Qt: Fix double translation in GameListWidget

This commit is contained in:
Stenzek
2025-08-17 12:14:32 +10:00
parent 1bc9f1efe7
commit 1743bfa5fe
2 changed files with 2 additions and 2 deletions

View File

@@ -241,7 +241,7 @@ void AudioSettingsWidget::updateVolumeLabel()
void AudioSettingsWidget::onMinimalOutputLatencyChecked(Qt::CheckState state)
{
const bool minimal = m_dialog->getEffectiveBoolValue("SPU2/Output", "OutputLatencyMinimal", false);
const bool minimal = m_dialog->getEffectiveBoolValue("Audio", "OutputLatencyMinimal", false);
m_ui.outputLatencyMS->setEnabled(!minimal);
updateLatencyLabel();
}

View File

@@ -1232,7 +1232,7 @@ void GameListWidget::initialize(QAction* actionGameList, QAction* actionGameGrid
{
m_ui.filterType->addItem(
QtUtils::GetIconForEntryType(static_cast<GameList::EntryType>(type)),
qApp->translate("GameList", GameList::GetEntryTypeDisplayName(static_cast<GameList::EntryType>(type))));
QString::fromUtf8(GameList::GetEntryTypeDisplayName(static_cast<GameList::EntryType>(type))));
}
for (u32 region = 0; region < static_cast<u32>(DiscRegion::Count); region++)
{