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[Refactor] Update Task.Run usage to await and discard returned tasks.
Fixes some race conditions.
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@@ -146,7 +146,7 @@ public sealed class SettingsViewModel : ViewModelBase
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worker.FinishedWithText += CheckUnArFinished;
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worker.FailedWithText += CheckUnArFailed;
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Task.Run(() => worker.CheckUnAr(UnArPath));
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_ = Task.Run(() => worker.CheckUnAr(UnArPath));
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}
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async void CheckUnArFailed(object sender, ErrorEventArgs args)
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