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Qt: Fix double translation in GameListWidget
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@@ -241,7 +241,7 @@ void AudioSettingsWidget::updateVolumeLabel()
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void AudioSettingsWidget::onMinimalOutputLatencyChecked(Qt::CheckState state)
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{
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const bool minimal = m_dialog->getEffectiveBoolValue("SPU2/Output", "OutputLatencyMinimal", false);
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const bool minimal = m_dialog->getEffectiveBoolValue("Audio", "OutputLatencyMinimal", false);
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m_ui.outputLatencyMS->setEnabled(!minimal);
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updateLatencyLabel();
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}
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@@ -1232,7 +1232,7 @@ void GameListWidget::initialize(QAction* actionGameList, QAction* actionGameGrid
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{
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m_ui.filterType->addItem(
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QtUtils::GetIconForEntryType(static_cast<GameList::EntryType>(type)),
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qApp->translate("GameList", GameList::GetEntryTypeDisplayName(static_cast<GameList::EntryType>(type))));
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QString::fromUtf8(GameList::GetEntryTypeDisplayName(static_cast<GameList::EntryType>(type))));
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}
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for (u32 region = 0; region < static_cast<u32>(DiscRegion::Count); region++)
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{
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