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https://github.com/claunia/romrepomgr.git
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Add window to import ROMs from folder.
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235
RomRepoMgr/ViewModels/ImportRomFolderViewModel.cs
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235
RomRepoMgr/ViewModels/ImportRomFolderViewModel.cs
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/******************************************************************************
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// RomRepoMgr - ROM repository manager
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// ----------------------------------------------------------------------------
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//
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2020 Natalia Portillo
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*******************************************************************************/
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using System;
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using System.Collections.ObjectModel;
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using System.Reactive;
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using Avalonia.Threading;
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using JetBrains.Annotations;
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using ReactiveUI;
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using RomRepoMgr.Core.EventArgs;
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using RomRepoMgr.Views;
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namespace RomRepoMgr.ViewModels
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{
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public sealed class ImportRomFolderViewModel : ViewModelBase
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{
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readonly ImportRomFolder _view;
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bool _canClose;
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bool _canStart;
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bool _isImporting;
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bool _isReady;
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bool _knownOnlyChecked;
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bool _progress2IsIndeterminate;
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double _progress2Maximum;
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double _progress2Minimum;
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double _progress2Value;
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bool _progress2Visible;
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bool _progressIsIndeterminate;
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double _progressMaximum;
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double _progressMinimum;
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double _progressValue;
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bool _progressVisible;
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bool _recurseArchivesChecked;
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bool _removeFilesChecked;
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string _status2Message;
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string _statusMessage;
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public ImportRomFolderViewModel(ImportRomFolder view, string folderPath)
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{
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_view = view;
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FolderPath = folderPath;
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_removeFilesChecked = false;
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_knownOnlyChecked = true;
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_recurseArchivesChecked = false;
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ImportResults = new ObservableCollection<ImportRomFolderItem>();
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CloseCommand = ReactiveCommand.Create(ExecuteCloseCommand);
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StartCommand = ReactiveCommand.Create(ExecuteStartCommand);
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_isReady = true;
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}
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public string PathLabel => "Path:";
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public string FolderPath { get; }
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public string RemoveFilesLabel => "Remove files after import successful.";
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public string KnownOnlyLabel => "Only import known files.";
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public string RecurseArchivesLabel => "Try to detect archives and import their contents.";
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public bool RemoveFilesChecked
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{
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get => _removeFilesChecked;
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set => this.RaiseAndSetIfChanged(ref _removeFilesChecked, value);
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}
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public bool KnownOnlyChecked
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{
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get => _knownOnlyChecked;
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set => this.RaiseAndSetIfChanged(ref _knownOnlyChecked, value);
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}
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public bool RecurseArchivesChecked
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{
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get => _recurseArchivesChecked;
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set => this.RaiseAndSetIfChanged(ref _recurseArchivesChecked, value);
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}
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public bool IsReady
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{
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get => _isReady;
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set => this.RaiseAndSetIfChanged(ref _isReady, value);
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}
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public bool ProgressVisible
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{
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get => _progressVisible;
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set => this.RaiseAndSetIfChanged(ref _progressVisible, value);
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}
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public string StatusMessage
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{
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get => _statusMessage;
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set => this.RaiseAndSetIfChanged(ref _statusMessage, value);
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}
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public double ProgressMinimum
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{
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get => _progressMinimum;
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set => this.RaiseAndSetIfChanged(ref _progressMinimum, value);
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}
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public double ProgressMaximum
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{
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get => _progressMaximum;
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set => this.RaiseAndSetIfChanged(ref _progressMaximum, value);
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}
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public double ProgressValue
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{
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get => _progressValue;
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set => this.RaiseAndSetIfChanged(ref _progressValue, value);
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}
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public bool ProgressIsIndeterminate
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{
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get => _progressIsIndeterminate;
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set => this.RaiseAndSetIfChanged(ref _progressIsIndeterminate, value);
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}
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public bool Progress2Visible
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{
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get => _progress2Visible;
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set => this.RaiseAndSetIfChanged(ref _progress2Visible, value);
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}
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public string Status2Message
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{
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get => _status2Message;
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set => this.RaiseAndSetIfChanged(ref _status2Message, value);
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}
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public double Progress2Minimum
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{
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get => _progress2Minimum;
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set => this.RaiseAndSetIfChanged(ref _progress2Minimum, value);
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}
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public double Progress2Maximum
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{
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get => _progress2Maximum;
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set => this.RaiseAndSetIfChanged(ref _progress2Maximum, value);
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}
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public double Progress2Value
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{
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get => _progress2Value;
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set => this.RaiseAndSetIfChanged(ref _progress2Value, value);
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}
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public bool Progress2IsIndeterminate
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{
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get => _progress2IsIndeterminate;
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set => this.RaiseAndSetIfChanged(ref _progress2IsIndeterminate, value);
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}
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public bool IsImporting
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{
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get => _isImporting;
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set => this.RaiseAndSetIfChanged(ref _isImporting, value);
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}
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[NotNull]
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public string Title => "Import ROM files from folder...";
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public ObservableCollection<ImportRomFolderItem> ImportResults { get; }
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public string ResultFilenameLabel => "Filename";
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public string ResultStatusLabel => "Status";
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public string CloseLabel => "Close";
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public string StartLabel => "Start";
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public bool CanClose
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{
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get => _canClose;
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set => this.RaiseAndSetIfChanged(ref _canClose, value);
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}
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public bool CanStart
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{
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get => _canStart;
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set => this.RaiseAndSetIfChanged(ref _canStart, value);
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}
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public ReactiveCommand<Unit, Unit> CloseCommand { get; }
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public ReactiveCommand<Unit, Unit> StartCommand { get; }
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void ExecuteCloseCommand() => _view.Close();
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void ExecuteStartCommand() {}
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void OnWorkerOnWorkFinished(object sender, EventArgs args) => Dispatcher.UIThread.Post(() => {});
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void OnWorkerOnSetProgressBounds(object sender, ProgressBoundsEventArgs args) => Dispatcher.UIThread.Post(() =>
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{
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Progress2IsIndeterminate = false;
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Progress2Maximum = args.Maximum;
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Progress2Minimum = args.Minimum;
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});
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void OnWorkerOnSetProgress(object sender, ProgressEventArgs args) =>
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Dispatcher.UIThread.Post(() => Progress2Value = args.Value);
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void OnWorkerOnSetMessage(object sender, MessageEventArgs args) =>
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Dispatcher.UIThread.Post(() => Status2Message = args.Message);
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void OnWorkerOnSetIndeterminateProgress(object sender, EventArgs args) =>
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Dispatcher.UIThread.Post(() => Progress2IsIndeterminate = true);
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void OnWorkerOnErrorOccurred(object sender, ErrorEventArgs args) => Dispatcher.UIThread.Post(() => {});
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}
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public sealed class ImportRomFolderItem
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{
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public string Filename { get; set; }
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public string Status { get; set; }
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}
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}
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