMode.OpenOrCreate, FileAccess.ReadWrite))
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{
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SaveAsXml(root, fous);
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}
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}
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/// <summary>
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@@ -228,9 +233,18 @@ namespace Claunia.PropertyList
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/// <exception cref="IOException">When an error occurs during the writing process.</exception>
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public static void SaveAsXml(NSObject root, Stream outStream)
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{
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#if NET40
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// The StreamWriter constructor which takes a "leaveOpen" parameter is
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// not available on .NET 4.0
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StreamWriter w = new StreamWriter(outStream, Encoding.UTF8);
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w.Write(root.ToXmlPropertyList());
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w.Close();
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#else
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using (StreamWriter w = new StreamWriter(outStream, Encoding.UTF8, bufferSize: 1024, leaveOpen: true))
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{
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w.Write(root.ToXmlPropertyList());
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}
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#endif
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}
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/// <summary>
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@@ -291,11 +305,11 @@ namespace Claunia.PropertyList
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string parent = outFile.DirectoryName;
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if (!Directory.Exists(parent))
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Directory.CreateDirectory(parent);
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Stream fous = outFile.Open(FileMode.OpenOrCreate, FileAccess.ReadWrite);
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StreamWriter w = new StreamWriter(fous, Encoding.ASCII);
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w.Write(root.ToASCIIPropertyList());
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w.Close();
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fous.Close();
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using (Stream fous = outFile.Open(FileMode.OpenOrCreate, FileAccess.ReadWrite))
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using (StreamWriter w = new StreamWriter(fous, Encoding.ASCII))
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{
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w.Write(root.ToASCIIPropertyList());
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}
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}
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/// <summary>
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@@ -309,11 +323,11 @@ namespace Claunia.PropertyList
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string parent = outFile.DirectoryName;
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if (!Directory.Exists(parent))
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Directory.CreateDirectory(parent);
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Stream fous = outFile.Open(FileMode.OpenOrCreate, FileAccess.ReadWrite);
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StreamWriter w = new StreamWriter(fous, Encoding.ASCII);
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w.Write(root.ToASCIIPropertyList());
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w.Close();
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fous.Close();
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using (Stream fous = outFile.Open(FileMode.OpenOrCreate, FileAccess.ReadWrite))
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using (StreamWriter w = new StreamWriter(fous, Encoding.ASCII))
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{
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w.Write(root.ToASCIIPropertyList());
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}
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}
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/// <summary>
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@@ -350,11 +364,11 @@ namespace Claunia.PropertyList
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string parent = outFile.DirectoryName;
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if (!Directory.Exists(parent))
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Directory.CreateDirectory(parent);
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Stream fous = outFile.Open(FileMode.OpenOrCreate, FileAccess.ReadWrite);
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StreamWriter w = new StreamWriter(fous, Encoding.ASCII);
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w.Write(root.ToGnuStepASCIIPropertyList());
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w.Close();
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fous.Close();
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using (Stream fous = outFile.Open(FileMode.OpenOrCreate, FileAccess.ReadWrite))
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using (StreamWriter w = new StreamWriter(fous, Encoding.ASCII))
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{
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w.Write(root.ToGnuStepASCIIPropertyList());
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}
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}
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/// <summary>
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@@ -368,11 +382,11 @@ namespace Claunia.PropertyList
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string parent = outFile.DirectoryName;
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if (!Directory.Exists(parent))
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Directory.CreateDirectory(parent);
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Stream fous = outFile.Open(FileMode.OpenOrCreate, FileAccess.ReadWrite);
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StreamWriter w = new StreamWriter(fous, Encoding.ASCII);
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w.Write(root.ToGnuStepASCIIPropertyList());
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w.Close();
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fous.Close();
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using (Stream fous = outFile.Open(FileMode.OpenOrCreate, FileAccess.ReadWrite))
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using (StreamWriter w = new StreamWriter(fous, Encoding.ASCII))
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{
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w.Write(root.ToGnuStepASCIIPropertyList());
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}
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}
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/// <summary>
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@@ -8,16 +8,19 @@
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<RootNamespace>Claunia.PropertyList</RootNamespace>
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<AssemblyName>plist-cil</AssemblyName>
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<ReleaseVersion>1.14</ReleaseVersion>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug</OutputPath>
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<DefineConstants>DEBUG;</DefineConstants>
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<DefineConstants>DEBUG;NET40</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<ConsolePause>false</ConsolePause>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<Optimize>true</Optimize>
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@@ -37,6 +40,8 @@
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<Command type="AfterBuild" command="nuget pack plist-cil.nuspec -Verbosity Detailed" workingdir="${ProjectDir}" />
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</CustomCommands>
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</CustomCommands>
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<Prefer32Bit>false</Prefer32Bit>
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<DefineConstants>NET40</DefineConstants>
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</PropertyGroup>
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<PropertyGroup>
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<SignAssembly>true</SignAssembly>
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@@ -55,6 +60,7 @@
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<Compile Include="NSNumber.cs" />
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<Compile Include="NSString.cs" />
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<Compile Include="NSSet.cs" />
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<Compile Include="PropertyListException.cs" />
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<Compile Include="UID.cs" />
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<Compile Include="NSDate.cs" />
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<Compile Include="NSArray.cs" />
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