mirror of
https://github.com/ElectronNET/Electron.NET.git
synced 2026-02-11 13:44:38 +00:00
1365 lines
56 KiB
C#
1365 lines
56 KiB
C#
using ElectronNET.API.Entities;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using Newtonsoft.Json.Serialization;
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using System;
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using System.Threading.Tasks;
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namespace ElectronNET.API
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{
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public sealed class App
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{
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/// <summary>
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/// Emitted when all windows have been closed.
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///
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/// If you do not subscribe to this event and all windows are closed,
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/// the default behavior is to quit the app; however, if you subscribe,
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/// you control whether the app quits or not.If the user pressed Cmd + Q,
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/// or the developer called app.quit(), Electron will first try to close
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/// all the windows and then emit the will-quit event, and in this case the
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/// window-all-closed event would not be emitted.
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/// </summary>
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public event Action WindowAllClosed
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{
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add
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{
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if (_windowAllClosed == null)
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{
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BridgeConnector.Socket.On("app-window-all-closed", () =>
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{
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_windowAllClosed();
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});
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BridgeConnector.Socket.Emit("register-app-window-all-closed-event");
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}
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_windowAllClosed += value;
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}
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remove
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{
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_windowAllClosed -= value;
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}
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}
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private event Action _windowAllClosed;
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/// <summary>
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/// Emitted before the application starts closing its windows.
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///
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/// Note: If application quit was initiated by autoUpdater.quitAndInstall() then before-quit is emitted after
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/// emitting close event on all windows and closing them.
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/// </summary>
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public event Action BeforeQuit
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{
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add
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{
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if (_beforeQuit == null)
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{
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BridgeConnector.Socket.On("app-before-quit", () =>
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{
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_beforeQuit();
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});
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BridgeConnector.Socket.Emit("register-app-before-quit-event");
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}
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_beforeQuit += value;
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}
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remove
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{
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_beforeQuit -= value;
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}
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}
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private event Action _beforeQuit;
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/// <summary>
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/// Emitted when all windows have been closed and the application will quit.
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///
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/// See the description of the window-all-closed event for the differences between the will-quit and
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/// window-all-closed events.
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/// </summary>
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public event Action WillQuit
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{
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add
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{
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if (_willQuit == null)
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{
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BridgeConnector.Socket.On("app-will-quit", () =>
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{
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_willQuit();
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});
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BridgeConnector.Socket.Emit("register-app-will-quit-event");
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}
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_willQuit += value;
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}
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remove
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{
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_willQuit -= value;
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}
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}
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private event Action _willQuit;
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/// <summary>
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/// Emitted when the application is quitting.
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/// </summary>
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public event Action Quitting
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{
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add
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{
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if (_quitting == null)
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{
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BridgeConnector.Socket.On("app-quit", () =>
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{
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_quitting();
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});
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BridgeConnector.Socket.Emit("register-app-quit-event");
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}
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_quitting += value;
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}
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remove
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{
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_quitting -= value;
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}
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}
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private event Action _quitting;
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/// <summary>
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/// Emitted when a BrowserWindow gets blurred.
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/// </summary>
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public event Action BrowserWindowBlur
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{
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add
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{
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if (_browserWindowBlur == null)
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{
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BridgeConnector.Socket.On("app-browser-window-blur", () =>
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{
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_browserWindowBlur();
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});
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BridgeConnector.Socket.Emit("register-app-browser-window-blur-event");
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}
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_browserWindowBlur += value;
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}
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remove
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{
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_browserWindowBlur -= value;
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}
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}
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private event Action _browserWindowBlur;
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/// <summary>
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/// Emitted when a BrowserWindow gets focused.
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/// </summary>
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public event Action BrowserWindowFocus
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{
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add
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{
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if (_browserWindowFocus == null)
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{
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BridgeConnector.Socket.On("app-browser-window-focus", () =>
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{
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_browserWindowFocus();
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});
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BridgeConnector.Socket.Emit("register-app-browser-window-focus-event");
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}
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_browserWindowFocus += value;
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}
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remove
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{
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_browserWindowFocus -= value;
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}
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}
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private event Action _browserWindowFocus;
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/// <summary>
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/// Emitted when a new BrowserWindow is created.
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/// </summary>
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public event Action BrowserWindowCreated
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{
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add
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{
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if (_browserWindowCreated == null)
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{
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BridgeConnector.Socket.On("app-browser-window-created", () =>
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{
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_browserWindowCreated();
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});
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BridgeConnector.Socket.Emit("register-app-browser-window-created-event");
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}
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_browserWindowCreated += value;
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}
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remove
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{
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_browserWindowCreated -= value;
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}
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}
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private event Action _browserWindowCreated;
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/// <summary>
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/// Emitted when a new webContents is created.
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/// </summary>
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public event Action WebContentsCreated
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{
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add
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{
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if (_webContentsCreated == null)
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{
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BridgeConnector.Socket.On("app-web-contents-created", () =>
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{
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_webContentsCreated();
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});
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BridgeConnector.Socket.Emit("register-app-web-contents-created-event");
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}
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_webContentsCreated += value;
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}
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remove
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{
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_webContentsCreated -= value;
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}
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}
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private event Action _webContentsCreated;
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/// <summary>
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/// Emitted when Chrome’s accessibility support changes.
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/// This event fires when assistive technologies, such as screen readers, are enabled or disabled.
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/// See https://www.chromium.org/developers/design-documents/accessibility for more details.
