Files
romrepomgr/RomRepoMgr/App.axaml.cs

122 lines
4.7 KiB
C#

/******************************************************************************
// RomRepoMgr - ROM repository manager
// ----------------------------------------------------------------------------
//
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2020-2024 Natalia Portillo
*******************************************************************************/
using System;
using System.Collections.Generic;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Markup.Xaml;
using RomRepoMgr.Core.EventArgs;
using RomRepoMgr.Core.Models;
using RomRepoMgr.ViewModels;
using RomRepoMgr.Views;
namespace RomRepoMgr;
public class App : Application
{
List<RomSetModel> _romSets;
public override void Initialize() => AvaloniaXamlLoader.Load(this);
public override void OnFrameworkInitializationCompleted()
{
if(ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
var splashWindow = new SplashWindow();
var swvm = new SplashWindowViewModel();
swvm.WorkFinished += OnSplashFinished;
swvm.GotRomSets += OnGotRomSets;
splashWindow.DataContext = swvm;
desktop.MainWindow = splashWindow;
}
base.OnFrameworkInitializationCompleted();
}
void OnGotRomSets(object sender, RomSetsEventArgs e) => _romSets = e.RomSets;
void OnSplashFinished(object sender, EventArgs e)
{
if(ApplicationLifetime is not IClassicDesktopStyleApplicationLifetime desktop) return;
// Ensure not exit
desktop.ShutdownMode = ShutdownMode.OnExplicitShutdown;
// Close splash window
desktop.MainWindow.Close();
// Create and show main window
desktop.MainWindow = new MainWindow();
desktop.MainWindow.DataContext = new MainWindowViewModel(desktop.MainWindow as MainWindow, _romSets);
desktop.MainWindow.Show();
// Now can close when all windows are closed
desktop.ShutdownMode = ShutdownMode.OnLastWindowClose;
}
void OnAboutClicked(object sender, EventArgs args)
{
if(ApplicationLifetime is not IClassicDesktopStyleApplicationLifetime
{
MainWindow: MainWindow
{
DataContext: MainWindowViewModel mainWindowViewModel
}
})
return;
mainWindowViewModel.ExecuteAboutCommand();
}
void OnQuitClicked(object sender, EventArgs args)
{
if(ApplicationLifetime is not IClassicDesktopStyleApplicationLifetime
{
MainWindow: MainWindow
{
DataContext: MainWindowViewModel mainWindowViewModel
}
})
return;
mainWindowViewModel.ExecuteExitCommand();
}
void OnPreferencesClicked(object sender, EventArgs args)
{
if(ApplicationLifetime is not IClassicDesktopStyleApplicationLifetime
{
MainWindow: MainWindow
{
DataContext: MainWindowViewModel mainWindowViewModel
}
})
return;
_ = mainWindowViewModel.ExecuteSettingsCommandAsync();
}
}