[![Build status](https://github.com/decaf-emu/decaf-emu/workflows/C%2FC%2B%2B%20CI/badge.svg)](https://github.com/decaf-emu/decaf-emu/actions?workflow=C%2FC%2B%2B+CI) # decaf-emu Researching Wii U emulation. Licensed under the terms of the GNU General Public License, version 3 or later (GPLv3+). You can find us for developer discussion: - on discord using https://discord.gg/tPqFBnr

## Requirements - Windows with Visual Studio 2019 or newer - Linux with a modern C++17 friendly compiler - 64 bit only - CMake v3.2+ - Vulkan 1.1.106.0+ ## Support - None, this is an in-development project and user support is not provided. ## Binaries The latest Windows binaries are available via [Actions artifacts](https://github.com/decaf-emu/decaf-emu/actions). Linux binaries are not provided. ## Running Run the `decaf-qt` executable, it is recommended to run the emulator from the root git directory so that it is able to access `resources/fonts/*`. Alternatively, set `resources_path` in the configuration file to point to the resources directory. Configuration files can be found at: - Windows - `%APPDATA%\decaf` - Linux - `~/.config/decaf` On Linux, a "Bus error" crash usually indicates an out-of-space error in the temporary directory. Set the `TMPDIR` environment variable to a directory on a filesystem with at least 2GB free. Additionally there is an SDL command line application which can be used by `./decaf-sdl play ` ## Building from Source See [BUILDING.md](BUILDING.md)