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/// </summary>
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public event Action<bool> AccessibilitySupportChanged
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{
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add
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{
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if (_accessibilitySupportChanged == null)
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{
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BridgeConnector.Socket.On("app-accessibility-support-changed", (state) =>
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{
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_accessibilitySupportChanged((bool)state);
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});
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BridgeConnector.Socket.Emit("register-app-accessibility-support-changed-event");
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}
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_accessibilitySupportChanged += value;
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}
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remove
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{
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_accessibilitySupportChanged -= value;
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}
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}
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private event Action<bool> _accessibilitySupportChanged;
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internal App() { }
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internal static App Instance
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{
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get
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{
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if (_app == null)
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{
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_app = new App();
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}
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return _app;
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}
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}
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private static App _app;
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private JsonSerializer _jsonSerializer = new JsonSerializer()
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{
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ContractResolver = new CamelCasePropertyNamesContractResolver()
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};
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/// <summary>
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/// Try to close all windows. The before-quit event will be emitted first. If all
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/// windows are successfully closed, the will-quit event will be emitted and by
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/// default the application will terminate. This method guarantees that all
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/// beforeunload and unload event handlers are correctly executed. It is possible
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/// that a window cancels the quitting by returning false in the beforeunload event
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/// handler.
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/// </summary>
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public void Quit()
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{
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BridgeConnector.Socket.Emit("appQuit");
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}
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/// <summary>
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/// All windows will be closed immediately without asking user and
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/// the before-quit and will-quit events will not be emitted.
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/// </summary>
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/// <param name="exitCode">Exits immediately with exitCode. exitCode defaults to 0.</param>
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public void Exit(int exitCode = 0)
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{
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BridgeConnector.Socket.Emit("appExit", exitCode);
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}
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/// <summary>
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/// Relaunches the app when current instance exits. By default the new instance will
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/// use the same working directory and command line arguments with current instance.
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/// When args is specified, the args will be passed as command line arguments
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/// instead. When execPath is specified, the execPath will be executed for relaunch
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/// instead of current app. Note that this method does not quit the app when
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/// executed, you have to call app.quit or app.exit after calling app.relaunch to
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/// make the app restart. When app.relaunch is called for multiple times, multiple
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/// instances will be started after current instance exited.
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/// </summary>
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public void Relaunch()
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{
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BridgeConnector.Socket.Emit("appRelaunch");
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}
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/// <summary>
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/// Relaunches the app when current instance exits. By default the new instance will
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/// use the same working directory and command line arguments with current instance.
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/// When args is specified, the args will be passed as command line arguments
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/// instead. When execPath is specified, the execPath will be executed for relaunch
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/// instead of current app. Note that this method does not quit the app when
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/// executed, you have to call app.quit or app.exit after calling app.relaunch to
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/// make the app restart. When app.relaunch is called for multiple times, multiple
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/// instances will be started after current instance exited.
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/// </summary>
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/// <param name="relaunchOptions"></param>
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public void Relaunch(RelaunchOptions relaunchOptions)
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{
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BridgeConnector.Socket.Emit("appRelaunch", JObject.FromObject(relaunchOptions, _jsonSerializer));
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}
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/// <summary>
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/// On Linux, focuses on the first visible window. On macOS, makes the application
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/// the active app.On Windows, focuses on the application's first window.
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/// </summary>
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public void Focus()
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{
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BridgeConnector.Socket.Emit("appFocus");
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}
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/// <summary>
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/// Hides all application windows without minimizing them.
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/// </summary>
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public void Hide()
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{
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BridgeConnector.Socket.Emit("appHide");
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}
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/// <summary>
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/// Shows application windows after they were hidden. Does not automatically focus them.
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/// </summary>
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public void Show()
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{
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BridgeConnector.Socket.Emit("appShow");
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}
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/// <summary>
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/// The current application directory.
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/// </summary>
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/// <returns></returns>
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public async Task<string> GetAppPathAsync()
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{
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var taskCompletionSource = new TaskCompletionSource<string>();
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BridgeConnector.Socket.On("appGetAppPathCompleted", (path) =>
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{
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BridgeConnector.Socket.Off("appGetAppPathCompleted");
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taskCompletionSource.SetResult(path.ToString());
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});
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BridgeConnector.Socket.Emit("appGetAppPath");
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return await taskCompletionSource.Task;
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}
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/// <summary>
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/// You can request the following paths by the name.
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/// </summary>
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/// <param name="pathName"></param>
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/// <returns>A path to a special directory or file associated with name.</returns>
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public async Task<string> GetPathAsync(PathName pathName)
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{
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var taskCompletionSource = new TaskCompletionSource<string>();
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BridgeConnector.Socket.On("appGetPathCompleted", (path) =>
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{
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BridgeConnector.Socket.Off("appGetPathCompleted");
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taskCompletionSource.SetResult(path.ToString());
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});
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BridgeConnector.Socket.Emit("appGetPath", pathName.ToString());
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return await taskCompletionSource.Task;
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}
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// TODO: Fertig coden
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/// <summary>
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/// Fetches a path's associated icon. On Windows, there a 2 kinds of icons: On Linux
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/// and macOS, icons depend on the application associated with file mime type.
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/// </summary>
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/// <param name="filePath"></param>
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/// <returns></returns>
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//public async static Task<NativeImage> GetFileIconAsync(string filePath)
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//{
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// var taskCompletionSource = new TaskCompletionSource<NativeImage>();
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// BridgeConnector.Socket.On("appGetFileIconCompleted", (results) =>
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// {
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// BridgeConnector.Socket.Off("appGetFileIconCompleted");
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// byte[] test = ((JArray)results).Last.ToObject<byte[]>();
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// //object[] result = results as object[];
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// //NativeImage nativeImage = (NativeImage)result[1];
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// //taskCompletionSource.SetResult(nativeImage);
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// });
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// BridgeConnector.Socket.Emit("appGetFileIcon", filePath);
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// return await taskCompletionSource.Task;
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//}
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// TODO: Fertig coden
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/// <summary>
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/// Fetches a path's associated icon. On Windows, there a 2 kinds of icons: On Linux
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/// and macOS, icons depend on the application associated with file mime type.
