Files
Electron.NET/ElectronNET.API/SocketIO/JsonSerializer/ByteArrayConverter.cs
2022-07-14 16:53:54 +02:00

55 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace SocketIOClient.JsonSerializer
{
class ByteArrayConverter : JsonConverter<byte[]>
{
public ByteArrayConverter()
{
Bytes = new List<byte[]>();
}
public List<byte[]> Bytes { get; }
public override byte[] Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
byte[] bytes = null;
if (reader.TokenType == JsonTokenType.StartObject)
{
reader.Read();
if (reader.TokenType == JsonTokenType.PropertyName && reader.GetString() == "_placeholder")
{
reader.Read();
if (reader.TokenType == JsonTokenType.True && reader.GetBoolean())
{
reader.Read();
if (reader.TokenType == JsonTokenType.PropertyName && reader.GetString() == "num")
{
reader.Read();
int num = reader.GetInt32();
bytes = Bytes[num];
reader.Read();
}
}
}
}
return bytes;
}
public override void Write(Utf8JsonWriter writer, byte[] value, JsonSerializerOptions options)
{
Bytes.Add(value);
writer.WriteStartObject();
writer.WritePropertyName("_placeholder");
writer.WriteBooleanValue(true);
writer.WritePropertyName("num");
writer.WriteNumberValue(Bytes.Count - 1);
writer.WriteEndObject();
}
}
}