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33 lines
2.2 KiB
Plaintext
33 lines
2.2 KiB
Plaintext
This is like unimplementedHardware.txt but only lists things that have functionality issues not accuracy issues.
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UGUI file picker for RetroArch
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State manager goes bezerk and crashes when saving on android, also can't close the window or it won't open again(also only on Android)
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If there is no userdata-en-m515.ram on Android the emu won't create it(this is likely because theres no graceful exit being done on Android only goto home menu and kill process)
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Fixed:
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app install hack needs to be removed when SD card works(done, its only enabled in developer mode for fast testing)
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cyclone68k is broken on iOS(not gonna happen, iOS supposedly has its own ASM syntax)
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double pressing power button issue(better without PDKBEN but still not correct)
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Holding the buttons emulates pressing them like a turbo button(may be caused by the lack of sound emulation(wrong, sound works now))(may be because the minimum length of a button press is a whole frame(wrong, increasing the framerate doesn't change this behavior))(port d doesn't seem to be documented properly)
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16 bpp mode is broken
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64k app install limit
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device runs at around half speed for some reason(the SYSCLK divider was not scaled properly)
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Sound(those cute little PWM beeps)
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Mac Qt build has no icons
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QSettings is broken on Windows(this prevents loading the ROM)
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Windows Qt build has no icons
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When running OS commands through callFunction() it can crash
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Nothing can be installed(theres no memory card, hotsync emulation or direct installation hack)
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Running at 100% speed causes crashes
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Only runs in debug mode because the touchscreen can only be pushed with a jump to OS function hack
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Screen doesnt have the proper size on load on android(rotating it sideways and back fixes it)
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Lockups occur when a state is loaded after the device locked up from trying to boot with an SD card(the program counter and status register where not restored properly)
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Deleting a save state
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Screenshots use window size and that makes them blurry from filtering
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State menu jitters when made too small(smallest size is now 30x40)
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Screen scales wrong when paused
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Memory is only 8mb(expected since only 1/2 the chipselect lines are emulated properly)
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RTC doesnt seem to work
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The touchscreen pixels do not correspond to the device pixels in the QT version
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