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/// </summary>
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/// <param name="filePath"></param>
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/// <param name="fileIconOptions"></param>
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/// <returns></returns>
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//public async static Task<NativeImage> GetFileIconAsync(string filePath, FileIconOptions fileIconOptions)
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//{
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// var taskCompletionSource = new TaskCompletionSource<NativeImage>();
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// BridgeConnector.Socket.On("appGetFileIconCompleted", (results) =>
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// {
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// BridgeConnector.Socket.Off("appGetFileIconCompleted");
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// object[] result = results as object[];
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// NativeImage nativeImage = (NativeImage)result[1];
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// taskCompletionSource.SetResult(nativeImage);
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// });
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// BridgeConnector.Socket.Emit("appGetFileIcon", filePath, JObject.FromObject(fileIconOptions, _jsonSerializer));
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// return await taskCompletionSource.Task;
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//}
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/// <summary>
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/// Overrides the path to a special directory or file associated with name. If the
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/// path specifies a directory that does not exist, the directory will be created by
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/// this method.On failure an Error is thrown.You can only override paths of a
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/// name defined in app.getPath. By default, web pages' cookies and caches will be
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/// stored under the userData directory.If you want to change this location, you
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/// have to override the userData path before the ready event of the app module is emitted.
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/// </summary>
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/// <param name="name"></param>
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/// <param name="path"></param>
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public void SetPath(string name, string path)
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{
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BridgeConnector.Socket.Emit("appSetPath", name, path);
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}
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/// <summary>
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/// The version of the loaded application.
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/// If no version is found in the application’s package.json file,
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/// the version of the current bundle or executable is returned.
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/// </summary>
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/// <returns></returns>
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public async Task<string> GetVersionAsync()
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{
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var taskCompletionSource = new TaskCompletionSource<string>();
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BridgeConnector.Socket.On("appGetVersionCompleted", (version) =>
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{
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BridgeConnector.Socket.Off("appGetVersionCompleted");
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taskCompletionSource.SetResult(version.ToString());
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});
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BridgeConnector.Socket.Emit("appGetVersion");
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return await taskCompletionSource.Task;
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}
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/// <summary>
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/// Usually the name field of package.json is a short lowercased name, according to
|
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/// the npm modules spec. You should usually also specify a productName field, which
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/// is your application's full capitalized name, and which will be preferred over
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/// name by Electron.
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/// </summary>
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/// <returns>The current application’s name, which is the name in the application’s package.json file.</returns>
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public async Task<string> GetNameAsync()
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{
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var taskCompletionSource = new TaskCompletionSource<string>();
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BridgeConnector.Socket.On("appGetNameCompleted", (name) =>
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{
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BridgeConnector.Socket.Off("appGetNameCompleted");
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taskCompletionSource.SetResult(name.ToString());
|
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});
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BridgeConnector.Socket.Emit("appGetName");
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return await taskCompletionSource.Task;
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}
|
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|
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/// <summary>
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/// Overrides the current application's name.
|
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/// </summary>
|
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/// <param name="name">Application's name</param>
|
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public void SetName(string name)
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{
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BridgeConnector.Socket.Emit("appSetName", name);
|
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}
|
||
|
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/// <summary>
|
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/// The current application locale.
|
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/// Note: When distributing your packaged app, you have to also ship the locales
|
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/// folder.Note: On Windows you have to call it after the ready events gets emitted.
|
||
/// </summary>
|
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/// <returns></returns>
|
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public async Task<string> GetLocaleAsync()
|
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{
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var taskCompletionSource = new TaskCompletionSource<string>();
|
||
|
||
BridgeConnector.Socket.On("appGetLocaleCompleted", (locale) =>
|
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{
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BridgeConnector.Socket.Off("appGetLocaleCompleted");
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taskCompletionSource.SetResult(locale.ToString());
|
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});
|
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|
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BridgeConnector.Socket.Emit("appGetLocale");
|
||
|
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return await taskCompletionSource.Task;
|
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}
|
||
|
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/// <summary>
|
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/// Adds path to the recent documents list. This list is managed by the OS. On
|
||
/// Windows you can visit the list from the task bar, and on macOS you can visit it
|
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/// from dock menu.
|
||
/// </summary>
|
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/// <param name="path"></param>
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public void AddRecentDocument(string path)
|
||
{
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||
BridgeConnector.Socket.Emit("appAddRecentDocument", path);
|
||
}
|
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|
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/// <summary>
|
||
/// Clears the recent documents list.
|
||
/// </summary>
|
||
public void ClearRecentDocuments()
|
||
{
|
||
BridgeConnector.Socket.Emit("appClearRecentDocuments");
|
||
}
|
||
|
||
/// <summary>
|
||
/// This method sets the current executable as the default handler for a protocol
|
||
/// (aka URI scheme). It allows you to integrate your app deeper into the operating
|
||
/// system.Once registered, all links with your-protocol:// will be opened with the
|
||
/// current executable. The whole link, including protocol, will be passed to your
|
||
/// application as a parameter. On Windows you can provide optional parameters path,
|
||
/// the path to your executable, and args, an array of arguments to be passed to
|
||
/// your executable when it launches.Note: On macOS, you can only register
|
||
/// protocols that have been added to your app's info.plist, which can not be
|
||
/// modified at runtime.You can however change the file with a simple text editor
|
||
/// or script during build time. Please refer to Apple's documentation for details.
|
||
/// The API uses the Windows Registry and LSSetDefaultHandlerForURLScheme
|
||
/// internally.
