GPU: Fix 480i resolution display with force progressive

This commit is contained in:
Stenzek
2025-11-15 13:09:24 +10:00
parent 4c56f06ffe
commit 0edf71bd03

View File

@@ -149,7 +149,7 @@ std::tuple<u32, u32> GPU::GetFullDisplayResolution() const
height =
static_cast<u32>(std::max<s32>(
std::clamp<s32>(m_crtc_state.regs.Y2, ymin, ymax) - std::clamp<s32>(m_crtc_state.regs.Y1, ymin, ymax), 0))
<< BoolToUInt8(IsInterlacedDisplayEnabled());
<< BoolToUInt8(m_GPUSTAT.vertical_interlace);
}
return std::tie(width, height);