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GameDB: Enable PGXP-CPU for Tekken 3
Game fudges vertices by small amounts. Still noticeable, but at least the Z gets perserved now.
This commit is contained in:
@@ -175119,6 +175119,7 @@ SCES-01237:
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- NeGcon
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traits:
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- DisableAutoAnalogMode # Analog sticks do nothing.
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- ForcePGXPCPUMode # Some vertices are fudged by the game.
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metadata:
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publisher: "Sony"
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developer: "Namco"
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@@ -175140,6 +175141,7 @@ SCED-01146:
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genre: "** DEMO **"
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traits:
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- DisableAutoAnalogMode # Analog sticks do nothing.
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- ForcePGXPCPUMode # Some vertices are fudged by the game.
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SCED-01384:
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name: "Tekken 3 (Demo)"
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saveName: "Tekken 3 (France) (Demo)"
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@@ -175147,6 +175149,7 @@ SCED-01384:
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genre: "** DEMO **"
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traits:
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- DisableAutoAnalogMode # Analog sticks do nothing.
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- ForcePGXPCPUMode # Some vertices are fudged by the game.
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SLPS-91202:
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name: "Tekken 3"
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localizedName: "鉄拳3"
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@@ -175157,6 +175160,7 @@ SLPS-91202:
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- NeGcon
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traits:
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- DisableAutoAnalogMode # Analog sticks do nothing.
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- ForcePGXPCPUMode # Some vertices are fudged by the game.
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metadata:
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publisher: "Namco"
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developer: "Namco"
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@@ -175184,6 +175188,7 @@ SCPS-45213:
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- NeGcon
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traits:
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- DisableAutoAnalogMode # Analog sticks do nothing.
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- ForcePGXPCPUMode # Some vertices are fudged by the game.
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codes:
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- SCPS-45213
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- SCPS-45215
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@@ -175214,6 +175219,7 @@ SLUS-00402:
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- NeGcon
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traits:
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- DisableAutoAnalogMode # Analog sticks do nothing.
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- ForcePGXPCPUMode # Some vertices are fudged by the game.
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metadata:
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publisher: "Namco"
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developer: "Namco"
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