|
||
/// </summary>
|
||
/// <param name="protocol">The name of your protocol, without ://.
|
||
/// If you want your app to handle electron:// links,
|
||
/// call this method with electron as the parameter.</param>
|
||
/// <returns>Whether the call succeeded.</returns>
|
||
public async Task<bool> SetAsDefaultProtocolClientAsync(string protocol)
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<bool>();
|
||
|
||
BridgeConnector.Socket.On("appSetAsDefaultProtocolClientCompleted", (success) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appSetAsDefaultProtocolClientCompleted");
|
||
taskCompletionSource.SetResult((bool)success);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appSetAsDefaultProtocolClient", protocol);
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// This method sets the current executable as the default handler for a protocol
|
||
/// (aka URI scheme). It allows you to integrate your app deeper into the operating
|
||
/// system.Once registered, all links with your-protocol:// will be opened with the
|
||
/// current executable. The whole link, including protocol, will be passed to your
|
||
/// application as a parameter. On Windows you can provide optional parameters path,
|
||
/// the path to your executable, and args, an array of arguments to be passed to
|
||
/// your executable when it launches.Note: On macOS, you can only register
|
||
/// protocols that have been added to your app's info.plist, which can not be
|
||
/// modified at runtime.You can however change the file with a simple text editor
|
||
/// or script during build time. Please refer to Apple's documentation for details.
|
||
/// The API uses the Windows Registry and LSSetDefaultHandlerForURLScheme
|
||
/// internally.
|
||
/// </summary>
|
||
/// <param name="protocol">The name of your protocol, without ://.
|
||
/// If you want your app to handle electron:// links,
|
||
/// call this method with electron as the parameter.</param>
|
||
/// <param name="path">Defaults to process.execPath</param>
|
||
/// <returns>Whether the call succeeded.</returns>
|
||
public async Task<bool> SetAsDefaultProtocolClientAsync(string protocol, string path)
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<bool>();
|
||
|
||
BridgeConnector.Socket.On("appSetAsDefaultProtocolClientCompleted", (success) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appSetAsDefaultProtocolClientCompleted");
|
||
taskCompletionSource.SetResult((bool)success);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appSetAsDefaultProtocolClient", protocol, path);
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// This method sets the current executable as the default handler for a protocol
|
||
/// (aka URI scheme). It allows you to integrate your app deeper into the operating
|
||
/// system.Once registered, all links with your-protocol:// will be opened with the
|
||
/// current executable. The whole link, including protocol, will be passed to your
|
||
/// application as a parameter. On Windows you can provide optional parameters path,
|
||
/// the path to your executable, and args, an array of arguments to be passed to
|
||
/// your executable when it launches.Note: On macOS, you can only register
|
||
/// protocols that have been added to your app's info.plist, which can not be
|
||
/// modified at runtime.You can however change the file with a simple text editor
|
||
/// or script during build time. Please refer to Apple's documentation for details.
|
||
/// The API uses the Windows Registry and LSSetDefaultHandlerForURLScheme
|
||
/// internally.
|
||
/// </summary>
|
||
/// <param name="protocol">The name of your protocol, without ://.
|
||
/// If you want your app to handle electron:// links,
|
||
/// call this method with electron as the parameter.</param>
|
||
/// <param name="path">Defaults to process.execPath</param>
|
||
/// <param name="args">Defaults to an empty array</param>
|
||
/// <returns>Whether the call succeeded.</returns>
|
||
public async Task<bool> SetAsDefaultProtocolClientAsync(string protocol, string path, string[] args)
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<bool>();
|
||
|
||
BridgeConnector.Socket.On("appSetAsDefaultProtocolClientCompleted", (success) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appSetAsDefaultProtocolClientCompleted");
|
||
taskCompletionSource.SetResult((bool)success);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appSetAsDefaultProtocolClient", protocol, path, args);
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// This method checks if the current executable as the default handler for a
|
||
/// protocol(aka URI scheme). If so, it will remove the app as the default handler.
|
||
/// </summary>
|
||
/// <param name="protocol">The name of your protocol, without ://.</param>
|
||
/// <returns>Whether the call succeeded.</returns>
|
||
public async Task<bool> RemoveAsDefaultProtocolClientAsync(string protocol)
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<bool>();
|
||
|
||
BridgeConnector.Socket.On("appRemoveAsDefaultProtocolClientCompleted", (success) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appRemoveAsDefaultProtocolClientCompleted");
|
||
taskCompletionSource.SetResult((bool)success);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appRemoveAsDefaultProtocolClient", protocol);
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// This method checks if the current executable as the default handler for a
|
||
/// protocol(aka URI scheme). If so, it will remove the app as the default handler.
|
||
/// </summary>
|
||
/// <param name="protocol">The name of your protocol, without ://.</param>
|
||
/// <param name="path">Defaults to process.execPath.</param>
|
||
/// <returns>Whether the call succeeded.</returns>
|
||
public async Task<bool> RemoveAsDefaultProtocolClientAsync(string protocol, string path)
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<bool>();
|
||
|
||
BridgeConnector.Socket.On("appRemoveAsDefaultProtocolClientCompleted", (success) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appRemoveAsDefaultProtocolClientCompleted");
|
||
taskCompletionSource.SetResult((bool)success);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appRemoveAsDefaultProtocolClient", protocol, path);
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// This method checks if the current executable as the default handler for a
|
||
/// protocol(aka URI scheme). If so, it will remove the app as the default handler.
