mirror of
https://github.com/claunia/romrepomgr.git
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171 lines
6.1 KiB
C#
171 lines
6.1 KiB
C#
/******************************************************************************
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// RomRepoMgr - ROM repository manager
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// ----------------------------------------------------------------------------
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//
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2020-2021 Natalia Portillo
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*******************************************************************************/
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using System;
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using System.Reactive;
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using System.Threading.Tasks;
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using Avalonia.Threading;
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using JetBrains.Annotations;
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using ReactiveUI;
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using RomRepoMgr.Core.EventArgs;
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using RomRepoMgr.Core.Workers;
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using RomRepoMgr.Resources;
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using RomRepoMgr.Views;
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namespace RomRepoMgr.ViewModels
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{
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public sealed class ImportDatViewModel : ViewModelBase
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{
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readonly ImportDat _view;
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readonly DatImporter _worker;
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bool _canClose;
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double _currentValue;
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string _errorMessage;
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bool _errorVisible;
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bool _indeterminateProgress;
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double _maximumValue;
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double _minimumValue;
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bool _progressVisible;
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string _statusMessage;
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public ImportDatViewModel(ImportDat view, string datPath)
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{
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_view = view;
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CloseCommand = ReactiveCommand.Create(ExecuteCloseCommand);
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IndeterminateProgress = true;
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ProgressVisible = false;
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ErrorVisible = false;
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_worker = new DatImporter(datPath, null);
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_worker.ErrorOccurred += OnWorkerOnErrorOccurred;
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_worker.SetIndeterminateProgress += OnWorkerOnSetIndeterminateProgress;
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_worker.SetMessage += OnWorkerOnSetMessage;
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_worker.SetProgress += OnWorkerOnSetProgress;
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_worker.SetProgressBounds += OnWorkerOnSetProgressBounds;
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_worker.WorkFinished += OnWorkerOnWorkFinished;
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}
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[NotNull]
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public string Title => Localization.ImportDatTitle;
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public string StatusMessage
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{
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get => _statusMessage;
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set => this.RaiseAndSetIfChanged(ref _statusMessage, value);
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}
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public bool IndeterminateProgress
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{
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get => _indeterminateProgress;
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set => this.RaiseAndSetIfChanged(ref _indeterminateProgress, value);
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}
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public double MaximumValue
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{
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get => _maximumValue;
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set => this.RaiseAndSetIfChanged(ref _maximumValue, value);
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}
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public double MinimumValue
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{
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get => _minimumValue;
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set => this.RaiseAndSetIfChanged(ref _minimumValue, value);
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}
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public double CurrentValue
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{
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get => _currentValue;
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set => this.RaiseAndSetIfChanged(ref _currentValue, value);
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}
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public bool ProgressVisible
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{
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get => _progressVisible;
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set => this.RaiseAndSetIfChanged(ref _progressVisible, value);
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}
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public bool ErrorVisible
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{
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get => _errorVisible;
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set => this.RaiseAndSetIfChanged(ref _errorVisible, value);
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}
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public string ErrorMessage
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{
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get => _errorMessage;
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set => this.RaiseAndSetIfChanged(ref _errorMessage, value);
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}
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public bool CanClose
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{
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get => _canClose;
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set => this.RaiseAndSetIfChanged(ref _canClose, value);
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}
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public string CloseLabel => Localization.CloseLabel;
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public ReactiveCommand<Unit, Unit> CloseCommand { get; }
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void OnWorkerOnWorkFinished(object sender, MessageEventArgs args) => Dispatcher.UIThread.Post(() =>
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{
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StatusMessage = args.Message;
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ProgressVisible = false;
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CanClose = true;
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});
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void OnWorkerOnSetProgressBounds(object sender, ProgressBoundsEventArgs args) => Dispatcher.UIThread.Post(() =>
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{
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IndeterminateProgress = false;
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MaximumValue = args.Maximum;
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MinimumValue = args.Minimum;
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});
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void OnWorkerOnSetProgress(object sender, ProgressEventArgs args) =>
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Dispatcher.UIThread.Post(() => CurrentValue = args.Value);
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void OnWorkerOnSetMessage(object sender, MessageEventArgs args) =>
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Dispatcher.UIThread.Post(() => StatusMessage = args.Message);
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void OnWorkerOnSetIndeterminateProgress(object sender, EventArgs args) =>
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Dispatcher.UIThread.Post(() => IndeterminateProgress = true);
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void OnWorkerOnErrorOccurred(object sender, ErrorEventArgs args) => Dispatcher.UIThread.Post(() =>
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{
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ErrorMessage = args.Message;
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ProgressVisible = false;
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ErrorVisible = true;
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CanClose = true;
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});
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void ExecuteCloseCommand() => _view.Close();
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internal void OnOpened()
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{
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ProgressVisible = true;
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_worker.RomSetAdded += RomSetAdded;
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Task.Run(_worker.Import);
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}
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public event EventHandler<RomSetEventArgs> RomSetAdded;
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}
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} |