Files
romrepomgr/RomRepoMgr/ViewModels/ImportDatViewModel.cs

171 lines
6.1 KiB
C#

/******************************************************************************
// RomRepoMgr - ROM repository manager
// ----------------------------------------------------------------------------
//
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2020-2021 Natalia Portillo
*******************************************************************************/
using System;
using System.Reactive;
using System.Threading.Tasks;
using Avalonia.Threading;
using JetBrains.Annotations;
using ReactiveUI;
using RomRepoMgr.Core.EventArgs;
using RomRepoMgr.Core.Workers;
using RomRepoMgr.Resources;
using RomRepoMgr.Views;
namespace RomRepoMgr.ViewModels
{
public sealed class ImportDatViewModel : ViewModelBase
{
readonly ImportDat _view;
readonly DatImporter _worker;
bool _canClose;
double _currentValue;
string _errorMessage;
bool _errorVisible;
bool _indeterminateProgress;
double _maximumValue;
double _minimumValue;
bool _progressVisible;
string _statusMessage;
public ImportDatViewModel(ImportDat view, string datPath)
{
_view = view;
CloseCommand = ReactiveCommand.Create(ExecuteCloseCommand);
IndeterminateProgress = true;
ProgressVisible = false;
ErrorVisible = false;
_worker = new DatImporter(datPath, null);
_worker.ErrorOccurred += OnWorkerOnErrorOccurred;
_worker.SetIndeterminateProgress += OnWorkerOnSetIndeterminateProgress;
_worker.SetMessage += OnWorkerOnSetMessage;
_worker.SetProgress += OnWorkerOnSetProgress;
_worker.SetProgressBounds += OnWorkerOnSetProgressBounds;
_worker.WorkFinished += OnWorkerOnWorkFinished;
}
[NotNull]
public string Title => Localization.ImportDatTitle;
public string StatusMessage
{
get => _statusMessage;
set => this.RaiseAndSetIfChanged(ref _statusMessage, value);
}
public bool IndeterminateProgress
{
get => _indeterminateProgress;
set => this.RaiseAndSetIfChanged(ref _indeterminateProgress, value);
}
public double MaximumValue
{
get => _maximumValue;
set => this.RaiseAndSetIfChanged(ref _maximumValue, value);
}
public double MinimumValue
{
get => _minimumValue;
set => this.RaiseAndSetIfChanged(ref _minimumValue, value);
}
public double CurrentValue
{
get => _currentValue;
set => this.RaiseAndSetIfChanged(ref _currentValue, value);
}
public bool ProgressVisible
{
get => _progressVisible;
set => this.RaiseAndSetIfChanged(ref _progressVisible, value);
}
public bool ErrorVisible
{
get => _errorVisible;
set => this.RaiseAndSetIfChanged(ref _errorVisible, value);
}
public string ErrorMessage
{
get => _errorMessage;
set => this.RaiseAndSetIfChanged(ref _errorMessage, value);
}
public bool CanClose
{
get => _canClose;
set => this.RaiseAndSetIfChanged(ref _canClose, value);
}
public string CloseLabel => Localization.CloseLabel;
public ReactiveCommand<Unit, Unit> CloseCommand { get; }
void OnWorkerOnWorkFinished(object sender, MessageEventArgs args) => Dispatcher.UIThread.Post(() =>
{
StatusMessage = args.Message;
ProgressVisible = false;
CanClose = true;
});
void OnWorkerOnSetProgressBounds(object sender, ProgressBoundsEventArgs args) => Dispatcher.UIThread.Post(() =>
{
IndeterminateProgress = false;
MaximumValue = args.Maximum;
MinimumValue = args.Minimum;
});
void OnWorkerOnSetProgress(object sender, ProgressEventArgs args) =>
Dispatcher.UIThread.Post(() => CurrentValue = args.Value);
void OnWorkerOnSetMessage(object sender, MessageEventArgs args) =>
Dispatcher.UIThread.Post(() => StatusMessage = args.Message);
void OnWorkerOnSetIndeterminateProgress(object sender, EventArgs args) =>
Dispatcher.UIThread.Post(() => IndeterminateProgress = true);
void OnWorkerOnErrorOccurred(object sender, ErrorEventArgs args) => Dispatcher.UIThread.Post(() =>
{
ErrorMessage = args.Message;
ProgressVisible = false;
ErrorVisible = true;
CanClose = true;
});
void ExecuteCloseCommand() => _view.Close();
internal void OnOpened()
{
ProgressVisible = true;
_worker.RomSetAdded += RomSetAdded;
Task.Run(_worker.Import);
}
public event EventHandler<RomSetEventArgs> RomSetAdded;
}
}