|
||
/// </summary>
|
||
/// <param name="protocol">The name of your protocol, without ://.</param>
|
||
/// <param name="path">Defaults to process.execPath.</param>
|
||
/// <param name="args">Defaults to an empty array.</param>
|
||
/// <returns>Whether the call succeeded.</returns>
|
||
public async Task<bool> RemoveAsDefaultProtocolClientAsync(string protocol, string path, string[] args)
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<bool>();
|
||
|
||
BridgeConnector.Socket.On("appRemoveAsDefaultProtocolClientCompleted", (success) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appRemoveAsDefaultProtocolClientCompleted");
|
||
taskCompletionSource.SetResult((bool)success);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appRemoveAsDefaultProtocolClient", protocol, path, args);
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// This method checks if the current executable is the default handler for a
|
||
/// protocol(aka URI scheme). If so, it will return true. Otherwise, it will return
|
||
/// false. Note: On macOS, you can use this method to check if the app has been
|
||
/// registered as the default protocol handler for a protocol.You can also verify
|
||
/// this by checking ~/Library/Preferences/com.apple.LaunchServices.plist on the
|
||
/// macOS machine.Please refer to Apple's documentation for details. The API uses
|
||
/// the Windows Registry and LSCopyDefaultHandlerForURLScheme internally.
|
||
/// </summary>
|
||
/// <param name="protocol">The name of your protocol, without ://.</param>
|
||
/// <returns>Returns Boolean</returns>
|
||
public async Task<bool> IsDefaultProtocolClientAsync(string protocol)
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<bool>();
|
||
|
||
BridgeConnector.Socket.On("appIsDefaultProtocolClientCompleted", (success) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appIsDefaultProtocolClientCompleted");
|
||
taskCompletionSource.SetResult((bool)success);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appIsDefaultProtocolClient", protocol);
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// This method checks if the current executable is the default handler for a
|
||
/// protocol(aka URI scheme). If so, it will return true. Otherwise, it will return
|
||
/// false. Note: On macOS, you can use this method to check if the app has been
|
||
/// registered as the default protocol handler for a protocol.You can also verify
|
||
/// this by checking ~/Library/Preferences/com.apple.LaunchServices.plist on the
|
||
/// macOS machine.Please refer to Apple's documentation for details. The API uses
|
||
/// the Windows Registry and LSCopyDefaultHandlerForURLScheme internally.
|
||
/// </summary>
|
||
/// <param name="protocol">The name of your protocol, without ://.</param>
|
||
/// <param name="path">Defaults to process.execPath.</param>
|
||
/// <returns>Returns Boolean</returns>
|
||
public async Task<bool> IsDefaultProtocolClientAsync(string protocol, string path)
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<bool>();
|
||
|
||
BridgeConnector.Socket.On("appIsDefaultProtocolClientCompleted", (success) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appIsDefaultProtocolClientCompleted");
|
||
taskCompletionSource.SetResult((bool)success);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appIsDefaultProtocolClient", protocol, path);
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// This method checks if the current executable is the default handler for a
|
||
/// protocol(aka URI scheme). If so, it will return true. Otherwise, it will return
|
||
/// false. Note: On macOS, you can use this method to check if the app has been
|
||
/// registered as the default protocol handler for a protocol.You can also verify
|
||
/// this by checking ~/Library/Preferences/com.apple.LaunchServices.plist on the
|
||
/// macOS machine.Please refer to Apple's documentation for details. The API uses
|
||
/// the Windows Registry and LSCopyDefaultHandlerForURLScheme internally.
|
||
/// </summary>
|
||
/// <param name="protocol">The name of your protocol, without ://.</param>
|
||
/// <param name="path">Defaults to process.execPath.</param>
|
||
/// <param name="args">Defaults to an empty array.</param>
|
||
/// <returns>Returns Boolean</returns>
|
||
public async Task<bool> IsDefaultProtocolClientAsync(string protocol, string path, string[] args)
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<bool>();
|
||
|
||
BridgeConnector.Socket.On("appIsDefaultProtocolClientCompleted", (success) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appIsDefaultProtocolClientCompleted");
|
||
taskCompletionSource.SetResult((bool)success);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appIsDefaultProtocolClient", protocol, path, args);
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Adds tasks to the Tasks category of the JumpList on Windows. tasks is an array
|
||
/// of Task objects.Note: If you'd like to customize the Jump List even more use
|
||
/// app.setJumpList(categories) instead.
|
||
/// </summary>
|
||
/// <param name="userTasks">Array of Task objects.</param>
|
||
/// <returns>Whether the call succeeded.</returns>
|
||
public async Task<bool> SetUserTasksAsync(UserTask[] userTasks)
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<bool>();
|
||
|
||
BridgeConnector.Socket.On("appSetUserTasksCompleted", (success) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appSetUserTasksCompleted");
|
||
taskCompletionSource.SetResult((bool)success);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appSetUserTasks", JObject.FromObject(userTasks, _jsonSerializer));
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Jump List settings for the application.
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public async Task<JumpListSettings> GetJumpListSettingsAsync()
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<JumpListSettings>();
|
||
|
||
BridgeConnector.Socket.On("appGetJumpListSettingsCompleted", (success) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appGetJumpListSettingsCompleted");
|
||
taskCompletionSource.SetResult(JObject.Parse(success.ToString()).ToObject<JumpListSettings>());
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appGetJumpListSettings");
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Sets or removes a custom Jump List for the application, and returns one of the
|
||
/// following strings: If categories is null the previously set custom Jump List(if
|
||
/// any) will be replaced by the standard Jump List for the app(managed by
|
||
/// Windows). Note: If a JumpListCategory object has neither the type nor the name
|
||
/// property set then its type is assumed to be tasks.If the name property is set
|
||
/// but the type property is omitted then the type is assumed to be custom. Note:
|
||
/// Users can remove items from custom categories, and Windows will not allow a
|
||
/// removed item to be added back into a custom category until after the next
|
||
/// successful call to app.setJumpList(categories). Any attempt to re-add a removed
|
||
/// item to a custom category earlier than that will result in the entire custom
|
||
/// category being omitted from the Jump List. The list of removed items can be
|
||
/// obtained using app.getJumpListSettings().
