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Figure out SD card chip select. Port D now seems to be fully datasheet compliant, interrupt quirks and all. Add new bits to SD card.
31 lines
2.1 KiB
Plaintext
31 lines
2.1 KiB
Plaintext
This is like unimplementedHardware.txt but only lists things that have functionality issues not accuracy issues.
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State manager goes bezerk and crashes when saving on android, also can't close the window or it won't open again(also only on Android)
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If there is no userdata-en-m515.ram on Android the emu won't create it(this is likely because theres no graceful exit being done on Android only goto home menu and kill process)
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app install hack needs to be removed when SD card works
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Fixed:
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cyclone68k is broken on iOS(not gonna happen, iOS supposedly has its own ASM syntax)
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double pressing power button issue(better without PDKBEN but still not correct)
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Holding the buttons emulates pressing them like a turbo button(may be caused by the lack of sound emulation(wrong, sound works now))(may be because the minimum length of a button press is a whole frame(wrong, increasing the framerate doesn't change this behavior))(port d doesn't seem to be documented properly)
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16 bpp mode is broken
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64k app install limit
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device runs at around half speed for some reason(the SYSCLK divider was not scaled properly)
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Sound(those cute little PWM beeps)
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Mac Qt build has no icons
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QSettings is broken on Windows(this prevents loading the ROM)
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Windows Qt build has no icons
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When running OS commands through callFunction() it can crash
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Nothing can be installed(theres no memory card, hotsync emulation or direct installation hack)
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Running at 100% speed causes crashes
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Only runs in debug mode because the touchscreen can only be pushed with a jump to OS function hack
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Screen doesnt have the proper size on load on android(rotating it sideways and back fixes it)
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Lockups occur when a state is loaded after the device locked up from trying to boot with an SD card(the program counter and status register where not restored properly)
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Deleting a save state
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Screenshots use window size and that makes them blurry from filtering
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State menu jitters when made too small(smallest size is now 30x40)
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Screen scales wrong when paused
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Memory is only 8mb(expected since only 1/2 the chipselect lines are emulated properly)
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RTC doesnt seem to work
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The touchscreen pixels do not correspond to the device pixels in the QT version
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