|
||
/// </summary>
|
||
/// <param name="jumpListCategories"></param>
|
||
public void SetJumpList(JumpListCategory[] jumpListCategories)
|
||
{
|
||
BridgeConnector.Socket.Emit("appSetJumpList", JObject.FromObject(jumpListCategories, _jsonSerializer));
|
||
}
|
||
|
||
/// <summary>
|
||
/// This method makes your application a Single Instance Application - instead of
|
||
/// allowing multiple instances of your app to run, this will ensure that only a
|
||
/// single instance of your app is running, and other instances signal this instance
|
||
/// and exit.callback will be called by the first instance with callback(argv,
|
||
/// workingDirectory) when a second instance has been executed.argv is an Array of
|
||
/// the second instance's command line arguments, and workingDirectory is its
|
||
/// current working directory.Usually applications respond to this by making their
|
||
/// primary window focused and non-minimized.The callback is guaranteed to be
|
||
/// executed after the ready event of app gets emitted.This method returns false if
|
||
/// your process is the primary instance of the application and your app should
|
||
/// continue loading.And returns true if your process has sent its parameters to
|
||
/// another instance, and you should immediately quit.On macOS the system enforces
|
||
/// single instance automatically when users try to open a second instance of your
|
||
/// app in Finder, and the open-file and open-url events will be emitted for that.
|
||
/// However when users start your app in command line the system's single instance
|
||
/// mechanism will be bypassed and you have to use this method to ensure single
|
||
/// instance.
|
||
/// </summary>
|
||
/// <param name="newInstanceOpened">Lambda with an array of the second instance’s command line arguments.
|
||
/// The second parameter is the working directory path.</param>
|
||
/// <returns>This method returns false if your process is the primary instance of
|
||
/// the application and your app should continue loading. And returns true if your
|
||
/// process has sent its parameters to another instance, and you should immediately quit.</returns>
|
||
public async Task<bool> MakeSingleInstanceAsync(Action<string[], string> newInstanceOpened)
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<bool>();
|
||
|
||
BridgeConnector.Socket.On("appMakeSingleInstanceCompleted", (success) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appMakeSingleInstanceCompleted");
|
||
taskCompletionSource.SetResult((bool)success);
|
||
});
|
||
|
||
BridgeConnector.Socket.Off("newInstanceOpened");
|
||
BridgeConnector.Socket.On("newInstanceOpened", (result) =>
|
||
{
|
||
JArray results = (JArray)result;
|
||
string[] args = results.First.ToObject<string[]>();
|
||
string workdirectory = results.Last.ToObject<string>();
|
||
|
||
newInstanceOpened(args, workdirectory);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appMakeSingleInstance");
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Releases all locks that were created by makeSingleInstance. This will allow
|
||
/// multiple instances of the application to once again run side by side.
|
||
/// </summary>
|
||
public void ReleaseSingleInstance()
|
||
{
|
||
BridgeConnector.Socket.Emit("appReleaseSingleInstance");
|
||
}
|
||
|
||
/// <summary>
|
||
/// Creates an NSUserActivity and sets it as the current activity. The activity is
|
||
/// eligible for Handoff to another device afterward.
|
||
/// </summary>
|
||
/// <param name="type">Uniquely identifies the activity. Maps to NSUserActivity.activityType.</param>
|
||
/// <param name="userInfo">App-specific state to store for use by another device.</param>
|
||
public void SetUserActivity(string type, object userInfo)
|
||
{
|
||
BridgeConnector.Socket.Emit("appSetUserActivity", type, userInfo);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Creates an NSUserActivity and sets it as the current activity. The activity is
|
||
/// eligible for Handoff to another device afterward.
|
||
/// </summary>
|
||
/// <param name="type">Uniquely identifies the activity. Maps to NSUserActivity.activityType.</param>
|
||
/// <param name="userInfo">App-specific state to store for use by another device.</param>
|
||
/// <param name="webpageURL">The webpage to load in a browser if no suitable app is installed on the resuming device. The scheme must be http or https.</param>
|
||
public void SetUserActivity(string type, object userInfo, string webpageURL)
|
||
{
|
||
BridgeConnector.Socket.Emit("appSetUserActivity", type, userInfo, webpageURL);
|
||
}
|
||
|
||
/// <summary>
|
||
/// The type of the currently running activity.
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public async Task<string> GetCurrentActivityTypeAsync()
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<string>();
|
||
|
||
BridgeConnector.Socket.On("appGetCurrentActivityTypeCompleted", (activityType) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appGetCurrentActivityTypeCompleted");
|
||
taskCompletionSource.SetResult(activityType.ToString());
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appGetCurrentActivityType");
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Changes the Application User Model ID to id.
|
||
/// </summary>
|
||
/// <param name="id"></param>
|
||
public void SetAppUserModelId(string id)
|
||
{
|
||
BridgeConnector.Socket.Emit("appSetAppUserModelId", id);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Imports the certificate in pkcs12 format into the platform certificate store.
|
||
/// callback is called with the result of import operation, a value of 0 indicates
|
||
/// success while any other value indicates failure according to chromium net_error_list.
|
||
/// </summary>
|
||
/// <param name="options"></param>
|
||
/// <returns>Result of import. Value of 0 indicates success.</returns>
|
||
public async Task<int> ImportCertificateAsync(ImportCertificateOptions options)
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<int>();
|
||
|
||
BridgeConnector.Socket.On("appImportCertificateCompleted", (result) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appImportCertificateCompleted");
|
||
taskCompletionSource.SetResult((int)result);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appImportCertificate", JObject.FromObject(options, _jsonSerializer));
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Memory and cpu usage statistics of all the processes associated with the app.
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public async Task<ProcessMetric[]> GetAppMetricsAsync()
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<ProcessMetric[]>();
|
||
|
||
BridgeConnector.Socket.On("appGetAppMetricsCompleted", (result) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appGetAppMetricsCompleted");
|
||
var processMetrics = ((JArray)result).ToObject<ProcessMetric[]>();
|
||
|
||
taskCompletionSource.SetResult(processMetrics);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appGetAppMetrics");
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// The Graphics Feature Status from chrome://gpu/.
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public async Task<GPUFeatureStatus> GetGpuFeatureStatusAsync()
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<GPUFeatureStatus>();
|
||
|
||
BridgeConnector.Socket.On("appGetGpuFeatureStatusCompleted", (result) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appGetGpuFeatureStatusCompleted");
|
||
var gpuFeatureStatus = ((JObject)result).ToObject<GPUFeatureStatus>();
|
||
|
||
taskCompletionSource.SetResult(gpuFeatureStatus);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appGetGpuFeatureStatus");
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Sets the counter badge for current app. Setting the count to 0 will hide the
|
||
/// badge. On macOS it shows on the dock icon. On Linux it only works for Unity
|
||
/// launcher, Note: Unity launcher requires the existence of a.desktop file to
|
||
/// work, for more information please read Desktop Environment Integration.
|
||
/// </summary>
|
||
/// <param name="count"></param>
|
||
/// <returns>Whether the call succeeded.</returns>
|
||
public async Task<bool> SetBadgeCountAsync(int count)
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<bool>();
|
||
|
||
BridgeConnector.Socket.On("appSetBadgeCountCompleted", (success) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appSetBadgeCountCompleted");
|
||
taskCompletionSource.SetResult((bool)success);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appSetBadgeCount", count);
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// The current value displayed in the counter badge.
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public async Task<int> GetBadgeCountAsync()
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<int>();
|
||
|
||
BridgeConnector.Socket.On("appGetBadgeCountCompleted", (count) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appGetBadgeCountCompleted");
|
||
taskCompletionSource.SetResult((int)count);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appGetBadgeCount");
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Whether the current desktop environment is Unity launcher.
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public async Task<bool> IsUnityRunningAsync()
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<bool>();
|
||
|
||
BridgeConnector.Socket.On("appIsUnityRunningCompleted", (isUnityRunning) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appIsUnityRunningCompleted");
|
||
taskCompletionSource.SetResult((bool)isUnityRunning);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appIsUnityRunning");
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// If you provided path and args options to app.setLoginItemSettings then you need
|
||
/// to pass the same arguments here for openAtLogin to be set correctly. Note: This
|
||
/// API has no effect on MAS builds.
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public async Task<LoginItemSettings> GetLoginItemSettingsAsync()
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<LoginItemSettings>();
|
||
|
||
BridgeConnector.Socket.On("appGetLoginItemSettingsCompleted", (loginItemSettings) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appGetLoginItemSettingsCompleted");
|
||
taskCompletionSource.SetResult((LoginItemSettings)loginItemSettings);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appGetLoginItemSettings");
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// If you provided path and args options to app.setLoginItemSettings then you need
|
||
/// to pass the same arguments here for openAtLogin to be set correctly. Note: This
|
||
/// API has no effect on MAS builds.
|
||
/// </summary>
|
||
/// <param name="options"></param>
|
||
/// <returns></returns>
|
||
public async Task<LoginItemSettings> GetLoginItemSettingsAsync(LoginItemSettingsOptions options)
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<LoginItemSettings>();
|
||
|
||
BridgeConnector.Socket.On("appGetLoginItemSettingsCompleted", (loginItemSettings) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appGetLoginItemSettingsCompleted");
|
||
taskCompletionSource.SetResult((LoginItemSettings)loginItemSettings);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appGetLoginItemSettings", JObject.FromObject(options, _jsonSerializer));
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Set the app's login item settings. To work with Electron's autoUpdater on
|
||
/// Windows, which uses Squirrel, you'll want to set the launch path to Update.exe,
|
||
/// and pass arguments that specify your application name.
|
||
/// </summary>
|
||
/// <param name="loginSettings"></param>
|
||
public void SetLoginItemSettings(LoginSettings loginSettings)
|
||
{
|
||
BridgeConnector.Socket.Emit("appSetLoginItemSettings", JObject.FromObject(loginSettings, _jsonSerializer));
|
||
}
|
||
|
||
/// <summary>
|
||
/// This API will return true if the use of assistive technologies,
|
||
/// such as screen readers, has been detected.
|
||
/// See https://www.chromium.org/developers/design-documents/accessibility for more details.
|
||
/// </summary>
|
||
/// <returns>true if Chrome’s accessibility support is enabled, false otherwise.</returns>
|
||
public async Task<bool> IsAccessibilitySupportEnabledAsync()
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<bool>();
|
||
|
||
BridgeConnector.Socket.On("appIsAccessibilitySupportEnabledCompleted", (isAccessibilitySupportEnabled) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appIsAccessibilitySupportEnabledCompleted");
|
||
taskCompletionSource.SetResult((bool)isAccessibilitySupportEnabled);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appIsAccessibilitySupportEnabled");
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Set the about panel options. This will override the values defined in the app's
|
||
/// .plist file. See the Apple docs for more details.
|
||
/// </summary>
|
||
/// <param name="options"></param>
|
||
public void SetAboutPanelOptions(AboutPanelOptions options)
|
||
{
|
||
BridgeConnector.Socket.Emit("appSetAboutPanelOptions", JObject.FromObject(options, _jsonSerializer));
|
||
}
|
||
|
||
/// <summary>
|
||
/// Append a switch (with optional value) to Chromium's command line. Note: This
|
||
/// will not affect process.argv, and is mainly used by developers to control some
|
||
/// low-level Chromium behaviors.
|
||
/// </summary>
|
||
/// <param name="theSwtich">A command-line switch.</param>
|
||
public void CommandLineAppendSwitch(string theSwtich)
|
||
{
|
||
BridgeConnector.Socket.Emit("appCommandLineAppendSwitch", theSwtich);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Append a switch (with optional value) to Chromium's command line. Note: This
|
||
/// will not affect process.argv, and is mainly used by developers to control some
|
||
/// low-level Chromium behaviors.
|
||
/// </summary>
|
||
/// <param name="theSwtich">A command-line switch.</param>
|
||
/// <param name="value">A value for the given switch.</param>
|
||
public void CommandLineAppendSwitch(string theSwtich, string value)
|
||
{
|
||
BridgeConnector.Socket.Emit("appCommandLineAppendSwitch", theSwtich, value);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Append an argument to Chromium's command line. The argument will be quoted
|
||
/// correctly.Note: This will not affect process.argv.
|
||
/// </summary>
|
||
/// <param name="value">The argument to append to the command line.</param>
|
||
public void CommandLineAppendArgument(string value)
|
||
{
|
||
BridgeConnector.Socket.Emit("appCommandLineAppendArgument", value);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Enables mixed sandbox mode on the app. This method can only be called before app is ready.
|
||
/// </summary>
|
||
public void EnableMixedSandbox()
|
||
{
|
||
BridgeConnector.Socket.Emit("appEnableMixedSandbox");
|
||
}
|
||
|
||
/// <summary>
|
||
/// When critical is passed, the dock icon will bounce until either the application
|
||
/// becomes active or the request is canceled.When informational is passed, the
|
||
/// dock icon will bounce for one second.However, the request remains active until
|
||
/// either the application becomes active or the request is canceled.
|
||
/// </summary>
|
||
/// <param name="type"></param>
|
||
/// <returns></returns>
|
||
public async Task<int> DockBounceAsync(DockBounceType type)
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<int>();
|
||
|
||
BridgeConnector.Socket.On("appDockBounceCompleted", (id) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appDockBounceCompleted");
|
||
taskCompletionSource.SetResult((int)id);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appDockBounce", type.ToString());
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Cancel the bounce of id.
|
||
/// </summary>
|
||
/// <param name="id"></param>
|
||
public void DockCancelBounce(int id)
|
||
{
|
||
BridgeConnector.Socket.Emit("appDockCancelBounce", id);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Bounces the Downloads stack if the filePath is inside the Downloads folder.
|
||
/// </summary>
|
||
/// <param name="filePath"></param>
|
||
public void DockDownloadFinished(string filePath)
|
||
{
|
||
BridgeConnector.Socket.Emit("appDockDownloadFinished", filePath);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Sets the string to be displayed in the dock’s badging area.
|
||
/// </summary>
|
||
/// <param name="text"></param>
|
||
public void DockSetBadge(string text)
|
||
{
|
||
BridgeConnector.Socket.Emit("appDockSetBadge", text);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Gets the string to be displayed in the dock’s badging area.
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public async Task<string> DockGetBadgeAsync()
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<string>();
|
||
|
||
BridgeConnector.Socket.On("appDockGetBadgeCompleted", (text) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appDockGetBadgeCompleted");
|
||
taskCompletionSource.SetResult((string)text);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appDockGetBadge");
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Hides the dock icon.
|
||
/// </summary>
|
||
public void DockHide()
|
||
{
|
||
BridgeConnector.Socket.Emit("appDockHide");
|
||
}
|
||
|
||
/// <summary>
|
||
/// Shows the dock icon.
|
||
/// </summary>
|
||
public void DockShow()
|
||
{
|
||
BridgeConnector.Socket.Emit("appDockShow");
|
||
}
|
||
|
||
/// <summary>
|
||
/// Whether the dock icon is visible. The app.dock.show() call is asynchronous
|
||
/// so this method might not return true immediately after that call.
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public async Task<bool> DockIsVisibleAsync()
|
||
{
|
||
var taskCompletionSource = new TaskCompletionSource<bool>();
|
||
|
||
BridgeConnector.Socket.On("appDockIsVisibleCompleted", (isVisible) =>
|
||
{
|
||
BridgeConnector.Socket.Off("appDockIsVisibleCompleted");
|
||
taskCompletionSource.SetResult((bool)isVisible);
|
||
});
|
||
|
||
BridgeConnector.Socket.Emit("appDockIsVisible");
|
||
|
||
return await taskCompletionSource.Task;
|
||
}
|
||
|
||
// TODO: Menu lösung muss gemacht werden und imeplementiert
|
||
/// <summary>
|
||
/// Sets the application's dock menu.
|
||
/// </summary>
|
||
public void DockSetMenu()
|
||
{
|
||
BridgeConnector.Socket.Emit("appDockSetMenu");
|
||
}
|
||
|
||
/// <summary>
|
||
/// Sets the image associated with this dock icon.
|
||
/// </summary>
|
||
/// <param name="image"></param>
|
||
public void DockSetIcon(string image)
|
||
{
|
||
BridgeConnector.Socket.Emit("appDockSetIcon", image);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Sets the image associated with this dock icon.
|
||
/// </summary>
|
||
/// <param name="image"></param>
|
||
//public static void DockSetIcon(NativeImage image)
|
||
//{
|
||
// BridgeConnector.Socket.Emit("appDockSetIcon", JObject.FromObject(image, _jsonSerializer));
|
||
//}
|
||
}
|
||
}
|